Re: How to find existing cloud in P2P?

From: Geogy Samuel [MSFT] (geogys_at_online.microsoft.com)
Date: 03/29/04


Date: Mon, 29 Mar 2004 09:24:06 -0800

You can find documentation on this at
http://www.microsoft.com/technet/prodtechnol/winxppro/deploy/p2pintro.mspx

Specifically, the section you are looking for is PNRP Cache Initialization

In a case where peers do not exist on the local network, its going to built
up the cache by bootstrapping off the seed node (as defined in the
registry - which is a fixed Microsoft machine).

Geogy

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"bassline" <bassline@hanafos.com> wrote in message
news:c499ss$s24$1@news.hananet.net...
> I'm not sure if this question is documented, but I couldn't find out it
yet.
>
> In my understanding, a cloud is a set of connected P2P nodes. Only if P2P
> service is started by a machine connected to the internet, it becomes a
> member of global cloud, even if it didn't create or open any graph. And it
> can contribute to PNRP service. Is this correct?
>
> When a machine starts up, how can it find out any cloud? If previously
> working peer exists in the same subnet, it could be done easily by
> broadcasting. But without any peer in the local network, how does it find
> out any peer machine connected to any cloud? By multicast or connecting to
> Microsoft machine in fixed IP address?  I'm not so good at IPv6. If it is
> done by IPv6, please let me know what to read.
>
> Thanks in advance
>
> Jungkhun
>
>


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