Re: How to find existing cloud in P2P?
From: Geogy Samuel [MSFT] (geogys_at_online.microsoft.com)
Date: 03/29/04
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Date: Mon, 29 Mar 2004 09:24:06 -0800
You can find documentation on this at
http://www.microsoft.com/technet/prodtechnol/winxppro/deploy/p2pintro.mspx
Specifically, the section you are looking for is PNRP Cache Initialization
In a case where peers do not exist on the local network, its going to built
up the cache by bootstrapping off the seed node (as defined in the
registry - which is a fixed Microsoft machine).
Geogy
-- This posting is provided "AS IS" with no warranties, and confers no rights. "bassline" <bassline@hanafos.com> wrote in message news:c499ss$s24$1@news.hananet.net... > I'm not sure if this question is documented, but I couldn't find out it yet. > > In my understanding, a cloud is a set of connected P2P nodes. Only if P2P > service is started by a machine connected to the internet, it becomes a > member of global cloud, even if it didn't create or open any graph. And it > can contribute to PNRP service. Is this correct? > > When a machine starts up, how can it find out any cloud? If previously > working peer exists in the same subnet, it could be done easily by > broadcasting. But without any peer in the local network, how does it find > out any peer machine connected to any cloud? By multicast or connecting to > Microsoft machine in fixed IP address? I'm not so good at IPv6. If it is > done by IPv6, please let me know what to read. > > Thanks in advance > > Jungkhun > >
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