Re: Enumerating 32-bit modules from 32-bit processes in WOW64
- From: "Ivan Brugiolo [MSFT]" <ivanbrug@xxxxxxxxxxxxxxxxxxxx>
- Date: Tue, 14 Jun 2005 10:24:51 -0700
I don't have anymore an IA64 with win2003-gold handy to check this,
so, I cannot answer for sure.
I seem to recall the behavior of the loader has always been as described
below.
In any case, there has been a good amount work on the Wow64 subsystem
in order to achieve parity with the pure win32 environment,
in the x64 release timeframe, so, I would not be surprised if something
has/had changed
in the way results are presented.
The reason why this is a so much interesting detail, is still not clear in
this thread.
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"Philip Sloss" <development@xxxxxxxxx> wrote in message
news:O91XvMQcFHA.4028@xxxxxxxxxxxxxxxxxxxxxxx
> "Ivan Brugiolo [MSFT]" <ivanbrug@xxxxxxxxxxxxxxxxxxxx> wrote in message
> news:uptjKuPcFHA.3560@xxxxxxxxxxxxxxxxxxxxxxx
> > The rule of the thumb is the following:
> >
> > ntdll.dll is special, and, it should be `c:\windows\system32\ntdll.dll`
> > always,
> > at least from the point of view of hte loader list.
> > (smss.exe has that different, for a reason that would take a long time
to
> > explain)
> > in 32-bit processes under Wow64, the DllSearch path has
> > `c:\windows\syswow64` first,
> > so, unqualified laod will go over there.
> > Qualified loads will go to `c:\windows\system32`, internally redirected
to
> > syswow64.
>
> Hi Ivan,
>
> Thanks for the clarification. Hope you don't mind one more: has this
> behavior been changed from the IA-64 releases, or has it been the same
since
> the original IA-64 release?
>
> Thanks,
>
> Philip Sloss
>
>
.
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