Re: switching between offscreen and onscreen drawing



Not clear about your actual purpose here... but if you really want to manipulate offscreen and onscreen buffers then you should look into directdraw in
DirectX.


"Chimanrao" <chimanrao@xxxxxxxxx>
hi

I have a piece of code which does offscreen drawing, its raster based
drawing.

1. I create a offscree bitmap using CreateDIBSection
2. Get the bits for this bitmap.
3. fill the bits based on the algorithm
4. In WM_PAINT, bitblt this offscreen bitmap.

I want to able to switch between offscreen and onscreen rendering.
for this I want to get the bits of the bitmap thats currently loaded
in the DC so that when change the pixels they show on the screen
immediately. This allows for easy debugging.

how do I do this?

Chimanrao

.


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