Re: how does Photoshop know the physical units when it shows image?
From: vipin (vipin_at_nospam.com)
Date: 08/20/04
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Date: Fri, 20 Aug 2004 08:53:10 +0530
Tim,
If you feel so convinced that exact screen - real world inch
calibration is possible, I would like to see how you would do this,
programitically or non-programitically. Tim, you have lost ground. Please
provide evidence(in form of code or otherwise) upholding your claim.
What do you mean by "measure the screen" approach?
thanks
vipin
"Tim Roberts" <timr@probo.com> wrote in message
news:r2pai01llk47r3q93s3jf6atorrirpfop0@4ax.com...
> "Pegasus" <bb-service@libero.it> wrote:
> >
> >I'm working with both photoshop and Quark Xpress but also with
Illustrator
> >or Corel Draw, no one of these have a real world inch ruler!!! And I tell
> >you more, Nobody doesn't need it:. Graphic Designer want to know how much
an
> >element will measure in the real word... after the printing, NOT in their
> >monitors! Why they should need it?!?
>
> I'm not sure why I'm having such a hard time getting this point across.
>
> IF an app uses a "measure the screen" approach as I described earlier,
then
> the app CAN know the exact pixels per real-world-inch on the current
> monitor in the current resolution with the current settings, and the app
> can then DISPLAY the elements exactly as they will "measure in the real
> world".
>
> Is it a common need? No, probably not. But certainly not unheard of.
> --
> - Tim Roberts, timr@probo.com
> Providenza & Boekelheide, Inc
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