Re: Video Sample Worm Hole Design Advice Request
From: softsayer (softsayer_at_hotmail.com)
Date: 08/05/04
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Date: 5 Aug 2004 12:30:50 -0700
Thore Karlsen [MVP DX] <sid@6581.com> wrote in message news:<27qig05k139nprgb1a4mgdonki8c1ufku1@4ax.com>...
> On Thu, 29 Jul 2004 17:13:17 -0400, "SoftSayer" <kim.lasko@polycom.c0m>
> wrote:
>
> >Currently, I have 3 video filtergraphs each with their own VMR.
> >
> >I must keep the filtergraphs separate; however, I cannot use VMR to its
> >fullest -- alpha blended video, etc. since I have 3 not 1 instance.
> >
> >So I was thinking about making some sort of sink filter for each of the
> >existing graphs. Then adding a new graph with the VMR and some sort of
> >source filter which connects to the other graph's video sinks.
> >
> >This approach is somewhat similar to the Stream Buffer Engine except that I
> >do not especially need to pause, reverse, fast forward -- just continually
> >play.
> >
> >For all I know perhaps someone has already done this -- or my idea is whacky
> >and full of rat holes from which I will never escape.
> >
> >Is my idea feasible?
>
> Yes, I've done it, and it's quite easy. (Well, it can be, depending on
> how fancy you want to get.) I've been meaning to make up a tutorial on
> this, but I haven't had the time to finish it.
>
> But yes, you are on the right track.
Sorry for the late reply -- out of town.
That is really encouraging :-) I will give it a try.
Thanks
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