Re: Beginners question

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Correct. In fact it is not even included in DirectX SDKs any more. October
2006 only has Managed DirectX 1.1 which will as part of DiretctX 9.0c will
be supported for plenty of time yet to come.

However whilst you can uninstall the SDK there is no official way to
uninstall the files in the windows directory - so be wary before you go
deleting stuff in there.


"Chris Saunders" <evas@xxxxxxxxxxxxxxxxx> wrote in message
news:uU$LGPqCHHA.3448@xxxxxxxxxxxxxxxxxxxxxxx
Thanks very much for the reply ZMan.

Just to be clear - is it Managed DirectX version 2.0 that has the time
bomb and should
I therefore uninstall it?

Regards,
Chris Saunders

"The ZMan" <zman@xxxxxxxxxxxxxx> wrote in message
news:e9KB1cmCHHA.4312@xxxxxxxxxxxxxxxxxxxxxxx
Chad (from c-unit) moved all his tutorials to Managed DirectX version 2.0
which was cancelled (and had a timb bomb). You could email chad and see
if he has the old versions of his tutorials or look through the list of
other tutorials http://www.thezbuffer.com/categories/tutorials.aspx

You may also want to look at XNA as it is the replacement for MDX (though
MDX 1.1 will be supported for quite some time)

See http://www.thezbuffer.com/articles/415.aspx,
http://www.thezbuffer.com/articles/393.aspx

"Chris Saunders" <evas@xxxxxxxxxxxxxxxxx> wrote in message
news:%23gllbJhCHHA.4312@xxxxxxxxxxxxxxxxxxxxxxx
I have only just begun learning DirectX. I am using a tutorial I found:

http://www.c-unit.com/tutorials/mdirectx/index.php?t=28

the section entitled Initializing Direct3D.

When I try to run the code I get an exception that says :

"This pre-release version of DirectX has expired, please upgrade to the
latest version from http://www.microsoft.com/direct";

I have the October 2006 DirectX SDK installed and I downloaded the
latest runtime from the URL suggested.
I restarted VisualStudio(2005) and tried again but get the same
exception.
I don't think there is anything wrong with the line where the exception
occurs:

m_device = new Device(0, DeviceType.Hardware, this.Handle,
CreateFlags.SoftwareVertexProcessing, pp);

I'm hoping someone may have a suggestion.

Regards,
Chris Saunders







.



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