UI in DirectX9 managed



Hi there!

I am trying to make application that will use UI features of new DirectX
framework. Microsoft gave its SimpleFramework architecture along with UI
components - Dialogs, Buttons, ... Since I would like to have an
application that will mimick the ordinary Forms behaviour, it is to be
expected to have various dialogs displayed on the top of each other.

The catch is that default SimpleFramework doesn't do clipping - any control
placed on Dialog and moved to its edge will overflow Dialog boundary. My
question is if there is possible (with some catch22) to implement clipping
in that framework with as litle coding as possible, or clipping will have to
be implemented in every control by hand?

Thank you for any info.

daniel@xxxxxxxxxxxxxxxxxxxxxxxxx


.


Loading