Re: A few questions!

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"Patrice Scribe" <scribe@xxxxxxxx> spake the secret code
<#je#YKU7GHA.4404@xxxxxxxxxxxxxxxxxxxx> thusly:

What is still to be seen IMO :
- XNA build, will it work with something else than the C# IDE ?

Yes, not only is this just for C#, its for Visual C# 2005 Express
Edition only. It will not work with Visual Studio .NET 2005.

- sharing with XBox. AFAIK it looks like it will share the whole project at
the source code level at a least for a start. And if you have only the C#
compiler on the XBox you'll be stuck.

There will be a way to share the .NET binary; the C# compiler doesn't
really exist on the Xbox 360 -- they have a version of the .NET CLR and
Framework for the Xbox 360. The compiler is all on the PC side of
things. Of course, I'm not sure what happens if you try to do CodeDom
manipulations at runtime; probably the Xbox 360 framework just doesn't
have those classes, although it might have the MSIL emitter classes.
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://www.xmission.com/~legalize/book/download/index.html>
.



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