microsoft.public.win32.programmer.directx.managed
- transparency problem in DirectDraw
- From: Michael
- absolut coordinates of the mouse
- From: Wilfried Hafner
- Re: resizing textures at development
- From: casey chesnut
- Re: Performance problem using the Direct3D sprite class
- From: Steve Smith
- Animation Root Frame?
- From: Mike
- RE: Render to Texture
- From: Saulo Machado
- Render loop when drawing to control
- From: Saulo Machado
- Re: How to render into a Windows Form Control using managed Direct
- From: Saulo Machado
- Re: How to draw a polygon?
- From: Phil Taylor
- Re: How to get 3D coordinates from screen coordinates?
- From: Robert Dunlop [MS MVP]
- How to draw a polygon?
- From: RP
- Drawing on the screen
- From: Kevin Spencer
- resizing textures at development
- From: casey chesnut
- drawing the mouse action
- From: RM
- Putting 2D text within a 3D scene
- From: Brett
- Re: blurry Texture
- From: John Davison
- blurry Texture
- From: John Davison
- Re: How to use SetAlphaBitmap from csharp
- From: Michael Fair
- effects on pages
- From: jcr83
- A simple ticker example
- From: jcr83
- Re: Shadows in C#
- From: Kev
- Performance problem using the Direct3D sprite class
- From: Gary
- Shadows in C#
- From: Kev
- Re: screenshot capture
- From: RM
- screenshot capture
- From: RM
- A new Managed DX Game
- From: mbelew
- Re: draw sprite doesn't work when inside VS (executable works fine
- From: GrkEngineer
- Re: How to get 3D coordinates from screen coordinates?
- From: RP
- How to use SetAlphaBitmap from csharp
- From: Michael Fair
- Re: rotating camera around origin
- From: Iain
- rotating camera around origin
- From: Nekentros
- Problem with windows form (gui) when using directX
- From: zak256
- Re: Direct Draw to Direct3D for 2d ?
- From: Dwight
- Re: How to grab image from video in C#?
- From: LGS
- Re: How to grab image from video in C#?
- From: The March Hare [MVP]
- Re: How to grab image from video in C#?
- From: Iain
- Re: How to grab image from video in C#?
- From: LGS
- Re: How to grab image from video in C#?
- From: Iain
- RE: problem getting mesh to render
- From: Nekentros
- RE: How to grab image from video in C#?
- From: LGS
- Re: How to grab image from video in C#?
- From: sheven@9#
- Re: How to grab image from video in C#?
- From: sheven@9#
- Re: 3D Texture Coordinates in managed Direct3D
- From: emmanuel
- Re: How to grab image from video in C#?
- From: Glenn Wilson
- Re: How to get 3D coordinates from screen coordinates?
- From: Robert Dunlop [MS MVP]
- RE: problem getting mesh to render
- From: Nekentros
- DirectDraw: DrawFast doesn't work!!!
- From: Michael
- Re: 3D Texture Coordinates in managed Direct3D
- From: Kevin Spencer
- Re: How to grab image from video in C#?
- From: Iain
- Re: Beginner D3D needs help!
- From: Steve Smith
- How to grab image from video in C#?
- From: sheven@9#
- Beginner D3D needs help!
- From: Dwight
- Re: How to get 3D coordinates from screen coordinates?
- From: Iain
- Re: 3D Texture Coordinates in managed Direct3D
- From: Millennium Falcon
- RE: Sample Framework April (OpenFileDialog) error
- From: Millennium Falcon
- RE: Question about inter-op call into COM Interface
- From: LGS
- How to get 3D coordinates from screen coordinates?
- From: RP
- Re: 3D Texture Coordinates in managed Direct3D
- From: emmanuel
- Re: 3D Texture Coordinates in managed Direct3D
- From: Kevin Spencer
- 3D Texture Coordinates in managed Direct3D
- From: emmanuel
- RE: Where Have Mouse and Kbd Callbacks gone?
- From: Nekentros
- Re: Saving Direct3D surface to file
- From: Mats Magnem
- RE: Alpha blending of vertex colors
- From: Millennium Falcon
- Alpha blending of vertex colors
- From: Millennium Falcon
- Re: Saving Direct3D surface to file
- From: Mats Magnem
- problem getting mesh to render
- From: Nekentros
- Where Have Mouse and Kbd Callbacks gone?
- From: dj
- Exception when setting MdiParent of the child form
- From: Patrick
- Re: lighting isnt working
- From: Nekentros
- Re: lighting isnt working
- From: Nekentros
- RE: Text on Sphere
- From: Marcello
- Saving Direct3D surface to file
- From: Mats Magnem
- RE: lighting isnt working
- From: Nekentros
- Re: Text on Sphere
- From: Kevin Spencer
- Text on Sphere
- From: Iain
- Re: Picking a cylinder
- From: Iain
- RE: lighting isnt working
- From: Bartlomiej Miszkurka
- Re: surface with direct3d
- From: Wilfried Hafner
- Re: Zoom Extents
- From: Marcello
- lighting isnt working
- From: Nekentros
- Re: Where have the Mouse and Keyboard callbacks gone!
- From: dj
- Re: adding a texture resource
- From: ZMan
- Re: Particle System question
- From: ZMan
- Re: Picking a cylinder
- From: ZMan
- Re: controllings fps
- From: liquidVapour
- Re: Picking a cylinder
- From: Iain
- surface with direct3d
- From: Wilfried Hafner
- Re: Particle System question
- From: liquidVapour
- RE: adding a texture resource
- From: Nekentros
- RE: adding a texture resource
- From: Nekentros
- adding a texture resource
- From: Nekentros
- Picking a cylinder
- From: Iain
- Re: Zoom Extents
- From: vidalsasoon
- controllings fps
- From: vidalsasoon
- Re: Beginner and Vectors
- From: Iain
- Zoom Extents
- From: Marcello
- RE: Duplicate 'AssemblyTitle' attribe --- error Tom Miller book
- From: Kev
- Horrible lost and confused
- From: Direct Approach
- Question about inter-op call into COM Interface
- From: Andrew
- Re: Beginner and Vectors
- From: Iain
- Re: Beginner and Vectors
- From: Robert Dunlop [MS MVP]
- Beginner and Vectors
- From: Iain
- Re: Modelos
- From: Sergio Cossa
- Modelos
- From: Sergio Cossa
- Re: Particle System question
- From: ZMan
- Re: Particle System question
- From: liquidVapour
- Particle System question
- From: liquidVapour
- 3DS File loading problem...
- From: Nadav
- Re: Where have the Mouse and Keyboard callbacks gone!
- From: Nekentros
- Sample Framework April (OpenFileDialog) error
- From: Tim Cash
- RE: Duplicate 'AssemblyTitle' attribe --- error Tom Miller book
- From: Nekentros
- RE: Duplicate 'AssemblyTitle' attribe --- error Tom Miller book
- From: Nekentros
- Duplicate 'AssemblyTitle' attribe --- error Tom Miller book
- From: Nekentros
- Re: Texture with Bitmap memory leak
- From: *Garfield*
- RE: Hiding Mouse Cursor
- From: Michal Augustyn, Czech Republic
- Re: Failed creating the Direct3D device
- From: Phil Taylor
- Set/Get volume and mute
- From: steve
- Re: PInvoke for mixerGetControlDetails?
- From: Jeff
- Re: PInvoke for mixerGetControlDetails?
- From: Jeff
- Re: PInvoke for mixerGetControlDetails?
- From: Jeff
- Re: TextureLoader bug
- From: Robert Dunlop [MS MVP]
- PInvoke for mixerGetControlDetails?
- From: Jeff
- Re: Texture with Bitmap memory leak
- From: Robert Dunlop [MS MVP]
- D3DFVF_TEXCOORDSIZE3(0)
- From: Lechec
- Re: Failed creating the Direct3D device
- From: Sergio Cossa
- Texture with Bitmap memory leak
- From: *Garfield*
- Re: did i must install Directx managed ?
- From: Stijn
- Re: Failed creating the Direct3D device
- From: Phil Taylor
- MeasureString method for Direct3D.Font returns incorrect height
- From: Bartlomiej Miszkurka
- Re: did i must install Directx managed ?
- From: ircomm
- Re: simple texture help
- From: ZMan
- did i must install Directx managed ?
- From: James_patageul
- Re: Failed creating the Direct3D device
- From: Sergio Cossa
- Re: Failed creating the Direct3D device
- From: Phil Taylor
- Re: Failed creating the Direct3D device
- From: Sergio Cossa
- Re: Failed creating the Direct3D device
- From: Sergio Cossa
- Re: draw2d + rotate
- From: Robert Dunlop [MS MVP]
- Failed creating the Direct3D device
- From: Sergio Cossa
- Re: Newbie Text question
- From: Brett
- Hiding Mouse Cursor
- From: George Mitchell
- draw2d + rotate
- From: lloyd
- Re: Marking Polygon Boundary Edges
- From: Michel Walsh
- Re: Object rotation
- From: Phil Taylor
- Re: Object rotation
- From: Phillip Stafford
- Re: simple texture help
- From: andy
- Re: Newbie Text question
- From: Phil Taylor
- Newbie Text question
- From: Brett
- Re: Object rotation
- From: Phil Taylor
- Re: Direct3D Picking?
- From: Phil Taylor
- Re: Direct3D Picking?
- From: ZMan
- Re: Direct3D Picking?
- From: ZMan
- Re: Object rotation
- From: ZMan
- Render to Texture
- From: Milton Andrade
- Direct3D Picking?
- From: Ken
- Object rotation
- From: Phillip Stafford
- Re: Resetting d3device error
- From: Dave
- Re: How to render into a Windows Form Control using managed Directx?
- From: Paul Brause
- Re: simple texture help
- From: andy
- Re: Can't use simple material alpha blending ?
- From: Sces
- Re: Resetting d3device error
- From: Sces
- Using SetRenderTarget
- From: Nick
- Re: Help request on Effect.FromFile
- From: Millennium Falcon
- Re: Help request on Effect.FromFile
- From: ZMan
- Re: simple texture help
- From: ZMan
- Help request on Effect.FromFile
- From: Millennium Falcon
- simple texture help
- From: andy
- Re: Help request on color interpolation
- From: Millennium Falcon
- Re: Resetting d3device error
- From: Dave
- Re: Help request on color interpolation
- From: Phil Taylor
- Re: Help request on color interpolation
- From: Millennium Falcon
- Re: Can't use simple material alpha blending ?
- From: Phil Taylor
- Re: Help request on color interpolation
- From: Phil Taylor
- Help request on color interpolation
- From: Millennium Falcon
- Re: How to render into a Windows Form Control using managed Directx?
- From: Paul Brause
- Re: How to render into a Windows Form Control using managed Directx?
- From: Paul Brause
- Re: How to render into a Windows Form Control using managed Directx?
- From: WRH
- Re: ColorValue Range ?
- From: ZMan
- Re: How to render into a Windows Form Control using managed Directx?
- From: ZMan
- ColorValue Range ?
- From: Sces
- Can't use simple material alpha blending ?
- From: Sces
- Resetting d3device error
- From: Sces
- Re: How to render into a Windows Form Control using managed Directx?
- From: Paul Brause
- Re: how to access impegaudiodecoder interface in C#??
- From: Steve p
- Re: Direct3d Front Buffer Capture
- From: Bmwtribe
- Re: Direct3d Front Buffer Capture
- From: Bmwtribe
- Re: How to render into a Windows Form Control using managed Directx?
- From: Mursel
- Re: How can I draw a triangle in the empty project?
- From: Richard
- Re: How to render into a Windows Form Control using managed Directx?
- From: Jarrett Vance
- How to render into a Windows Form Control using managed Directx?
- From: Paul Brause
- Re: how to access impegaudiodecoder interface in C#??
- From: Alessandro Angeli [MVP::DigitalMedia]
- how to access impegaudiodecoder interface in C#??
- From: Steve p
- Re: Where have the Mouse and Keyboard callbacks gone!
- From: Rhett Gong [MSFT]
- Re: How can I draw a triangle in the empty project?
- From: jor
- RE: Direct3d Front Buffer Capture
- From: Bmwtribe
- Re: Direct3d Front Buffer Capture
- From: Bmwtribe
- Pitch control for a sound player?
- From: talsharf
- Re: StateBlocks
- From: Kev
- Direct3d Front Buffer Capture
- From: Bmwtribe
- Re: StateBlocks
- From: Kevin Spencer
- RE: TextureLoader.FromStream: unsupported file format
- From: Bartlomiej Miszkurka
- Re: Using Tanker project from Tom Miller's second book
- From: Kev
- Re: Using Tanker project from Tom Miller's second book
- From: Kev
- Re: Using Tanker project from Tom Miller's second book
- From: Kev
- Re: Where have the Mouse and Keyboard callbacks gone!
- From: Neil Beresford
- RE: Where have the Mouse and Keyboard callbacks gone!
- From: Rhett Gong [MSFT]
- Re: Multihead support in DirectX Managed...
- From: B. Jenkins
- Re: Problems with TextureLoader.FromStream
- From: NL
- Sample Framwork access device and viewport problems (mouse pick)
- From: Tim Cash
- Re: StateBlocks
- From: Kev
- Re: Using Tanker project from Tom Miller's second book
- From: Phillip Stafford
- Re: Problems with TextureLoader.FromStream
- From: Emil Diego
- Re: Problems with TextureLoader.FromStream
- From: NL
- RE: Plain 2D game question on lost device
- From: Emil Diego
- Problems with TextureLoader.FromStream
- From: Emil Diego
- Re: StateBlocks
- From: Kevin Spencer
- Re: Plain 2D game question on lost device
- From: Neil Beresford
- Plain 2D game question on lost device
- From: Salvador
- Where have the Mouse and Keyboard callbacks gone!
- From: Neil Beresford
- MDX Game Development Competition?
- From: Paul
- Re: Element error
- From: Phil Taylor [MS]
- Re: texture in at mesh
- From: Phil Taylor [MS]
- texture in at mesh
- From: stexavcar
- DirectPlay NetworkPacket
- From: Ryan
- Re: Direct Draw to Direct3D for 2d ?
- From: Phil Taylor [MS]
- Font.MeasureString() method shows strange behavior. (trims string randomly)
- From: F176
- Re: StateBlocks
- From: Kevin Spencer
- Recreating surfaces for rendering
- From: Dwight
- RE: DirectShow, video capture driver, and prefixes
- From: Hector Machado
- pick in screen when z = 0
- From: stexavcar
- Element error
- From: Mursel
- Re: DLL Proliferation
- From: vidalsasoon
- Re: DLL Proliferation
- From: dj
- Re: DLL Proliferation
- From: vidalsasoon
- Re: Full Screen vs normal screen
- From: Jason (Kusanagihk)
- DLL Proliferation
- From: dj
- Re: 3D Game Engine
- From: dj
- HLSL and setting samplers
- From: vidalsasoon
- Re: Unable to draw alpha blended texture
- From: Paul Brause
- A question of Create a IDirect3DSurface9 type surface?
- From: raystin.Ye
- Re: XBox Distribution
- From: The March Hare [MVP]
- XBox Distribution
- From: Extreme Datasets
- RE: TextureLoader bug
- From: Millennium Falcon
- Re: Bugs in DirectX Samples!!
- From: Millennium Falcon
- Re: Bug in Matrix.Transformation?
- From: ZMan
- Re: Bug in Matrix.Transformation?
- From: twawsico
- Re: Device creating problems
- From: ZMan
- Re: Bugs in DirectX Samples!!
- From: ZMan
- Re: Bug in Matrix.Transformation?
- From: ZMan
- Direct Draw to Direct3D for 2d ?
- From: Red Dog
- Re: Device creating problems
- From: Michael
- StateBlocks
- From: Kevin Spencer
- Re: Unable to draw alpha blended texture
- From: Paul Brause
- Re: How can I use the mouse wheel for zooming with the sample framework?
- From: Paul Brause
- Re: 3D Game Engine
- From: Paul
- Re: 3D Game Engine
- From: Stephen Els
- Re: 3D Game Engine
- From: twawsico
- Re: Bug in Matrix.Transformation?
- From: twawsico
- RE: Distributing my Managed DirectX Game
- From: Michal Augustyn, Czech Republic
- RE: Unable to draw alpha blended texture
- From: Michal Augustyn, Czech Republic
- 3D Game Engine
- From: Arash
- 3D Game Engine
- From: Arash
- Re: Bugs in DirectX Samples!!
- From: Millennium Falcon
- Re: Bug in Matrix.Transformation?
- From: ZMan
- Re: Bugs in DirectX Samples!!
- From: Crickis
- Re: Bugs in DirectX Samples!!
- From: ZMan
- Re: Distributing my Managed DirectX Game
- From: ircomm
- Distributing my Managed DirectX Game
- From: John Morey
- Re: Bugs in DirectX Samples!!
- From: twawsico
- Re: Bugs in DirectX Samples!!
- From: Millennium Falcon
- Re: Bugs in DirectX Samples!!
- From: Mattias Karlsson
- Re: Bugs in DirectX Samples!!
- From: twawsico
- Re: Bugs in DirectX Samples!!
- From: Philip Taylor \( MS \)
- Re: Bugs in DirectX Samples!!
- From: Philip Taylor \( MS \)
- Bugs in DirectX Samples!!
- From: Millennium Falcon
- Re: Bug in Matrix.Transformation?
- From: twawsico
- TextureLoader bug
- From: NL
- How can I add text/line on the video using C# AudioVideoPlayback.V
- From: Haley
- Re: How can I use the mouse wheel for zooming with the sample framework?
- From: NL
- Unable to draw alpha blended texture
- From: Paul Brause
- Re: How can I use the mouse wheel for zooming with the sample framework?
- From: Paul Brause
- Fixed: re: minibug in managed sampleframework of the sdk
- From: twawsico
- Re: April SDK released
- From: twawsico
- Re: April SDK released
- From: ZMan
- April SDK released
- From: ZMan
- Re: problems implementing IAMWstDecoder COM interface in dotnet
- From: ZMan
- Bug in Matrix.Transformation?
- From: twawsico
- Re: How can I draw a triangle in the empty project?
- From: cody
- 2 Questions about IndexBuffer
- From: cody
- Re: directx redistribution
- From: NL
- DirectShow, video capture driver, and prefixes
- From: Hector Machado
- Re: directx redistribution
- From: Glenn Wilson
- Mesh loading problem, HELP!!
- From: Millennium Falcon
- Re: directx redistribution
- From: NL