Changing coordinate system from bottom left to upper left?

From: Trey (treytro_at_gmail.com)
Date: 01/01/05


Date: 1 Jan 2005 07:13:06 -0800

I'm using 2D/Sprite class graphics, but have a need to draw some 3d
primitives on top of my 2d map.

How do I render my 3d primitives such that the upper left hand corner
is (0,0)? Right now the 3d graphics are setup with LHV and the bottom
left is (0,0).

Thanks,
Trey



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