Changing coordinate system from bottom left to upper left?
From: Trey (treytro_at_gmail.com)
Date: 01/01/05
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Date: 1 Jan 2005 07:13:06 -0800
I'm using 2D/Sprite class graphics, but have a need to draw some 3d
primitives on top of my 2d map.
How do I render my 3d primitives such that the upper left hand corner
is (0,0)? Right now the 3d graphics are setup with LHV and the bottom
left is (0,0).
Thanks,
Trey
- Next message: Trey: "Re: Changing coordinate system from bottom left to upper left?"
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