ellipsoids

From: vidalsasoon (kjobson_at_gmail.com)
Date: 12/22/04

  • Next message: Michel Walsh: "Re: ellipsoids"
    Date: 22 Dec 2004 10:36:05 -0800
    
    

    I've decided to finally add collision detection to my game. Ellipsoids
    seems like a good way to go. I understay how they work but I do not
    know how they are implemented in code. if anyone has an example using
    C# that would be nice.

    is it just a transparent ellipsoid mesh or is the ellipse coded using
    directx?


  • Next message: Michel Walsh: "Re: ellipsoids"