ellipsoids
From: vidalsasoon (kjobson_at_gmail.com)
Date: 12/22/04
- Previous message: Jochen Schimmel: "Re: alphablend issue"
- Next in thread: Michel Walsh: "Re: ellipsoids"
- Reply: Michel Walsh: "Re: ellipsoids"
- Messages sorted by: [ date ] [ thread ]
Date: 22 Dec 2004 10:36:05 -0800
I've decided to finally add collision detection to my game. Ellipsoids
seems like a good way to go. I understay how they work but I do not
know how they are implemented in code. if anyone has an example using
C# that would be nice.
is it just a transparent ellipsoid mesh or is the ellipse coded using
directx?
- Previous message: Jochen Schimmel: "Re: alphablend issue"
- Next in thread: Michel Walsh: "Re: ellipsoids"
- Reply: Michel Walsh: "Re: ellipsoids"
- Messages sorted by: [ date ] [ thread ]