Re: drawing lines of varying width
From: Jed (Jed_at_discussions.microsoft.com)
Date: 12/07/04
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Date: Tue, 7 Dec 2004 09:13:14 -0800
thanks! That's exactly what I was looking for.
"Marshall Belew" wrote:
> Oh, and btw, the line class does support moving the camera around. You
> must manually apply the camera's projection matrix:
>
> line.DrawTransform(new Vector3[] { new Vector3(0,0,0), new Vector3(0,
> 30, 0)}, camera.GetView() * camera.GetProjection(), Color.Red);
>
>
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