Re: strategies for multiple monitors in windowed mode
From: Phil Taylor (ptaylor_at_private-citizen.com)
Date: 11/20/04
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- In reply to: Steve Lynch: "RE: strategies for multiple monitors in windowed mode"
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Date: Sat, 20 Nov 2004 09:21:03 -0800
check out the screensaver sample framework in the older DX9 SDKs. it
correctly handles multimonitor situations.
yes, its C++ and some translation is involved. but at least its a starting
point.
"Steve Lynch" <Steve Lynch@discussions.microsoft.com> wrote in message
news:A9AEB7EF-E806-4AFC-BB7D-46881327632B@microsoft.com...
> Andrew,
>
> Did you ever figure this out. I have a simliar problem and it seems from
> the
> documentation that you can choose to use th eone adapter and have it copy
> to
> the other at present time. However, I haven't been able to figure out how
> to
> do it as there doesn't seem to be any documation on the subject.
>
> Regards
>
> Steve Lynch
>
> "Andrew Vardeman" wrote:
>
>> Hello. I'm a DirectX newbie and don't quite understand the
>> device/adapter/monitor relationships yet.
>>
>> We're writing an app for a known hardware configuration (nVIDIA Quadro
>> with dual monitors). At any given time, the user may have a number of
>> windows open with Direct3D content. We want the user to be able to drag
>> the windows freely from monitor to monitor. I've noticed that if I
>> create a device for a window on the primary screen and drag the window
>> to the second screen, I get a severe drop in frame rate. I assume this
>> is because the rendering is done on the part of the card that drives
>> monitor 1 and the contents of the back buffer have to be copied to the
>> video memory of the second monitor. What I'd like to know is:
>>
>> What's a good strategy for eliminating this slow-down? Do I create a
>> device for each monitor and choose which device does the rendering for a
>> given window based on the window's position? Can I update a device
>> after creation to associate it with a different adapter (is that the
>> right word)?
>>
>> Thanks,
>>
>> Andrew
>>
- Previous message: Lucas Tam: "Threading with AudioVideoPlayback - anyone have an example?"
- In reply to: Steve Lynch: "RE: strategies for multiple monitors in windowed mode"
- Messages sorted by: [ date ] [ thread ]
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