How to use D3DSpy and ManagedDX for C# application?
From: Bartlomiej Miszkurka (Miszkurka_at_discussions.microsoft.com)
Date: 10/07/04
- Next message: redneon: "'IDeviceCreation' could not be found"
- Previous message: Michael Tkachev: "Cannot Load a texture"
- Messages sorted by: [ date ] [ thread ]
Date: Thu, 7 Oct 2004 03:27:02 -0700
I know that D3dspy9.dll is a proxy DLL for D3D operation.
But question is: how it works in Managed DirectX.
- Next message: redneon: "'IDeviceCreation' could not be found"
- Previous message: Michael Tkachev: "Cannot Load a texture"
- Messages sorted by: [ date ] [ thread ]