Re: How much slower?
Date: Mon, 4 Oct 2004 15:28:15 +0200
Well, my game in 'slow' graphics card, the game does an important slowdown
when the garbage collector collects unreleased memory. I really dislike not
having control of the memory resources!
Am I maybe doing something wrong with the game loop?
"Michel Racicot" <michel.racicot_NO_SPAM_@cgi.com> escribió en el mensaje
> I'm sure this question have been asked perhaps a thousand of time...
> How much slower will run an application programmed in Managed DirectX with
> C# compared to the same application using C++/Unmanaged?
> Is it too slow to do something great? Is it too slow for games?
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