Re: How much slower?

From: Arnau Font (
Date: 10/04/04

Date: Mon, 4 Oct 2004 15:28:15 +0200

Well, my game in 'slow' graphics card, the game does an important slowdown
when the garbage collector collects unreleased memory. I really dislike not
having control of the memory resources!

Am I maybe doing something wrong with the game loop?

"Michel Racicot" <> escribió en el mensaje
> I'm sure this question have been asked perhaps a thousand of time...
> How much slower will run an application programmed in Managed DirectX with
> C# compared to the same application using C++/Unmanaged?
> Is it too slow to do something great? Is it too slow for games?