Re: ambient light
From: Jason (Jason_at_mobiform.com)
Date: 08/31/04
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Date: Tue, 31 Aug 2004 11:01:57 -0700
silly me, material ambient color was black
"Jason" <Jason@mobiform.com> wrote in message
news:uiRm8QvjEHA.3696@TK2MSFTNGP15.phx.gbl...
> I have a scene with a single mesh with points/normals/texture coords. I
> apply a material and a texture to it, and I want only 1 ambient light. I
> have tried the renderstate abient setting it to white, and all I get is a
> black mesh. I tried adding a directional light with abient set to white (
> specular/diffuse black ) and I still get black models. All the light types
> work fine but I cant seem to get any kind of ambient setting to work
> consistantly. Has anyone run into something like this and know what it
might
> be?
>
> Jason
>
>
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