microsoft.public.win32.programmer.directx.managed
By Date
246 messages sorted by: [ thread ]
Starting: 06/30/04
Ending: 07/31/04
- RE: DirectX 9.0c Does not work with Windows 2003? Vas (07/31/04)
- RE: how to obtain monitor's properties? Vas (07/31/04)
- RE: DirectX 9.0c Does not work with Windows 2003? Vas (07/31/04)
- how to obtain monitor's properties? lucy (07/31/04)
- Re: SampleFramework? G Man (07/30/04)
- RE: SampleFramework? Christopher McGinnis (07/30/04)
- Re: creating a device object Tom Miller [MS] (07/30/04)
- Re: creating a device object andy (07/30/04)
- SampleFramework? Steven Licciardi (07/30/04)
- creating a device object andy (07/30/04)
- Host Migration Michael Drake-Brockman (07/30/04)
- DirectX 9.0c Does not work with Windows 2003? Andy (07/30/04)
- Re: Limitations on creating the device object. HowdyDowdy (07/30/04)
- Re: any limitation on the numbers of devices that I can create? HowdyDowdy (07/30/04)
- Re: MDI, Windows Forms, Direct3D Christopher McGinnis (07/30/04)
- Re: any limitation on the numbers of devices that I can create? Rich [Microsoft Direct3D MVP] (07/30/04)
- Re: Limitations on creating the device object. Tom Miller [MS] (07/29/04)
- Limitations on creating the device object. HowdyDowdy (07/29/04)
- any limitation on the numbers of devices that I can create? HowdyDowdy (07/29/04)
- Re: MDI, Windows Forms, Direct3D Vas (07/29/04)
- Re: Copy directly to DirectX surface..... Kavan (07/29/04)
- Copy directly to DirectX surface..... Ofir Shaked (07/29/04)
- Using C# as scripting language Martin Mayer (07/29/04)
- FYI: DirectX 9.0c End-User Runtime Thomas Scheidegger [MVP] (07/28/04)
- Sprite Scaling Huevin (07/28/04)
- Re: MDI, Windows Forms, Direct3D Andrew Vardeman (07/28/04)
- Re: MDI, Windows Forms, Direct3D Christopher McGinnis (07/28/04)
- Re: MDI, Windows Forms, Direct3D Andrew Vardeman (07/28/04)
- What is the reccommended method for rendering to a window? (2004 S Christopher McGinnis (07/28/04)
- RE: MDI, Windows Forms, Direct3D Christopher McGinnis (07/28/04)
- MDI, Windows Forms, Direct3D Andrew Vardeman (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update swt (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update? ZMan (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update? Dan English II (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update? G Man (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update? ZMan (07/28/04)
- Re: Anybody using the sample framework from the 2004 Summer Update? Dan English II (07/28/04)
- Why is Device class sealed? G Man (07/28/04)
- Anybody using the sample framework from the 2004 Summer Update? G Man (07/28/04)
- problem with effects (.fx) VidalSasoon (07/28/04)
- Re: Creating Meshes Manually Kevin (07/26/04)
- Re: Multiple Devices Fred Elliot (07/26/04)
- ANN: DirectX 9.0c - Summer 2004 Thomas Scheidegger [MVP] (07/26/04)
- Re: Multiple Devices Phil Taylor (07/26/04)
- Re: Problems with camera rotation VidalSasoon (07/26/04)
- Problems with camera rotation Thomas (07/25/04)
- Re: Multiple Devices The March Hare (MVP) (07/24/04)
- Re: Multiple Devices Fred Elliot (07/24/04)
- Re: Multiple Devices The March Hare (MVP) (07/24/04)
- render to environmentmap gordian (07/24/04)
- mesh and problem with vertex-buffer Martin (07/24/04)
- Multiple Devices Fred Elliot (07/24/04)
- AnimationController question - how to choose range of key frames? Dan English II (07/23/04)
- How to prevent tearing in a Direct3d windowed application? Erwin Beckers (07/23/04)
- Re: Managed DirectX and Web Just a man (07/23/04)
- Re: Managed DirectX and Web ZMan (07/23/04)
- Managed DirectX and Web Leon# (07/22/04)
- Re: Creating Videos From Rendered Scene ZMan (07/22/04)
- Re: Meshes and vertex buffers Ian (07/21/04)
- Creating Videos From Rendered Scene Jeffrey A. Voigt (07/21/04)
- Re: Meshes and vertex buffers gordian (07/21/04)
- Re: Meshes and vertex buffers Tom Miller [MS] (07/21/04)
- Re: BUG ? Device.Equals() method returns ALWAYS FALSE ! Rich [Microsoft Direct3D MVP] (07/21/04)
- Re: Meshes and vertex buffers Ian (07/21/04)
- Re: stencil shadows gordian (07/21/04)
- Re: Meshes and vertex buffers gordian (07/21/04)
- Re: BUG ? Device.Equals() method returns ALWAYS FALSE ! Steven Licciardi (07/21/04)
- Meshes and vertex buffers Ian (07/21/04)
- Re: stencil shadows F176 (07/20/04)
- Re: BUG ? Device.Equals() method returns ALWAYS FALSE ! Rich [Microsoft Direct3D MVP] (07/20/04)
- BUG ? Device.Equals() method returns ALWAYS FALSE ! Ralf Stanke (07/20/04)
- Re: Creating a Device with the Desktop Window as focus Joakim Karlsson (07/20/04)
- Creating a Device with the Desktop Window as focus Mike V (07/20/04)
- textureloader and E_OUTOFMEMORY / OutOfMemoryException lloyd (07/20/04)
- Re: Using lights Rich [Microsoft Direct3D MVP] (07/20/04)
- Re: Using lights Daniel Yankowsky (07/20/04)
- Re: High texture memory usage Russ (07/19/04)
- Re: How can I use multiple render target in shader? Vas (07/19/04)
- stencil shadows gordian (07/19/04)
- Re: How to play the same sound multiple times simultanously cody (07/19/04)
- Re: High texture memory usage Tom Miller [MS] (07/19/04)
- High texture memory usage me_at_here.net (07/19/04)
- Re: How can I use multiple render target in shader? F176 (07/19/04)
- Re: Managed DirectX for Scientific Modelling or Just Games? F176 (07/19/04)
- RE: Managed DirectX for Scientific Modelling or Just Games? Vas (07/19/04)
- Re: How to play the same sound multiple times simultanously Bulma (07/18/04)
- How to play the same sound multiple times simultanously cody (07/18/04)
- DrawText ozyurt (07/18/04)
- Re: Euler angles and tweening/interpolation Filip Strugar (07/18/04)
- How can I use multiple render target in shader? F176 (07/18/04)
- Managed DirectX for Scientific Modelling or Just Games? James (07/18/04)
- RE: overlay config screen Vas (07/17/04)
- Re: Using lights Rich [Microsoft Direct3D MVP] (07/17/04)
- Quaternion to Euler angles DapperDanH_at_nospam.nospam (07/17/04)
- RE: overlay config screen Vas (07/17/04)
- RE: Need a book Vas (07/17/04)
- Re: Using lights Daniel Yankowsky (07/17/04)
- Re: Using lights Daniel Yankowsky (07/17/04)
- Re: no lighting, diffuse color Daniel Yankowsky (07/17/04)
- no lighting, diffuse color Daniel Yankowsky (07/17/04)
- Re: Euler angles and tweening/interpolation DapperDanH_at_nospam.nospam (07/16/04)
- Re: Alpha blending problem once again Rich [Microsoft Direct3D MVP] (07/16/04)
- Alpha blending problem once again Kokojambo (07/16/04)
- Re: Mesh translation WRH (07/16/04)
- DirectDraw: creating Surfaces Tim Bücker (07/16/04)
- Re: Euler angles and tweening/interpolation Filip Strugar (07/16/04)
- Re: Mesh translation Philip Taylor [ATI] (07/16/04)
- Re: Euler angles and tweening/interpolation DapperDanH_at_nospam.nospam (07/16/04)
- Mesh translation WRH (07/16/04)
- Re: Need a book Vas (07/16/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (07/16/04)
- DirectSound9, multiple sounds at same time Bill Schuler (07/15/04)
- Re: managed alpha channel texture Daniel Yankowsky (07/15/04)
- Re: ComputeTangent() - What am I missing? Bulma (07/15/04)
- Re: Rendering Texture on Mesh.XXXX Daniel Yankowsky (07/15/04)
- Re: Need a book Tom Miller [MS] (07/15/04)
- RE: Rendering Texture on Mesh.XXXX rond (07/15/04)
- Re: Euler angles and tweening/interpolation Filip Strugar (07/15/04)
- Re: Video capture like DirectShow in web page The March Hare (MVP) (07/15/04)
- Re: Scrolling of a larg bitmap Saluk (07/15/04)
- Need a book Michael Tkachev (07/15/04)
- Video capture like DirectShow in web page ABC (07/15/04)
- Re: managed alpha channel texture Rich [Microsoft Direct3D MVP] (07/15/04)
- Documentation?!?! Bill Schuler (07/15/04)
- Re: How can I draw a cylinder with curvatures? ZMan (07/15/04)
- Re: stop texture from interpolating Daniel Yankowsky (07/15/04)
- Re: Rendering Texture on Mesh.XXXX Daniel Yankowsky (07/15/04)
- Re: managed alpha channel texture Daniel Yankowsky (07/15/04)
- overlay config screen lloyd (07/14/04)
- Re: managed alpha channel texture Rich [Microsoft Direct3D MVP] (07/14/04)
- Euler angles and tweening/interpolation DapperDanH_at_nospam.nospam (07/14/04)
- Rendering Texture on Mesh.XXXX rond (07/14/04)
- Re: Using lights Philip Taylor [ATI] (07/14/04)
- Re: Using lights Joakim Karlsson (07/14/04)
- Re: Using lights Dei (07/14/04)
- Re: Using lights Joakim Karlsson (07/14/04)
- Re: Using lights Philip Taylor [ATI] (07/14/04)
- video object stops firing events after access audio object Achim Thurner (07/14/04)
- Re: Audio.Dispose() method doesn't work Achim Thurner (07/14/04)
- Re: How can I draw a cylinder with curvatures? Dei (07/14/04)
- ComputeTangent() - What am I missing? Bulma (07/14/04)
- Re: Using lights Dei (07/14/04)
- managed alpha channel texture Daniel Yankowsky (07/14/04)
- Re: How can I draw a cylinder with curvatures? ZMan (07/13/04)
- Re: Using lights Philip Taylor [ATI] (07/13/04)
- Using lights Dei (07/13/04)
- How can I draw a cylinder with curvatures? Dei (07/13/04)
- Re: Texture on a Mesh.TextFromFont Joakim Karlsson (07/12/04)
- Re: AnimationController Joakim Karlsson (07/12/04)
- Re: Mesh picking Kavan (07/12/04)
- Re: AnimationController Kavan (07/12/04)
- Texture on a Mesh.TextFromFont TomFX (07/12/04)
- Re: Anti-aliasing Philip Taylor [ATI] (07/12/04)
- Mesh picking Steve Roberts (07/12/04)
- AnimationController Joakim Karlsson (07/12/04)
- Re: Alt-Tabbing out of full screen mode Joakim Karlsson (07/12/04)
- Re: DirectX 9 SDK Help Problem WRH (07/12/04)
- DirectX 9 SDK Help Problem Sabin Finateanu (07/12/04)
- Re: Anti-aliasing peorro77 (07/11/04)
- Re: Anti-aliasing Rich [Microsoft Direct3D MVP] (07/11/04)
- Re: what and why dx does it Jakob NIelsen (07/11/04)
- Re: what and why dx does it Robert Dunlop [MS MVP] (07/10/04)
- Re: what and why dx does it Phil Taylor (07/10/04)
- Re: Mesh hit test WRH (07/10/04)
- Re: Mesh hit test ZMan (07/10/04)
- Re: Techniques for a clean GUI ZMan (07/10/04)
- Anti-aliasing peorro77 (07/10/04)
- Re: Particle effects. Michel Walsh (07/09/04)
- Particle effects. VidalSasoon (07/09/04)
- Techniques for a clean GUI VidalSasoon (07/09/04)
- Re: what and why dx does it Jakob NIelsen (07/09/04)
- Re: copying from second rendertarget to the backbuffer Rich [Microsoft Direct3D MVP] (07/09/04)
- what and why dx does it Jakob NIelsen (07/09/04)
- Re: what and why dx does it Phil Taylor (07/09/04)
- Mesh hit test WRH (07/09/04)
- Re: Best Practices for Timing? Michel Walsh (07/09/04)
- Re: stop texture from interpolating Jakob NIelsen (07/09/04)
- Re: copying from second rendertarget to the backbuffer nirva (07/09/04)
- Re: Best Practices for Timing? Ian Boyd (07/09/04)
- Re: How to get trinagles from a polygon? ZMan (07/09/04)
- Re: How to get trinagles from a polygon? Michel Walsh (07/08/04)
- Re: Best Practices for Timing? Nathan Brady (07/08/04)
- Re: can open internet explorer in full screen directx app? Michel Walsh (07/08/04)
- Re: stop texture from interpolating Michel Walsh (07/08/04)
- Re: Creating Meshes Manually Michel Walsh (07/08/04)
- Re: Vector3.Unproject - Incorrect return value ZMan (07/08/04)
- Re: Best Practices for Timing? ZMan (07/08/04)
- Best Practices for Timing? Nathan Brady (07/08/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (07/08/04)
- How to get trinagles from a polygon? Dei (07/08/04)
- Vector3.Unproject - Incorrect return value Tomasz (07/08/04)
- Re: Scrolling of a larg bitmap Saluk (07/08/04)
- stop texture from interpolating Jakob NIelsen (07/08/04)
- Re: VertexBuffer problems ZMan (07/08/04)
- Re: copying from second rendertarget to the backbuffer Rich [Microsoft Direct3D MVP] (07/08/04)
- Re: DirectX DirectDraw WaitForVerticalBlank JuanK (07/07/04)
- Re: How to use color-indexed textures (Format.P8)? n! (07/07/04)
- copying from second rendertarget to the backbuffer nirva (07/07/04)
- Re: C# Managed DirectX Demo Filip Strugar (07/07/04)
- How to use color-indexed textures (Format.P8)? smile_at_europe (07/07/04)
- Re: How to play music in the summer update Arnau Font (07/07/04)
- Re: VertexBuffer problems Dei (07/07/04)
- Re: VertexBuffer problems ZMan (07/07/04)
- Re: How to play music in the summer update The March Hare (MVP) (07/06/04)
- How to play music in the summer update Arnau Font (07/06/04)
- Re: Creating Meshes Manually joeslide (07/06/04)
- VertexBuffer problems Dei (07/06/04)
- Re: lights doesn't work Dei (07/06/04)
- Re: C# Managed DirectX Demo Brett Bibby (07/06/04)
- Re: Creating Meshes Manually Jakob NIelsen (07/06/04)
- lights doesn't work Dei (07/06/04)
- Creating Meshes Manually joeslide (07/05/04)
- RE: Managed directx works with .net standard edition? cnickl (07/05/04)
- Re: Light from C++ to Managed Dei (07/05/04)
- Re: dx9sdk installed, how do i linked microsoft.directx to project Alexandre (07/03/04)
- Managed directx works with .net standard edition? Alexandre (07/03/04)
- can open internet explorer in full screen directx app? Alexandre (07/03/04)
- Re: dx9sdk installed, how do i linked microsoft.directx to project Alexandre (07/03/04)
- Re: dx9sdk installed, how do i linked microsoft.directx to project Alexandre (07/03/04)
- Re: dx9sdk installed, how do i linked microsoft.directx to project? Rich [Microsoft Direct3D MVP] (07/03/04)
- dx9sdk installed, how do i linked microsoft.directx to project? Alexandre (07/03/04)
- Re: Light from C++ to Managed Tom Miller [MS] (07/02/04)
- Re: what to redistribute Fabian Schmied (07/02/04)
- Re: programmatic creation of meshes in Managed DX 9 / VB.Net chris esposito (07/02/04)
- Re: what to redistribute Jakob NIelsen (07/02/04)
- Re: Light from C++ to Managed Dei (07/02/04)
- Light from C++ to Managed Dei (07/02/04)
- Re: what to redistribute Fabian Schmied (07/02/04)
- Re: what to redistribute Fabian Schmied (07/02/04)
- Re: programmatic creation of meshes in Managed DX 9 / VB.Net Steven Licciardi (07/02/04)
- Re: what to redistribute Jakob NIelsen (07/01/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (07/01/04)
- Re: Camera Movement Dennis Fisch (07/01/04)
- Re: what to redistribute Fabian Schmied (07/01/04)
- programmatic creation of meshes in Managed DX 9 / VB.Net chris esposito (07/01/04)
- Re: Camera Movement Jakob NIelsen (07/01/04)
- Camera Movement Dennis Fisch (07/01/04)
- Re: what to redistribute Jakob NIelsen (07/01/04)
- Re: Managed DX on 64 bit windows The March Hare (MVP) (07/01/04)
- Managed DX on 64 bit windows Manuel (07/01/04)
- Lack of documentation about AudioVideoPlayback Fred C. (07/01/04)
- Save a frame to bitmap using AudioVideoPlayBack PVickers (07/01/04)
- Re: summer update ZMan (07/01/04)
- Re: Alt-Tabbing out of full screen mode Alexander Milenz (06/30/04)
- transparency in Direct3D Cristian Balcanu (06/30/04)
- Re: Scrolling of a larg bitmap Saluk (06/30/04)
Last message date: 07/31/04
Archived on: 07/31/04 GMT
246 messages sorted by: [ thread ]