microsoft.public.win32.programmer.directx.managed
By Date
366 messages sorted by: [ thread ]
Starting: 05/31/04
Ending: 06/30/04
- Re: what to redistribute Rich [Microsoft Direct3D MVP] (06/30/04)
- Re: what to redistribute Jakob NIelsen (06/30/04)
- Re: what to redistribute Rich [Microsoft Direct3D MVP] (06/29/04)
- Re: what to redistribute Jakob NIelsen (06/29/04)
- Re: what to redistribute Rich [Microsoft Direct3D MVP] (06/29/04)
- Re: Pick routine in DirectX 9.0 n! (06/29/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (06/29/04)
- Re: what to redistribute Jakob NIelsen (06/29/04)
- problem with surface.draw Saluk (06/29/04)
- Re: Scrolling of a larg bitmap Saluk (06/29/04)
- Re: Pick routine in DirectX 9.0 Steve Roberts (06/29/04)
- Re: EvictManagedResources n! (06/29/04)
- Re: Pick routine in DirectX 9.0 n! (06/29/04)
- Re: summer update Rich [Microsoft Direct3D MVP] (06/28/04)
- Re: a vertex with color, normal and texture coordinate Rich [Microsoft Direct3D MVP] (06/28/04)
- Re: summer update Stephen Remde (06/28/04)
- Re: summer update The March Hare (MVP) (06/28/04)
- Pick routine in DirectX 9.0 Steve Roberts (06/28/04)
- Re: summer update ZMan (06/28/04)
- summer update Stephen Remde (06/27/04)
- Possible? Context menus in full screen mode Rickey Chang (06/27/04)
- Re: Commercial games using MDX? Russ (06/27/04)
- Re: what to redistribute Rich [Microsoft Direct3D MVP] (06/26/04)
- Problem to render in control Thomas (06/26/04)
- a vertex with color, normal and texture coordinate Hans Villumsen (06/26/04)
- Re: what to redistribute Jakob Nielsen (06/26/04)
- DDraw and Overlay Never Best (06/26/04)
- Re: DirectX DirectDraw WaitForVerticalBlank JuanK (06/25/04)
- Re: what to redistribute Rich [Microsoft Direct3D MVP] (06/25/04)
- Re: what to redistribute Jakob Nielsen (06/25/04)
- what to redistribute Jakob Nielsen (06/25/04)
- Re: lights turned on and normals defines.. still black Jakob Nielsen (06/25/04)
- EvictManagedResources Floydude (06/25/04)
- Re: indexbuffer have to be of type short? Jakob Nielsen (06/25/04)
- Re: indexbuffer have to be of type short? Rich [Microsoft Direct3D MVP] (06/25/04)
- Re: DirectX DirectDraw WaitForVerticalBlank Philip Taylor[ATI] (06/24/04)
- indexbuffer have to be of type short? Jakob Nielsen (06/24/04)
- Re: Sprites and fades Rickey Chang (06/24/04)
- Re: lights turned on and normals defines.. still black Rich [Microsoft Direct3D MVP] (06/24/04)
- Re: lights turned on and normals defines.. still black Jakob Nielsen (06/24/04)
- Re: lights turned on and normals defines.. still black Rich [Microsoft Direct3D MVP] (06/24/04)
- DirectInput exclusive mouse DapperDanH_at_nospam.nospam (06/24/04)
- lights turned on and normals defines.. still black Jakob Nielsen (06/24/04)
- Re: Clickable area Norvin Laudon (06/23/04)
- DirectX DirectDraw WaitForVerticalBlank JuanK (06/23/04)
- Vertical blank JuanK (06/23/04)
- Creating Architectural Walkthrough 2D into 3D AaronS (06/23/04)
- Re: AudioVideoPlayback Arnau Font (06/23/04)
- Re: Clickable area ZMan (06/23/04)
- Re: Clickable area steve (06/22/04)
- Re: Clickable area n! (06/22/04)
- Clickable area steve (06/22/04)
- Re: Collision Detection Lynn Harrison (06/21/04)
- Sprites and fades Rickey Chang (06/21/04)
- new in DirectX Michael Tkachev (06/21/04)
- Re: Affine Graphics - Terrain Engine Filip Strugar (06/20/04)
- UnsupportedException error with clipper James (06/20/04)
- Re: Affine Graphics - Terrain Engine Martin (06/19/04)
- Does second PreloadText () call reload text? F176 (06/19/04)
- Re: Problems disposing vertex buffers n! (06/18/04)
- Re: Problems disposing vertex buffers Skyler York (06/18/04)
- Re: Collision Detection ivanL (06/18/04)
- Re: Collision Detection Lynn Harrison (06/18/04)
- RE: Mesh.FromFile API HappyMdxUser (06/18/04)
- Mesh.FromFile API HappyMdxUser (06/18/04)
- Mesh.FromFile API HappyMdxUser (06/18/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (06/18/04)
- Audio.Dispose() method doesn't work Chad (06/18/04)
- Re: Problems disposing vertex buffers n! (06/18/04)
- Re: Problems disposing vertex buffers Skyler York (06/18/04)
- Problems disposing vertex buffers Skyler York (06/18/04)
- Re: WHEN will be the 9.0c SDK released? F176 (06/18/04)
- Re: WHEN will be the 9.0c SDK released? The March Hare (MVP) (06/18/04)
- WHEN will be the 9.0c SDK released? F176 (06/18/04)
- Collision Detection ivanL (06/17/04)
- Re: Object and Window Width Height Ratio Rich [Microsoft Direct3D MVP] (06/17/04)
- Re: Scrolling of a larg bitmap Saluk (06/17/04)
- Object and Window Width Height Ratio Phil The New Comer (06/17/04)
- Re: C# MDX Demo: My version of Dodger Vas (06/17/04)
- Re: What is better? Vas (06/16/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (06/16/04)
- Re: Is there will be any HDR or HLSL sample in Summer 2004 SDK? F176 (06/16/04)
- Re: Scrolling of a larg bitmap Saluk (06/16/04)
- Re: Scrolling of a larg bitmap Fabian Schmied (06/16/04)
- RE: smooth scrolling Saluk (06/16/04)
- scroll without flicker Saluk (06/16/04)
- smooth scrolling Saluk (06/16/04)
- Scrolling of a larg bitmap Saluk (06/16/04)
- Re: Problems with directional light Thomas (06/16/04)
- Re: What is better? cody (06/15/04)
- Re: What is better? Vas (06/15/04)
- Re: Affine Graphics - Terrain Engine Filip Strugar (06/15/04)
- Re: What is better? cody (06/15/04)
- Re: Renderring to a control Yizhaq Shmaayahoo (06/15/04)
- managed directX bug ? pixel shader , GetConstant Zaki (06/15/04)
- Re: What is better? Vas (06/15/04)
- Re: Affine Graphics - Terrain Engine Filip Strugar (06/15/04)
- Re: C# MDX Demo: My version of Dodger Fabian Schmied (06/14/04)
- Re: How do you make an assignment to MeshData.Mesh under v1.0.1901 Joe7000 (06/14/04)
- Re: Renderring to a control Tom Miller [MS] (06/14/04)
- Re: How do you make an assignment to MeshData.Mesh under v1.0.1901? Tom Miller [MS] (06/14/04)
- Re: Is there will be any HDR or HLSL sample in Summer 2004 SDK? Tom Miller [MS] (06/14/04)
- How do you make an assignment to MeshData.Mesh under v1.0.1901? Joe7000 (06/14/04)
- Renderring to a control Yizhaq Shmaayahoo (06/14/04)
- Is there will be any HDR or HLSL sample in Summer 2004 SDK? F176 (06/14/04)
- Re: What is better? F176 (06/14/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/13/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/13/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/13/04)
- Re: C# MDX Demo: My version of Dodger Fabian Schmied (06/13/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/13/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/13/04)
- Re: C# MDX Demo: My version of Dodger ivanL (06/12/04)
- Re: C# MDX Demo: My version of Dodger James Hawthorne (06/12/04)
- Re: running on other machines Nick255 (06/12/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? The March Hare (MVP) (06/12/04)
- AudioVideoPlayback Arnau (06/12/04)
- Re: C# MDX Demo: My version of Dodger Fabian Schmied (06/12/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Chris P. [MVP] (06/12/04)
- Re: running on other machines Daedelus (06/12/04)
- Re: What is better? cody (06/12/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Stephen Chung (06/12/04)
- Question about SetStreamSource(). Cost, it's argument usage and etcs. F176 (06/12/04)
- Re: What is better? F176 (06/12/04)
- What is better? cody (06/11/04)
- Re: running on other machines Rich [Microsoft Direct3D MVP] (06/11/04)
- Re: which .Net runtime for MDX assemblies? Jason P (06/11/04)
- Re: which .Net runtime for MDX assemblies? Rich [Microsoft Direct3D MVP] (06/11/04)
- Re: running on other machines Rich [Microsoft Direct3D MVP] (06/11/04)
- Re: which .Net runtime for MDX assemblies? Jason P (06/11/04)
- Re: running on other machines Daedelus (06/11/04)
- Re: which .Net runtime for MDX assemblies? Tom Miller [MS] (06/11/04)
- BumpEnvMap coloroperation question Riad Djemili (06/11/04)
- Affine Graphics - Terrain Engine Martin (06/11/04)
- Re: running on other machines Rich [Microsoft Direct3D MVP] (06/11/04)
- Re: running on other machines Daedelus (06/11/04)
- Rendering problem on a MDI child form of a .NET app... Antao Almada (06/11/04)
- Re: running on other machines Daedelus (06/11/04)
- Looking for a bounding box collision detect for two Mesh objects.. JDeats (06/11/04)
- Re: which .Net runtime for MDX assemblies? Jason P (06/11/04)
- Re: which .Net runtime for MDX assemblies? Rich [Microsoft Direct3D MVP] (06/10/04)
- which .Net runtime for MDX assemblies? Jason P (06/10/04)
- Re: running on other machines Rich [Microsoft Direct3D MVP] (06/10/04)
- Re: running on other machines Daedelus (06/10/04)
- Re: running on other machines Rich [Microsoft Direct3D MVP] (06/10/04)
- Re: running on other machines Kevin Spencer (06/10/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Philip Taylor[ATI] (06/10/04)
- Using vdeo texture in "Real Time" application Florian Block (06/10/04)
- running on other machines Daedelus (06/10/04)
- Re: Can I get a bet version of the Managed DirectX 2004 Summer release The March Hare (MVP) (06/10/04)
- Re: How to read Null terminated strings (STRINGs) from X Files? Rich [Microsoft Direct3D MVP] (06/10/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Chris P. [MVP] (06/10/04)
- Re: Lighting problem James Hawthorne (06/10/04)
- How to read Null terminated strings (STRINGs) from X Files? Celso M. de Melo (06/10/04)
- Can I get a bet version of the Managed DirectX 2004 Summer release Celso M. de Melo (06/10/04)
- Spheric moving AurelienT (06/10/04)
- Re: How to Debug fullscreen application? F176 (06/10/04)
- Re: Full Screen Causes "some" of my quads to disappear devnick_at_newsgroups.nospam (06/10/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Philip Taylor [ATI] (06/10/04)
- Re: Full Screen Causes "some" of my quads to disappear devnick_at_newsgroups.nospam (06/09/04)
- Full Screen Causes "some" of my quads to disappear devnick_at_newsgroups.nospam (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? ~dr.sci-fi (06/09/04)
- Re: Lighting problem Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: Lighting problem James Hawthorne (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Chris P. [MVP] (06/09/04)
- Re: Combine meshes for Terrain modeling Filip Strugar (06/09/04)
- Re: Lighting problem Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: How to get original Texture size Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: Lighting problem James Hawthorne (06/09/04)
- Re: How to get original Texture size Christian Rousselle (06/09/04)
- Re: How to get original Texture size cody (06/09/04)
- Re: Combine meshes for Terrain modeling Kevin Spencer (06/09/04)
- Re: DirectDraw vs Direct3D cody (06/09/04)
- Re: How to get original Texture size cody (06/09/04)
- Re: DirectDraw vs Direct3D Bartlomiej Miszkurka (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Chris P. [MVP] (06/09/04)
- Re: How to get original Texture size Christian Rousselle (06/09/04)
- Re: Combine meshes for Terrain modeling Filip Strugar (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Thore Karlsen [MVP DX] (06/09/04)
- C# MDX Demo: My version of Dodger ivanL (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: AffineTransformation Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: RGB values out of texture Rich [Microsoft Direct3D MVP] (06/09/04)
- AffineTransformation Yizhaq Shmaayahoo (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? ~dr-sci-fi (06/09/04)
- Re: DirectDraw vs Direct3D cody (06/09/04)
- Re: DirectDraw vs Direct3D Bartlomiej Miszkura (06/09/04)
- Re: How to Debug fullscreen application? cody (06/09/04)
- Re: RGB values out of texture Steven Licciardi (06/09/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Beachcomber (06/09/04)
- Re: How to Debug fullscreen application? Rich [Microsoft Direct3D MVP] (06/09/04)
- Re: How to Debug fullscreen application? cody (06/08/04)
- Re: RGB values out of texture Rich [Microsoft Direct3D MVP] (06/08/04)
- Re: RGB values out of texture Pan Kessel (06/08/04)
- Re: How to Debug fullscreen application? The March Hare (MVP) (06/08/04)
- Re: How to Debug fullscreen application? James Hawthorne (06/08/04)
- Re: DirectX 9.1 beta out with DirectShow.Net??? Philip Taylor[ATI] (06/08/04)
- How to get original Texture size cody (06/08/04)
- DirectX 9.1 beta out with DirectShow.Net??? ~dr-sci-fi (06/08/04)
- How to Debug fullscreen application? cody (06/08/04)
- Re: Combine meshes for Terrain modeling Kevin Spencer (06/08/04)
- Lighting problem James Hawthorne (06/08/04)
- Re: RGB values out of texture Rich [Microsoft Direct3D MVP] (06/08/04)
- RGB values out of texture Pan Kessel (06/08/04)
- Re: Combine meshes for Terrain modeling Rich [Microsoft Direct3D MVP] (06/08/04)
- Re: Combine meshes for Terrain modeling Kevin Spencer (06/08/04)
- Re: DirectDraw vs Direct3D cody (06/08/04)
- Re: GetPrivateData() methods Rich [Microsoft Direct3D MVP] (06/08/04)
- Re: GetPrivateData() methods cprog84 (06/07/04)
- Re: Combine meshes for Terrain modeling Rich [Microsoft Direct3D MVP] (06/07/04)
- Re: Combine meshes for Terrain modeling Steven Licciardi (06/07/04)
- Re: Combine meshes for Terrain modeling Kevin Spencer (06/07/04)
- Re: Combine meshes for Terrain modeling Steven Licciardi (06/07/04)
- Re: GetPrivateData() methods Tom Miller [MS] (06/07/04)
- Re: How does 'RegisterAnimationOutput' work? Tom Miller [MS] (06/07/04)
- Audio.Dispose() method doesn't work Chad (06/07/04)
- Re: Combine meshes for Terrain modeling Kevin Spencer (06/07/04)
- Re: Combine meshes for Terrain modeling Filip Strugar (06/07/04)
- Re: DirectDraw vs Direct3D Steven Licciardi (06/07/04)
- Re: Video does not Dispose() properly Chad (06/07/04)
- Re: DirectDraw vs Direct3D twilight (06/07/04)
- Re: DirectDraw vs Direct3D cody (06/07/04)
- Combine meshes for Terrain modeling Kevin Spencer (06/07/04)
- Re: DirectDraw vs Direct3D cody (06/07/04)
- Re: Why don't the tutorials work? Fabian Schmied (06/07/04)
- How does 'RegisterAnimationOutput' work? Celso M. de Melo (06/06/04)
- GetPrivateData() methods cprog84 (06/06/04)
- Direct Input... obtain who axis button is pressed JuanK (06/06/04)
- Re: Mesh full of "artifacts" VidalSasoon (06/06/04)
- Re: Mesh full of "artifacts" VidalSasoon (06/06/04)
- Re: AudioVideoPlayback- Managed Fabian Schmied (06/06/04)
- Re: DirectDraw vs Direct3D Fabian Schmied (06/06/04)
- RE: Drawing primitive problem andyboy_uk (06/06/04)
- Re: attenuation James Hawthorne (06/06/04)
- getting actual color data from texture after being created from video cprog84 (06/06/04)
- Re: AudioVideoPlayback- Managed cprog84 (06/06/04)
- Re: attenuation VidalSasoon (06/06/04)
- Re: attenuation ZMan (06/06/04)
- Re: Mesh full of "artifacts" ZMan (06/06/04)
- Mesh full of "artifacts" VidalSasoon (06/06/04)
- DirectDraw vs Direct3D cody (06/05/04)
- Re: Where are the managed DirectX dll's? cody (06/05/04)
- attenuation James Hawthorne (06/05/04)
- Where are the managed DirectX dll's? cody (06/05/04)
- What are the formulas for MultiAnimation Blending? Celso de Melo (06/05/04)
- read vertexdata from a mesh Hordak (06/05/04)
- Re: Measureing strings Tom Miller [MS] (06/05/04)
- Measureing strings sk (06/05/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/04/04)
- MDX Resources & Performance ivanL (06/04/04)
- Re: Converting from TransformedColoredTexture to PositionColored not working. Chris (06/04/04)
- Re: Texture on Progressive Mesh Kevin Spencer (06/04/04)
- Re: Texture Steven Licciardi (06/04/04)
- Re: Why don't the tutorials work? - fixed Fabian Schmied (06/04/04)
- Re: Why don't the tutorials work? Fabian Schmied (06/04/04)
- Howto setup the Device in Multi Display system Jan De Schepper (06/04/04)
- Re: Texture Fabian Schmied (06/04/04)
- RE: Converting from TransformedColoredTexture to PositionColored not working. Vas (06/04/04)
- Re: Converting from TransformedColoredTexture to PositionColored not working. devnick_at_newsgroups.nospam (06/04/04)
- Converting from TransformedColoredTexture to PositionColored not working. Chris (06/04/04)
- Re: DirectSound on Pocket PC Ianier Munoz (06/04/04)
- Re: Why don't the tutorials work? - fixed Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Texture on Progressive Mesh Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Why don't the tutorials work? - fixed Larry Serflaten (06/03/04)
- Re: Mouse Cursors Vas (06/03/04)
- Re: Texture on Progressive Mesh Kevin Spencer (06/03/04)
- Re: Texture on Progressive Mesh Rich [Microsoft Direct3D MVP] (06/03/04)
- DirectSound on Pocket PC Danny (06/03/04)
- Re: Texture on Progressive Mesh Kevin Spencer (06/03/04)
- Re: Texture on Progressive Mesh Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Why don't the tutorials work? - fixed Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Texture Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Texture Steven Licciardi (06/03/04)
- Re: Why don't the tutorials work? - fixed Larry Serflaten (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- Re: Why don't the tutorials work? - fixed Larry Serflaten (06/03/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/03/04)
- Texture on Progressive Mesh Kevin Spencer (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- Re: Why don't the tutorials work? Alex Pavloff (06/03/04)
- Re: Texture Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/03/04)
- Texture Steven Licciardi (06/03/04)
- Re: Why don't the tutorials work? Patrice (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- Re: Mouse Cursors devnick_at_newsgroups.nospam (06/03/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- Re: Mouse Cursors Dan H. (06/03/04)
- Re: Stability problem after upgrading from DX 9.0 to 9.0b runtime Lucvdv (06/03/04)
- Re: directdraw surface design question Fabian Schmied (06/03/04)
- Re: directdraw surface design question Fabian Schmied (06/03/04)
- Re: Why don't the tutorials work? Fabian Schmied (06/03/04)
- Re: Directx 9 installation problems Fabian Schmied (06/03/04)
- Re: Problem with textures devnick_at_newsgroups.nospam (06/03/04)
- Re: Problem with textures devnick_at_newsgroups.nospam (06/03/04)
- Re: Why don't the tutorials work? Patrice (06/03/04)
- Re: Texture with Transformed Vertices is Distorted. Can you please tell me why? Vas (06/03/04)
- Re: Stability problem after upgrading from DX 9.0 to 9.0b runtime devnick_at_newsgroups.nospam (06/03/04)
- Re: Why don't the tutorials work? devnick_at_newsgroups.nospam (06/03/04)
- Re: Texture with Transformed Vertices is Distorted. Can you please tell me why? devnick_at_newsgroups.nospam (06/03/04)
- RE: Texture with Transformed Vertices is Distorted. Can you please tell me why? Vas (06/03/04)
- RE: Mouse Cursors Vas (06/03/04)
- RE: Problem with textures GAEL (06/03/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/03/04)
- RE: Directx 9 installation problems Vas (06/03/04)
- Re: Problem with textures Vas (06/03/04)
- Re: directdraw surface design question Vas (06/03/04)
- RE: Drawing primitive problem Vas (06/03/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/02/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/02/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/02/04)
- Mouse Cursors Dan H. (06/02/04)
- Re: Why don't the tutorials work? Alex Pavloff (06/02/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/02/04)
- Re: Problem with textures GAEL (06/02/04)
- Re: Problem with textures GAEL (06/02/04)
- Re: Surface DX9 Managed To DX9 C++ ? Philippe (06/02/04)
- Re: directdraw surface design question Markus (06/02/04)
- Re: Problem with textures Steven Licciardi (06/02/04)
- Re: 3D Font with Multiple ViewPorts Issue devnick_at_newsgroups.nospam (06/02/04)
- Texture with Transformed Vertices is Distorted. Can you please tell me why? devnick_at_newsgroups.nospam (06/02/04)
- Re: Problem with textures devnick_at_newsgroups.nospam (06/02/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/02/04)
- Re: Why isn't this translating? Chris (06/02/04)
- Re: Why isn't this translating? Tom Miller [MS] (06/02/04)
- Problem with textures GAEL (06/02/04)
- Why isn't this translating? Chris (06/02/04)
- Re: Why don't the tutorials work? Alex Pavloff (06/01/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/01/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/01/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/01/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/01/04)
- Re: Why don't the tutorials work? Rich [Microsoft Direct3D MVP] (06/01/04)
- Re: X file from Resources Steven Licciardi (06/01/04)
- Re: X file from Resources dx (06/01/04)
- Re: directdraw surface design question Fabian Schmied (06/01/04)
- Re: Why don't the tutorials work? Larry Serflaten (06/01/04)
- Re: Why don't the tutorials work? devnick_at_newsgroups.nospam (06/01/04)
- Re: Drawing primitive problem Rich [Microsoft Direct3D MVP] (06/01/04)
- Re: X file from Resources Steven Licciardi (06/01/04)
- Why don't the tutorials work? Larry Serflaten (06/01/04)
- X file from Resources dx (06/01/04)
- Re: directdraw surface design question Markus (06/01/04)
- Re: Drawing primitive problem andyboy_uk (06/01/04)
- RE: Drawing primitive problem andyboy_uk (06/01/04)
- RE: Drawing primitive problem Vas (06/01/04)
- Re: Drawing primitive problem Rich [Microsoft Direct3D MVP] (06/01/04)
- RE: directdraw surface design question Vas (06/01/04)
- 3D Font with Multiple ViewPorts Issue devnick_at_newsgroups.nospam (05/31/04)
- Drawing primitive problem andyboy_uk (05/31/04)
- Re: Windows message pump ventil (05/31/04)
- Re: DirectDraw Image Processing Norvin Laudon (05/31/04)
- Re: Materials for Mesh.Box Rich [Microsoft Direct3D MVP] (05/31/04)
- Re: Materials for Mesh.Box GAEL (05/31/04)
- Re: Materials for Mesh.Box GAEL (05/31/04)
- directdraw surface design question maka3 (05/31/04)
- Re: Help on Lighting Michael (05/31/04)
- Re: Completely Baffled by ViewportSurfaces/Render Targets Can you Help Please. devnick_at_newsgroups.nospam (05/31/04)
- Re: Completely Baffled by ViewportSurfaces/Render Targets Can you Help Please. Rich [Microsoft Direct3D MVP] (05/31/04)
- Re: Materials for Mesh.Box Rich [Microsoft Direct3D MVP] (05/31/04)
- Re: Windows message pump Fabian Schmied (05/31/04)
- RE: Windows message pump Bartlomiej Miszkurka (05/31/04)
Last message date: 06/30/04
Archived on: 06/30/04 GMT
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