Re: Book
From: Hordak (a.kuehn_at_e-llusions.de)
Date: 05/25/04
- Next message: Steven Licciardi: "Re: Book"
- Previous message: Vas: "RE: Book"
- In reply to: Steven Licciardi: "Book"
- Next in thread: Steven Licciardi: "Re: Book"
- Reply: Steven Licciardi: "Re: Book"
- Messages sorted by: [ date ] [ thread ]
Date: Tue, 25 May 2004 12:50:45 +0200
I can recommend the following books:
- Collision Detection in interactive 3d environments (by Gino van den
Bergen) ISBN: 155860801X (amazon:
http://www.amazon.com/exec/obidos/tg/detail/-/155860801X/qid=1085482043/sr=8-2/ref=pd_ka_2/102-7911181-5703319?v=glance&s=books&n=507846 )
- Game Physics (by David H. Eberly) ISBN: 1558607404 (amazon:
http://www.amazon.com/exec/obidos/tg/detail/-/1558607404/qid=1085482043/sr=8-1/ref=pd_ka_1/102-7911181-5703319?v=glance&s=books&n=507846)
"Steven Licciardi" <steven_licciardinnoossppaamm@hotmail.com> schrieb im
Newsbeitrag news:%23LAs6RZQEHA.556@tk2msftngp13.phx.gbl...
> Can anybody recommend a book on Game Physics/Maths.
>
> Thanks,
>
> Steven
>
>
- Next message: Steven Licciardi: "Re: Book"
- Previous message: Vas: "RE: Book"
- In reply to: Steven Licciardi: "Book"
- Next in thread: Steven Licciardi: "Re: Book"
- Reply: Steven Licciardi: "Re: Book"
- Messages sorted by: [ date ] [ thread ]
Relevant Pages
|