Re: Font.DrawText (C#)

From: VidalSasoon (vidalsasoon_at_bootbox.net)
Date: 05/16/04


Date: 15 May 2004 19:47:06 -0700

legalize+jeeves@mail.xmission.com (Rich [Microsoft Direct3D MVP]) wrote in message news:<#eY7lBrOEHA.2336@TK2MSFTNGP09.phx.gbl>...
> [Please do not mail me a copy of your followup]
>
> vidalsasoon@bootbox.net (VidalSasoon) spake the secret code
> <9f70af8d.0405150836.6858aff4@posting.google.com> thusly:
>
> >OK, I have a small 3d app working and I got some text to display on
> >screen. The problem is when I display the text and move around my 3d
> >environment the text being displayed gets hidden by the objects on
> >screen. What I want is for the text to be in front of everything. I
> >probably just missed a setting but I'm not sure what to do.
>
> Are you drawing the text, then the objects? Try the other way around.

Ah, it worked. thanks.

I was complicating life for nothing :)