Font.DrawText (C#)
From: VidalSasoon (vidalsasoon_at_bootbox.net)
Date: 05/15/04
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Date: 15 May 2004 09:36:41 -0700
OK, I have a small 3d app working and I got some text to display on
screen. The problem is when I display the text and move around my 3d
environment the text being displayed gets hidden by the objects on
screen. What I want is for the text to be in front of everything. I
probably just missed a setting but I'm not sure what to do.
thanks
public class DebugInfo
{
Direct3D.Device d3dDevice;
Direct3D.Font fontDebug;
public DebugInfo(Direct3D.Device dev)
{
d3dDevice = dev;
fontDebug = new Direct3D.Font(d3dDevice, new
System.Drawing.Font("Arial", 12.0f, FontStyle.Bold));
}
public void ShowDebugInfo(int fps)
{
fontDebug.DrawText(fps.ToString(), new Rectangle(5,5,0,0),
Direct3D.DrawTextFormat.NoClip, Color.Yellow);
}
}
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