Re: DrawIndexedPrimitives Offset
Date: Fri, 7 May 2004 16:05:48 +0100
Yes that still gives me nothing. I am sure that the problem is that I am
entering the wrong values for the various parameters. If I had an example
that would help a lot.
"Lynn Harrison" <firstname.lastname@example.org.NOSPAM> wrote in message
> If it is a triangle list and you start at the wrong point in the list, the
> points will have the wrong winding and will face in the opposite
> Try indexing one point further and see if the triangles reappear.
> Lynn Harrison
> SHAMELESS PLUG - Introduction to 3D Game Engine Design (C# & DX9)
> "Steven Licciardi" <email@example.com> wrote in
> message news:Oe0OPoDNEHA.1608@TK2MSFTNGP12.phx.gbl...
> > I am trying to draw a Triangle list using an Indexed buffer, this works
> > if I draw all the triangles, i.e. starting from zero, however whenver I
> > and just draw the last half of the triangles in the Index Buffer I get
> > nothing. Does anyone have an example of Drawing Triangles using a
> > DrawIndexedPrimitives with an offset, as I cannot seem to work what all
> > parameters should be.
> > Thanks,
> > Steven
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