Re: Createing mesh?
From: Rich [Microsoft Direct3D MVP] (legalize+jeeves_at_mail.xmission.com)
Date: 05/07/04
- Next message: Fabian Schmied: "Re: Managed DX and CPU 100%"
- Previous message: Steven Licciardi: "DrawIndexedPrimitives Offset"
- In reply to: ivan: "Createing mesh?"
- Next in thread: Chuck Gebben: "RE: Creating mesh?"
- Messages sorted by: [ date ] [ thread ]
Date: Fri, 07 May 2004 07:04:31 -0700
[Please do not mail me a copy of your followup]
"ivan" <anonymous@discussions.microsoft.com> spake the secret code
<9bb601c4341a$ef232b30$a001280a@phx.gbl> thusly:
>Is it possibile to create mesh from array of verts.?
I'm pretty sure this has been asked and answered before; have you
checked the archives?
--
"The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
<http://www.xmission.com/~legalize/book/>
Pilgrimage: Utah's annual demoparty
<http://pilgrimage.scene.org>
- Next message: Fabian Schmied: "Re: Managed DX and CPU 100%"
- Previous message: Steven Licciardi: "DrawIndexedPrimitives Offset"
- In reply to: ivan: "Createing mesh?"
- Next in thread: Chuck Gebben: "RE: Creating mesh?"
- Messages sorted by: [ date ] [ thread ]
Relevant Pages
|