Re: Direct3D Dipose handling takes ages!

From: Filip Strugar (ask_me_at_nomail.com)
Date: 05/05/04


Date: Wed, 5 May 2004 22:14:41 +0200


:)

"Rich [Microsoft Direct3D MVP]" <legalize+jeeves@mail.xmission.com> wrote in
message news:%23TE$BmWMEHA.3696@TK2MSFTNGP09.phx.gbl...
> [Please do not mail me a copy of your followup]
>
> "Filip Strugar" <ask_me@nomail.com> spake the secret code
> <OOt0L3PMEHA.2064@TK2MSFTNGP12.phx.gbl> thusly:
>
> >Process.GetCurrentProcess().Kill();
>
> Lamer.Code();
> --
> "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
> <http://www.xmission.com/~legalize/book/>
> Pilgrimage: Utah's annual demoparty
> <http://pilgrimage.scene.org>