microsoft.public.win32.programmer.directx.managed
By Thread
334 messages sorted by: [ date ]
Starting: 02/29/04
Ending: 03/30/04
- Can't get Matrix.RotateX(angle) to work laughlin (03/30/04)
- Creating an installer? david (03/29/04)
- Texturing a cube maka3 (03/29/04)
- Testing Surface Loss Jeff (03/29/04)
- RobyDx NPatches question (03/29/04)
- Textures in a rectangle built with TransformedTextured vertices Arnau Font (03/29/04)
- Z Buffering Problem. Niall (03/29/04)
- Simplify failure Papp György (03/29/04)
- High Order Primitive RobyDx (03/28/04)
- npatch RobyDx (03/28/04)
- microsoft.directx msnews.microsoft.com (03/28/04)
- DirectPlay -- Hangs at OnReceive() Jonathan (03/27/04)
- D3DX: Matrix should be 16-byte aligned for better performance ~toki (03/27/04)
- Matrix.Invert inconsistency Filip Strugar (03/27/04)
- [ANN] March 30, "DirectX 9.0 Direct3D Graphics with Visual Basic .NET" chat Jason Cooke [MSFT] (03/26/04)
- set mouse rectangle Hordak (03/26/04)
- Managed Direct3D - MeshFlags.Use32Bit problem Stefįn Jökull Siguršarson (03/26/04)
- DirectSound Jeff (03/26/04)
- Using DirectShow in a dll necmi (03/26/04)
- Toggle Fullscreen Anthony Walter (03/25/04)
- Loading softimage models Relampago (03/25/04)
- Managed MIDI ? vlesbros (03/24/04)
- Re: AudioVideoPlayBack preloading files vlesbros (03/24/04)
- Rendering To Surfaces Stupid Sprite Positioning Problem Andy (03/24/04)
- Ray picking problem with enemy meshes Colin O Connor (03/24/04)
- RE: i am getting error when i capture video by capture card Samia (03/24/04)
- How can I get the data(live image) from a WebCam in my program? Shahzad (03/24/04)
- Using debug DirectX from MDX ZMan (03/24/04)
- Bug in Tom Miller's Source Code? Jonathan (03/23/04)
- DirectSound recording levels RKay (03/23/04)
- DirectPlay Voice - actually hosting? Jonathan (03/23/04)
- DirectPlay Voice Jonathan (03/23/04)
- Problem Texturing a Cube in C# (DX9) maka3 (03/23/04)
- animated meshes Hordak (03/23/04)
- Loading X Files problem Inaki Ayucar (03/23/04)
- Creating a device in a control Thomas (03/23/04)
- Other Managed DirectX Resources Jeff (03/22/04)
- The Render Loop (Re-visited) Doug (03/22/04)
- Microsoft released new beta sdk "Summer 2004" Relampago (03/22/04)
- Where are the members of CustomVertex? Anthony Walter (03/22/04)
- DirectDraw Surface Lock Method Jeff (03/21/04)
- Device.IsUsingEventHandlers = false; wyrd (03/21/04)
- Client/Server timeout settings... Ray Frankulin (03/21/04)
- Games in C# Mark G (03/20/04)
- Save/Load DirectDraw.Surface Jeff (03/20/04)
- adjacency RobyDx (03/20/04)
- Resource Management Q. wyrd (03/20/04)
- Axiom Engine chris (03/20/04)
- Change the depth (z-axis) of a generated Mesh. NeoAsimov (03/19/04)
- Creating DInput Device with C# Arne Baldauf (03/19/04)
- Add Depth in DrawText using Direct3D. NeoAsimov (03/18/04)
- volumeTexture RobyDx (03/18/04)
- Wrote a C#/Managed DirectX Game (RTS/CCG hybrid), care to try it out? Lysis (03/18/04)
- YUV FORMATS Dori (03/18/04)
- How to determine if a device support force-feedback? Tyre (03/18/04)
- displacement mapping RobyDx (03/17/04)
- Re: Watch these internet pack which came from MS Konfusius (03/17/04)
- Taking screenshot nash (03/17/04)
- RobyDx Displacement mapping (03/17/04)
- two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/17/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Rich [Microsoft Direct3D MVP] (03/17/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/17/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Phil Taylor [ATI] (03/17/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Fabian Schmied (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Fabian Schmied (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/19/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Rich [Microsoft Direct3D MVP] (03/18/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll vlesbros (03/17/04)
- Re: two versions of DirectX.dll DirectX.Direct3D.dll Rich [Microsoft Direct3D MVP] (03/17/04)
- Looking for Developers Trevor (03/17/04)
- Loading X Files. XFileManager class. Inaki Ayucar (03/17/04)
- DirectDraw .Lock System.Array Lee H Fuller (03/16/04)
- directional light on large scale mesh Tom Waters (03/16/04)
- Strange problem when using VideoTexure with Direct3D Jonathan (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Phil Taylor (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Jonathan (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Phil Taylor (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Jonathan (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Phil Taylor (03/17/04)
- Re: Strange problem when using VideoTexure with Direct3D Jonathan (03/17/04)
- Re: Strange problem when using VideoTexure with Direct3D Jonathan (03/16/04)
- Re: Strange problem when using VideoTexure with Direct3D Phil Taylor (03/16/04)
- DirectShow Kevin Devlin (03/16/04)
- unable to run D3D programs p (03/16/04)
- Blurry images malcolm (03/15/04)
- uisng a 2d crosshair to detection 3d collision Colin O Connor (03/15/04)
- Different ways of creating a VertexBuffer ? Johan Blomgren (03/15/04)
- 2d primitive in 3d space?? nash (03/14/04)
- Make rectangle with managed D3D Valentin (03/14/04)
- Newbie: How do I speed up Elevation grid viewing performance? Jules (03/13/04)
- hide cursor Steffen (03/12/04)
- Managed DX9: Audio.Play() issue... Mittelhauser (03/11/04)
- Re: Enumeration and selection for audio/video devices in MDX mittelhauser (03/11/04)
- D3D Tutorial1 question re. device persistence Fredo (03/11/04)
- Managed DirectX 9 book review? RJ (03/11/04)
- translation problem Colin O Connor (03/10/04)
- HardwareVertexProcessing and Transform.View conflict problem on a specific graphic card? NeoAsimov (03/09/04)
- Re: HardwareVertexProcessing and Transform.View conflict problem on a specific graphic card? Rich [Microsoft Direct3D MVP] (03/09/04)
- VertexBlend matrix and compatible cards ZeKnight (03/09/04)
- device creation problems with mc++ Martin Wirth (03/08/04)
- Ambient lighting problem with skinned mesh ZeKnight (03/08/04)
- Non-file texture TerishD (03/08/04)
- Re: Non-file texture Lynn Harrison (03/08/04)
- Re: Non-file texture Rich [Microsoft Direct3D MVP] (03/09/04)
- Re: Non-file texture TerishD (03/09/04)
- Re: Non-file texture Randy Russell [MS] (03/09/04)
- Re: Non-file texture TerishD (03/09/04)
- Re: Non-file texture Randy Russell [MS] (03/10/04)
- Re: Non-file texture TerishD (03/10/04)
- Re: Non-file texture Lynn Harrison (03/10/04)
- Re: Non-file texture Randy Russell [MS] (03/10/04)
- Re: Non-file texture TerishD (03/16/04)
- Re: Non-file texture TerishD (03/09/04)
- Sprite Rotation (C# MDX)? Noel Wade (03/08/04)
- Microsoft.DirectX.Direct3D reference version.. Jonathan (03/05/04)
- working link to my 3d project using c# dx9 Colin O Connor (03/05/04)
- How to fade a DirectDraw surface in C#? Tony Liu (03/05/04)
- How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/04/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/04/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/05/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/05/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/05/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/06/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/08/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/08/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/09/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/09/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/09/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/17/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Gustavo Varo (03/05/04)
- Re: How get current frame image from video mpeg and save the frame in a file jpeg Lynn Harrison (03/04/04)
- link to my 3d game in c# dx9 Colin O Connor (03/04/04)
- link to my 3d game in c# dx9 Colin O Connor (03/04/04)
- What does "standard debugging questions apply" mean?? Mike Donovan (03/04/04)
- Z-Buffer problems rendering a Mesh Taren (03/03/04)
- Strange Problem for VideoTexture Jonathan (03/03/04)
- DX SDK integration with VS.net 2003 Tom (03/03/04)
- load a mesh from a resource file in VB.NET Romain THOMAS (03/03/04)
- Exception when losing focus in managed directx Tal Sharfi (03/03/04)
- Sprite in direct3d problem Colin O Connor (03/03/04)
- Creating Managed Texture from IDirect3DTexture9* animed (03/03/04)
- Creating managed Mesh object from existing ID3DXMesh* animed (03/03/04)
- Thoughts on Managed Directshow (and why it doesn't exist) Comments? nadadeperos (03/02/04)
- Re: working around tex2Dproj.. Riad Djemili (03/02/04)
- Capture the screen Tom (03/02/04)
- Re: Determine free video memory Smurf (03/02/04)
- Re: texture to bitmap Papp György (03/02/04)
- 3D Mesh Render Problem Taren (03/02/04)
- PointSprite Size ~toki (03/01/04)
- Re: C# audio and Buffer object Randy Russell [MS] (03/01/04)
- Re: Video.RenderToTexture(device) strange exception... Randy Russell [MS] (03/01/04)
- Using DirectDraw with YUV images Roger Davies (03/01/04)
- Re: shadow mapping Bulma (03/01/04)
- Managed Direct3D & ProcessVertices Ian Stocker (02/29/04)
Last message date: 03/30/04
Archived on: 03/31/04 GMT
334 messages sorted by: [ date ]
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