microsoft.public.win32.programmer.directx.graphics
- Capturing DirectDraw surfaces of other processess, dominolog
- Reset not working using release mode directX,
immrclam
- Re: Reset not working using release mode directX, Richard [Microsoft Direct3D MVP]
- Create 2 overlay surfaces on systems where DDCAPS::dwMaxVisibleOverlays is 2, dominolog
- What are the main obstacles with moving from DirectDraw2 to DirectDraw7?, Bogdan
- IDirectDrawSurface::Blt from sysmem to primary surface fails with new NVidia drivers, Arno
- How to enable light in a 3d view? DIRECT3D,
Hansi
- Re: How to enable light in a 3d view? DIRECT3D, Richard [Microsoft Direct3D MVP]
- Re: Confusion concerning loading of textures,
Paul Gardiner
- Re: Confusion concerning loading of textures, Richard [Microsoft Direct3D MVP]
- Multi-threaded issue,
Murrgon
- RE: Multi-threaded issue, Phil Taylor
- Compiling .fx files in DX11/SM_5_0,
C. Adrian Silasi
- Re: Compiling .fx files in DX11/SM_5_0,
Richard [Microsoft Direct3D MVP]
- Re: Compiling .fx files in DX11/SM_5_0,
Chuck Walbourn [MSFT]
- Re: Compiling .fx files in DX11/SM_5_0, C. Adrian Silasi
- Re: Compiling .fx files in DX11/SM_5_0,
Chuck Walbourn [MSFT]
- Re: Compiling .fx files in DX11/SM_5_0,
Richard [Microsoft Direct3D MVP]
- Video overlay capturing,
dominolog
- Re: Video overlay capturing, Jonathan Wilson
- RE: Video overlay capturing, Phil Taylor
- Re: TestCooperativeLevel, D3DERR_DEVICELOST, two screens,
"WenJun Zhang[msft]"
- <Possible follow-ups>
- RE: TestCooperativeLevel, D3DERR_DEVICELOST, two screens, Jens Pedersen
- Re: How to convert 2D GDI+ to DirectDraw,
Siegfried Heintze
- Re: How to convert 2D GDI+ to DirectDraw, Ron Francis
- <Possible follow-ups>
- Re: How to convert 2D GDI+ to DirectDraw,
Siegfried Heintze
- Re: How to convert 2D GDI+ to DirectDraw,
Ron Francis
- Re: How to convert 2D GDI+ to DirectDraw, Chuck Walbourn [MSFT]
- Re: How to convert 2D GDI+ to DirectDraw,
Ron Francis
- Does GDI double-buffering still make sense on Vista and up?, Bogdan