microsoft.public.win32.programmer.directx.graphics
- D3DXVec3TransformCoord problem, JVN
- Two processes accessing same DDraw offscreen surface, fungi8210
- text rotation with DT_WORDBREAK, Imre Ament
- Creating multibuffer application, Javier
- Graphics quality goes off when lock/unlock the OS, SRS
- creating a primary surface, what does it do?,
fungi8210
- Re: creating a primary surface, what does it do?,
Richard [Microsoft Direct3D MVP]
- Re: creating a primary surface, what does it do?,
fungi8210
- Re: creating a primary surface, what does it do?, Tim Roberts
- Re: creating a primary surface, what does it do?, Richard [Microsoft Direct3D MVP]
- Re: creating a primary surface, what does it do?,
fungi8210
- Re: creating a primary surface, what does it do?, Tim Roberts
- Re: creating a primary surface, what does it do?,
Richard [Microsoft Direct3D MVP]
- Test message- could not see my last post, watkinsdev
- rotation,
watkinsdev
- Re: rotation,
Phil Taylor[MS]
- Re: rotation,
Robert
- Re: rotation, Phil Taylor[MS]
- Re: rotation, Robert
- Re: rotation,
Robert
- Re: rotation,
Phil Taylor[MS]
- Best way to create dynamic world space text,
Mark Hatsell
- Re: Best way to create dynamic world space text, Richard [Microsoft Direct3D MVP]
- IDirect3DVolumeTexture9::LockBox does not report its own failure,
Ofek Shilon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure,
Murrgon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure,
Ofek Shilon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure, Murrgon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure, Ofek Shilon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure, Murrgon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure, Ofek Shilon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure,
Ofek Shilon
- Re: IDirect3DVolumeTexture9::LockBox does not report its own failure,
Murrgon
- drawing window dc into a directx device,
Lehel
- Re: drawing window dc into a directx device,
Richard [Microsoft Direct3D MVP]
- Re: drawing window dc into a directx device,
Lehel
- Re: drawing window dc into a directx device, Richard [Microsoft Direct3D MVP]
- Re: drawing window dc into a directx device,
Lehel
- Re: drawing window dc into a directx device,
Richard [Microsoft Direct3D MVP]
- s-video,
Ricardo Furtado
- RE: s-video,
Ricardo Furtado
- Re: s-video,
Anton Roth
- Re: s-video, Ricardo Furtado
- Re: s-video,
Anton Roth
- Re: s-video, Richard [Microsoft Direct3D MVP]
- Re: s-video, Bogdan
- RE: s-video,
Ricardo Furtado
- DX10 tutor7 Texture question,
gd
- Re: DX10 tutor7 Texture question,
Anton Roth
- Re: DX10 tutor7 Texture question,
gd
- Re: DX10 tutor7 Texture question, Anton Roth
- Re: DX10 tutor7 Texture question, gd
- Re: DX10 tutor7 Texture question, Anton Roth
- Re: DX10 tutor7 Texture question,
gd
- Re: DX10 tutor7 Texture question,
Anton Roth
- Assorted 3D Mathematics questions,
Jack
- Re: Assorted 3D Mathematics questions, Ofek Shilon
- DirectX video tearing on dual monitors, Menbrane
- change font size?,
Steg
- Re: change font size?,
Richard [Microsoft Direct3D MVP]
- Re: change font size?,
Steg
- Re: change font size?, Richard [Microsoft Direct3D MVP]
- Re: change font size?, Steg
- Re: change font size?, Richard [Microsoft Direct3D MVP]
- Re: change font size?,
Steg
- Re: change font size?, Ivan Tsarevich
- Re: change font size?,
Tim Roberts
- Re: change font size?, Richard [Microsoft Direct3D MVP]
- Re: change font size?,
Richard [Microsoft Direct3D MVP]
- Visual programming language, Tewfik HOUCHALA
- directx 9 lock index buffer problem, mitko
- Presenting BackBuffer using XP vs. Vista,
Robert Fiegender
- Re: Presenting BackBuffer using XP vs. Vista, Robert Fiegender
- Re: Presenting BackBuffer using XP vs. Vista,
RobertFiegender
- Re: Presenting BackBuffer using XP vs. Vista,
Clint Eastwood
- Re: Presenting BackBuffer using XP vs. Vista, Robert Fiegender
- Re: Presenting BackBuffer using XP vs. Vista,
Clint Eastwood
- DirectX 10 replacement for IDirect3DSurface9::GetDC, Constantin Porphyrogenete
- DirectX 10 and Real-Time Render of Glass,
DenX
- Re: DirectX 10 and Real-Time Render of Glass, Anton Roth
- RE: DirectX 10 and Real-Time Render of Glass, Y.E.S.
- Re: DirectX 10 and Real-Time Render of Glass, Ivan Tsarevich
- Slowness of D3DX/DirectX Viewer?,
Igor Kravtchenko
- Re: Slowness of D3DX/DirectX Viewer?, Igor Kravtchenko
- displaying an 800x600 image on an 800x600 window using vectors,
Dime Bar
- Re: displaying an 800x600 image on an 800x600 window using vectors, Anton Roth
- Re: displaying an 800x600 image on an 800x600 window using vectors,
Richard [Microsoft Direct3D MVP]
- Re: displaying an 800x600 image on an 800x600 window using vectors,
Dime Bar
- Re: displaying an 800x600 image on an 800x600 window using vectors, Richard [Microsoft Direct3D MVP]
- Re: displaying an 800x600 image on an 800x600 window using vectors,
Dime Bar
- Mouse display,
Justus Jonas
- <Possible follow-ups>
- Mouse Display, Anton Roth
- Mouse Display, Anton Roth
- Mouse Display, Anton Roth
- Converting DX7 + GDI app to work with Aero, Rich
- Full-screen, exclusive-mode video and D3D debugging, Doctor Bonzo
- Screen shots with OPenGL,
Raghavendra
- Re: Screen shots with OPenGL, Richard [Microsoft Direct3D MVP]
- RE: DMO related, hangaround
- Re: No textures with D3DPOOL_MANAGED under Vista?,
Robert Fiegender
- Re: No textures with D3DPOOL_MANAGED under Vista?,
Richard [Microsoft Direct3D MVP]
- Re: No textures with D3DPOOL_MANAGED under Vista?, Chuck Walbourn [MSFT]
- Re: No textures with D3DPOOL_MANAGED under Vista?, Robert Fiegender
- Re: No textures with D3DPOOL_MANAGED under Vista?,
Richard [Microsoft Direct3D MVP]
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