Re: bad performance when running SimpleSample in fullscreen
- From: "Shogun" <shogun@xxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Tue, 23 Jan 2007 22:13:32 +0100
So if I understand this right, it is a driver issue? Or is it something in the DX9 API?
Tried with different kind of hardware. Both Intel and ATI graphic cards, and the problem is the same.
"Richard [Microsoft Direct3D MVP]" <legalize+jeeves@xxxxxxxxxxxxxxxxx> wrote in message news:easpnrkPHHA.2340@xxxxxxxxxxxxxxxxxxxxxxx
[Please do not mail me a copy of your followup]
tl <thomas@xxxxxxxxxxxxx> spake the secret code
<#VEWHGjPHHA.1604@xxxxxxxxxxxxxxxxxxxx> thusly:
Richard [Microsoft Direct3D MVP] wrote:
>
> I already explained that you can get a busy CPU wait during Present.
Can you elaborate on when this might happen?
Its unspecified because its implementation dependent, but it can
happen.
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