Re: CreateDevice() returns D3DERR_INVALIDCALL
- From: legalize+jeeves@xxxxxxxxxxxxxxxxx (Richard [Microsoft Direct3D MVP])
- Date: Fri, 19 Jan 2007 10:49:14 -0800
[Please do not mail me a copy of your followup]
"PaulH" <paul.heil@xxxxxxxxx> spake the secret code
<1169163378.104911.247250@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> thusly:
Thanks for your help. If you haven't seen my reply to my own first post
where I mention that half the directx SDK utilties aren't running,
please take a look at it and see if you can't recognize the issue.
Some people have mentioned that the viewer fails in the Decembe 2006
SDK, but the viewer source is included in the SDK, so try rebuilding
it.
As for why dxerr didn't open, I don't know about that.
--
"The Direct3D Graphics Pipeline" -- DirectX 9 draft available for download
<http://www.xmission.com/~legalize/book/download/index.html>
Legalize Adulthood! <http://blogs.xmission.com/legalize/>
.
- Follow-Ups:
- Re: CreateDevice() returns D3DERR_INVALIDCALL
- From: PaulH
- Re: CreateDevice() returns D3DERR_INVALIDCALL
- References:
- CreateDevice() returns D3DERR_INVALIDCALL
- From: PaulH
- Re: CreateDevice() returns D3DERR_INVALIDCALL
- From: Richard [Microsoft Direct3D MVP]
- Re: CreateDevice() returns D3DERR_INVALIDCALL
- From: PaulH
- CreateDevice() returns D3DERR_INVALIDCALL
- Prev by Date: Re: creating a vertex sphere
- Next by Date: Re: creating a vertex sphere
- Previous by thread: Re: CreateDevice() returns D3DERR_INVALIDCALL
- Next by thread: Re: CreateDevice() returns D3DERR_INVALIDCALL
- Index(es):
Relevant Pages
|
Loading