Re: video memory pointer
- From: legalize+jeeves@xxxxxxxxxxxxxxxxx (Richard [Microsoft Direct3D MVP])
- Date: Sat, 18 Nov 2006 11:38:04 -0800
[Please do not mail me a copy of your followup]
bob@xxxxxxxxxxxxxx spake the secret code
<1163813349.794330.263410@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> thusly:
I was just wondering if there is a way to obtain a pointer to video
memory in DirectX. I'd like to read the screen directly if possible.
Reading the screen directly is the slowest way to read the screen on
modern hardware. Use Direct3D with GetRenderTargetData to obtain the
contents of screen buffers.
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