Re: Returning calculation results from pixel shader
- From: Stephan Rose <kermos@xxxxxxxxxxxxxxxxxxxxx>
- Date: Wed, 23 Aug 2006 16:41:23 +0200
Hmm, did you try to use a floating point texture yet? Not sure if you
can render one...I have no experience using those, but it's something
that you might want to look into.
--
Stephan
2003 Yamaha R6
kimi no koto omoidasu hi
nante nai no wa
kimi no koto wasureta toki ga nai kara
"everytime i talked to an american,i feel like i am chatting with a hip hop singer"
.
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