Re: compile error
- From: legalize+jeeves@xxxxxxxxxxxxxxxxx (Richard [Microsoft Direct3D MVP])
- Date: Thu, 05 Jan 2006 10:16:05 -0800
[Please do not mail me a copy of your followup]
bob@xxxxxxxxxxxxxx spake the secret code
<1136452181.634476.169290@xxxxxxxxxxxxxxxxxxxxxxxxxxxx> thusly:
>it had something like
>
>typedef void * POINTER_64 PVOID64;
>
>i don't think it knew what POINTER_64 was, so i changed it to just:
>
>typedef void * PVOID64;
Editing the header files supplied by Microsoft is never the correct
solution.
This is why it still doesn't work. Work from first principles and
figure out the problem with your headers.
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