Re: Emulating lesser shader model
- From: "Wessam Bahnassi" <wbahnassi@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Tue, 11 Oct 2005 14:44:26 +0300
As soon as you get that D3DCAPS9 struct, modify its entries before passing
it to functions that make use of its info. The same for other functions
(e.g. CheckDeviceFormat()), that is, just wrap'em up yourself and call the
wrapped versions...
--
Wessam Bahnassi
Microsoft DirectX MVP,
Lead Programmer
In|Framez
--
In|Structurez Arabic Gamedev Community
www.instructurez.com
"Dinesh Kumar" <dk@xxxxxxxxxxxxx> wrote in message
news:O56p%23ekzFHA.3540@xxxxxxxxxxxxxxxxxxxxxxx
> Hi,
>
> Is there any way I can force my card to expose lesser functionality? (a
> registry setting somewhere perhaps). I need to emulate a Geforce 3/4 (sm1)
> on a 6600 in D3D9. Is there any way I can do this without changing my
> code?
>
> Cheers,
> Dinesh
.
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