Re: Windows crashes when I use dynamic textures with D3DLOCK_DISCA




"Igor Kokarev" <IgorKokarev@xxxxxxxxxxxxxxxxxxxxxxxxx> schrieb im
Newsbeitrag news:A26E6443-01A6-44B5-B205-3945B2E2479B@xxxxxxxxxxxxxxxx

> More likely it's a bug of DirectX 8.1 headers. But we use 8.1 because
> WinXP
> has built-in support of this version. All other moments of DirectX works
> just
> fine.

I'm using the latest DirectX9 runtime and SDK (June 2005). You probably
should try to see if this is a DirectX-version issue or a graphics driver
related thing. You should also look if both PCs (the WinXP and the 2K
machine) have the same graphics adapter/driver.

Regards, Alex


.



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