Re: Windows crashes when I use dynamic textures with D3DLOCK_DISCA
- From: "Alexander Gräf" <Graef@xxxxxxxxxxxxxxxx>
- Date: Sun, 28 Aug 2005 21:53:47 +0200
"Igor Kokarev" <IgorKokarev@xxxxxxxxxxxxxxxxxxxxxxxxx> schrieb im
Newsbeitrag news:A26E6443-01A6-44B5-B205-3945B2E2479B@xxxxxxxxxxxxxxxx
> More likely it's a bug of DirectX 8.1 headers. But we use 8.1 because
> WinXP
> has built-in support of this version. All other moments of DirectX works
> just
> fine.
I'm using the latest DirectX9 runtime and SDK (June 2005). You probably
should try to see if this is a DirectX-version issue or a graphics driver
related thing. You should also look if both PCs (the WinXP and the 2K
machine) have the same graphics adapter/driver.
Regards, Alex
.
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