Re: managed pool question
- From: Eyal Teler <et@xxxxxxxxxxxxxxx>
- Date: Fri, 19 Aug 2005 10:29:36 +0200
john wrote: >...
vertices = about 100 MBytes. textures = dds format dxt1 or dxt3 about 100 MBytes. ... I will load total 300 MBytes in managed memory pool. ...
% my target PC spec is 256 M RAM, 1.2 GHz CPU, Geforce 4 MX 400 AGP 8x 64 M Vid Mem hard disk storage 40Gb.
Putting 300MB of data into the memory you specified is somewhat of a problem, regardless of memory pool. If you're serious about aiming low, then reducing texture size and geometric accuracy may be a good idea.
This spec sounds like a minimum spec, though, which typically means to me (and others) "something that will run the program badly". In this case, you might get by with your current data size. With this amount of data, it seems obvious that the real spec you're aiming at is 512MB and probably 128MB minimum on the card, with 256MB recommended.
Eyal .
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