Re: Graphics Cards
- From: "Wessam Bahnassi" <wbahnassi@xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx>
- Date: Thu, 9 Jun 2005 08:38:43 +0300
If you're going for features, then the Geforce 6800 is your best bet. It has
full Shader Model 3 support, whilst the ATIs are still on SM2.x...
Wessam Bahnassi
Microsoft DirectX MVP,
Lead Programmer
In|Framez
"Kepler" <Kepler@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:E85177C8-D9F9-482F-B110-B0F883B8B211@xxxxxxxxxxxxxxxx
> Hi, I'd like to know the advantages/disadvantages of each cards listed
> here
> for Game/Graphics Programming. At the moment I am running a GeForce Fx
> 5200,
> and I am thinking about switching to one of theses ... I know they are all
> good, but I want to know the real impact they can have, let's say on the
> frame rate, the light, what really is the shader model version 3 vs 2
> etc...
>
> I don't know much about game programming, but I am interested to learn it,
> I
> took some course at GameInstitute, installed the DirectX sdk, and some
> examples are running slowly (shaders one) I know my current card doesn't
> support them entirelly .. so I'd like to know theses kind of impact theses
> cards could have on the programming side of things. Will it change the
> shadow on the object etc ? I am asking theses questions because I don't
> want
> to have to change the card in like 1 years from now
>
> GeForce 6600 (especially the differences between 6600 and 6800)
> GeForce 6800
>
> Ati Radeon 128mb Pro
> Ati X800
>
>
>
> Thanks a lot for your opinion
.
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