microsoft.public.win32.programmer.directx.graphics
By Date
610 messages sorted by: [ thread ]
Starting: 10/31/04
Ending: 11/30/04
- Re: 3dmark 2001 microb (11/30/04)
- Re: What functions for intersection? Robin (11/30/04)
- What functions for intersection? Jacky Luk (11/30/04)
- When to use Enum Objects to load .X file Jacky Luk (11/30/04)
- Re: D3DPOOL_MANAGED bug in CreateVertexBuffer? Ken Chen (11/30/04)
- Re: D3DXFilterTexture trouble Phil Taylor (11/30/04)
- Re: D3DXFilterTexture trouble Phil Taylor (11/30/04)
- Re: D3DPOOL_MANAGED bug in CreateVertexBuffer? Phil Taylor (11/30/04)
- Re: D3DXFilterTexture trouble Hanna-Barbera (11/30/04)
- Re: IDirect3DDevice->Present most overhead? Minh Truong (11/30/04)
- Re: IDirect3DDevice->Present most overhead? Sean Cavanaugh (11/30/04)
- Re: 3D Graphs Robert Dunlop [MS MVP] (11/30/04)
- IDirect3DDevice->Present most overhead? Bilbao (11/30/04)
- D3DPOOL_MANAGED bug in CreateVertexBuffer? Ken Chen (11/30/04)
- Re: Where can you download the current directx sdk? Hanna-Barbera (11/30/04)
- Re: Problem abount BumpMap&EnvMap use D3D fixed-function pipeline CrazyDog (11/30/04)
- Re: D3DXFilterTexture trouble Hanna-Barbera (11/30/04)
- Re: 3D Graphs Mike Primm (11/30/04)
- Re: 3D Textures (Volume Texturs) Problem Phil Taylor (11/29/04)
- Re: Problem abount BumpMap&EnvMap use D3D fixed-function pipeline Phil Taylor (11/29/04)
- Re: Where can you download the current directx sdk? Paul Marcel (11/29/04)
- Re: Where can you download the current directx sdk? The March Hare [MVP] (11/29/04)
- Re: PS1.1 env map lookup Sean Cavanaugh (11/29/04)
- Re: Where can you download the current directx sdk? Chuck Walbourn [MSFT] (11/29/04)
- Re: Where can you download the current directx sdk? The March Hare [MVP] (11/29/04)
- Re: Transparency fog? Sean Cavanaugh (11/29/04)
- Where can you download the current directx sdk? Paul Marcel (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Robert Dunlop [MS MVP] (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Fargo Holiday (11/29/04)
- Re: 3D Graphs Robert Dunlop [MS MVP] (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? The March Hare [MVP] (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Fargo Holiday (11/29/04)
- Re: 3D Graphs Mike Primm (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Phil Taylor (11/29/04)
- Re: 3D Graphs Robert Dunlop [MS MVP] (11/29/04)
- 3D Graphs Mike Primm (11/29/04)
- Re: Is it possible to specify that my code is to use Version DX8 on a DX9 installation? The March Hare [MVP] (11/29/04)
- Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Peter (11/29/04)
- Is it possible to specify that my code is to use Version DX8 on a DX9 installation? Peter (11/29/04)
- Re: Vertex buffer diffuse with lightning kordeul (11/29/04)
- Re: DirectDraw surface access issue Fabian Schmied (11/29/04)
- Re: 2 Newbie question: D3DXMATRIX donotspam (11/29/04)
- Re: Vertex buffer diffuse with lightning kordeul (11/29/04)
- Re: Vertex buffer diffuse with lightning kordeul (11/29/04)
- Re: D3DXFilterTexture trouble Phil Taylor (11/29/04)
- Re: Transparency fog? Robert Dunlop [MS MVP] (11/29/04)
- Re: D3DXFilterTexture trouble Hanna-Barbera (11/29/04)
- Problem abount BumpMap&EnvMap use D3D fixed-function pipeline CrazyDog (11/29/04)
- Problem abount BumpMap&EnvMap use D3D fixed-function pipeline CrazyDog (11/29/04)
- Re: CreateDevice problem... mrmrcoleman (11/29/04)
- Re: DirectDraw surface access issue Philip Taylor (11/29/04)
- Re: CreateDevice problem... Phil Taylor (11/28/04)
- Re: DirectDraw surface access issue Mark53 (11/28/04)
- CreateDevice problem... mrmrcoleman (11/28/04)
- 3D Textures (Volume Texturs) Problem Tom (11/28/04)
- Re: PS1.1 env map lookup Eyal Teler (11/28/04)
- Re: D3DXFilterTexture trouble Philip Taylor (11/28/04)
- Re: DirectDraw surface access issue Philip Taylor (11/28/04)
- Re: DirectDraw surface access issue Mark53 (11/28/04)
- Re: DirectDraw surface access issue Phil Taylor (11/28/04)
- Re: Vertex buffer diffuse with lightning Robin (11/28/04)
- Re: Vertex buffer diffuse with lightning Robin (11/28/04)
- Re: PS1.1 env map lookup Marius George (11/28/04)
- Re: Vertex buffer diffuse with lightning Eyal Teler (11/28/04)
- Re: PS1.1 env map lookup Eyal Teler (11/28/04)
- PS1.1 env map lookup Marius George (11/28/04)
- Vertex buffer diffuse with lightning Kordeul (11/28/04)
- Re: DirectDraw surface access issue Mark53 (11/28/04)
- Re: My conclusions on Transformation Matrices Hanna-Barbera (11/28/04)
- D3DXFilterTexture trouble Hanna-Barbera (11/28/04)
- Re: Eagle Player source code GPL'ed Jonathan Wilson (11/28/04)
- Re: My rotatingTetrahedron based on DX90SDK Sample - Tutorial03 Matice Phil Taylor (11/27/04)
- Re: DirectDraw surface access issue Phil Taylor (11/27/04)
- Re: My rotatingTetrahedron based on DX90SDK Sample - Tutorial03 Matice Robin (11/27/04)
- Maya X File Exporter igalla (11/27/04)
- DirectDraw surface access issue Mark53 (11/27/04)
- My rotatingTetrahedron based on DX90SDK Sample - Tutorial03 Matice SHC (11/27/04)
- Eagle Player source code GPL'ed Kamelito (11/27/04)
- Re: Does DirectX9c Work under 98 Jack Hoxley (11/27/04)
- Re: How do you add a Matrix Key in AnimationSet ? Pavel Cernohorsky (11/27/04)
- Does DirectX9c Work under 98 Shaun Pudwell (11/27/04)
- Re: How do you add a Matrix Key in AnimationSet ? Spudeister (11/27/04)
- Re: How do you add a Matrix Key in AnimationSet ? Pavel Cernohorsky (11/27/04)
- Re: 2 Newbie question: D3DXMATRIX Eyal Teler (11/26/04)
- Re: Which space (world?, offset?), Skin bones...? Eyal Teler (11/26/04)
- Re: FVF and vertex declaration Phil Taylor (11/26/04)
- Re: Mixing Direct3D with GDI text Philip Taylor (11/26/04)
- Re: FVF and vertex declaration Hanna-Barbera (11/26/04)
- Re: How to Create AnimationKey in Matrix form ? Spudeister (11/26/04)
- Re: How do you add a Matrix Key in AnimationSet ? Spudeister (11/26/04)
- Re: Mixing Direct3D with GDI text Eric Hall (11/26/04)
- Re: Transparency fog? Joerg Wagner (11/26/04)
- One fullscreen app lauching another Subi (11/26/04)
- Re: FVF and vertex declaration John Smith (11/26/04)
- Re: 2 Newbie question: D3DXMATRIX donotspam (11/26/04)
- Re: FVF and vertex declaration Hanna-Barbera (11/26/04)
- Re: HLSL - sampler state Marius George (11/26/04)
- Re: 2 Newbie question: D3DXMATRIX Minh Truong (11/26/04)
- Re: Performance Problems Minh Truong (11/26/04)
- Re: Create Pyramid & Use D3DXMatrixRotationYawPitchRoll: No Error/Figu Phil Taylor (11/26/04)
- Re: HLSL - sampler state Phil Taylor (11/26/04)
- Re: Docs for D3DXMatrixOrthoLH Spudeister (11/26/04)
- Re: Which space (world?, offset?), Skin bones...? Spudeister (11/26/04)
- Which space (world?, offset?), Skin bones...? Bilbao (11/26/04)
- Re: 3D Studio MAX (7) to DirectX .x convertor? MichaelG (11/26/04)
- Re: Create Pyramid & Use D3DXMatrixRotationYawPitchRoll: No Error/Figu Robin (11/25/04)
- Create Pyramid & Use D3DXMatrixRotationYawPitchRoll: No Error/Figu SHC (11/25/04)
- Re: HLSL - sampler state Marius George (11/25/04)
- Re: Transforming objects Phil Taylor (11/25/04)
- Re: My conclusions on Transformation Matrices Phil Taylor (11/25/04)
- FVF and vertex declaration Hanna-Barbera (11/25/04)
- Re: HLSL - sampler state Hanna-Barbera (11/25/04)
- Transparency fog? loquak (11/25/04)
- Re: Transforming objects jamesshennan_at_hotmail.com (11/25/04)
- Re: My conclusions on Transformation Matrices Fahad Ashfaque (11/25/04)
- Re: How to integrate mview into DirectX App Wizard code Phil Taylor (11/25/04)
- Re: Question regarding an FVF Philip Taylor (11/25/04)
- Re: HLSL - sampler state Philip Taylor (11/25/04)
- Re: HLSL - sampler state Philip Taylor (11/25/04)
- Re: FVF and vertex declaration Phil Taylor (11/25/04)
- Re: HLSL - sampler state Marius George (11/25/04)
- Mixing Direct3D with GDI text Eric Hall (11/25/04)
- Re: Transforming objects Phil Taylor (11/25/04)
- Re: HLSL - sampler state Phil Taylor (11/25/04)
- Re: 2 Newbie question: D3DXMATRIX Phil Taylor (11/25/04)
- Re: My conclusions on Transformation Matrices Phil Taylor (11/25/04)
- Re: Vector Transformation Phil Taylor (11/25/04)
- Re: D3DXMatrixIdentity() trouble Phil Taylor (11/25/04)
- Re: Performance Problems Marius George (11/25/04)
- HLSL - sampler state Marius George (11/25/04)
- Re: Vector Transformation PKH (11/25/04)
- Performance Problems CodeRonin (11/25/04)
- Re: D3DXMatrixIdentity() trouble Hanna-Barbera (11/25/04)
- RE: Sorry Don't Read this donotspam (11/25/04)
- 2 Newbie question: D3DXMATRIX donotspam (11/25/04)
- Re: 3D Studio MAX (7) to DirectX .x convertor? randomize user (11/25/04)
- Newbie question: D3DXMatrix donotspam (11/25/04)
- My conclusions on Transformation Matrices Fahad Ashfaque (11/25/04)
- Re: How to integrate mview into DirectX App Wizard code Jack (11/25/04)
- Vector Transformation jamesshennan_at_hotmail.com (11/25/04)
- Transforming objects jamesshennan_at_hotmail.com (11/25/04)
- Re: Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Rhett Gong [MSFT] (11/25/04)
- Re: Question regarding an FVF Robin (11/25/04)
- Re: Question regarding an FVF Fahad Ashfaque (11/25/04)
- Re: D3DXMatrixIdentity() trouble Hanna-Barbera (11/25/04)
- Re: D3DXMatrixIdentity() trouble Philip Taylor (11/25/04)
- Re: Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Thomas Hansen (11/25/04)
- Re: Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Sean Cavanaugh (11/25/04)
- Re: Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Thomas Hansen (11/25/04)
- RE: 3D Studio MAX (7) to DirectX .x convertor? Bilbao (11/24/04)
- Re: D3DXMatrixIdentity() trouble Robert Dunlop [MS MVP] (11/24/04)
- Re: Question regarding an FVF Philip Taylor (11/24/04)
- Re: Question regarding an FVF Philip Taylor (11/24/04)
- D3DXMatrixIdentity() trouble Hanna-Barbera (11/24/04)
- Re: How to integrate mview into DirectX App Wizard code Peter Racz (11/24/04)
- Re: Getting the max number of interpolator Hanna-Barbera (11/24/04)
- 3D Studio MAX (7) to DirectX .x convertor? MichaelG (11/24/04)
- Question regarding an FVF Fahad Ashfaque (11/24/04)
- Re: Getting the max number of interpolator Hanna-Barbera (11/24/04)
- Re: LPD3DXFONT Font Size & Face changes Phil Taylor (11/24/04)
- Re: D3DXMatrixIdentity() trouble Phil Taylor (11/24/04)
- Re: LPD3DXFONT Font Size & Face changes CodeRonin (11/24/04)
- Re: Getting the max number of interpolator Philip Taylor (11/24/04)
- Re: Getting the max number of interpolator Philip Taylor (11/24/04)
- Re: LPD3DXFONT Font Size & Face changes Philip Taylor (11/24/04)
- Re: Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Philip Taylor (11/24/04)
- Multithreaded D3D device and Begin/EndScene D3DERR_INVALIDCALL Thomas Hansen (11/24/04)
- LPD3DXFONT Font Size & Face changes CodeRonin (11/24/04)
- RE: Create text/font on textures? donotspam (11/24/04)
- JTGame and others Jacky Luk (11/24/04)
- How to integrate mview into DirectX App Wizard code Jacky Luk (11/24/04)
- Getting the max number of interpolator Hanna-Barbera (11/24/04)
- Re: Isometric Game kagraham_at_swbell.net (11/24/04)
- Isometric Game Evan Meyerriecks (11/24/04)
- Re: Lighting question Philip Taylor (11/24/04)
- Re: Meaning of "indexed" Skinning? Philip Taylor (11/24/04)
- Re: Meaning of "indexed" Skinning? Spudeister (11/23/04)
- Re: Newbie question: Transformation doesnt works Philip Taylor (11/23/04)
- Re: Meaning of "indexed" Skinning? Phil Taylor (11/23/04)
- Re: How to write to the stencil buffer? Richard_at_nospam.nospam (11/23/04)
- Re: Lighting question gameMaker (11/23/04)
- Re: Meaning of "indexed" Skinning? Phil Taylor (11/23/04)
- Newbie question: Transformation doesnt works Fahad Ashfaque (11/23/04)
- Meaning of "indexed" Skinning? Bilbao (11/23/04)
- Re: D3DXMatrixPerspectiveFovLH doc bug? Hanna-Barbera (11/23/04)
- Re: How to write to the stencil buffer? Philip Taylor (11/23/04)
- Re: Direct X on a Spllitter Window Etienne2005 (11/23/04)
- Re: How to write to the stencil buffer? Richard_at_nospam.nospam (11/23/04)
- Re: Help displaying and manipulating data. Mike Primm (11/23/04)
- Re: Lighting question Philip Taylor (11/23/04)
- Re: Lighting question gameMaker (11/23/04)
- Re: Lighting question Minh Truong (11/23/04)
- Lighting question gameMaker (11/23/04)
- Re: How to write to the stencil buffer? Phil Taylor (11/23/04)
- Re: How to write to the stencil buffer? Richard_at_nospam.nospam (11/23/04)
- Re: how to access framebuffer in pixelshader ? Hanna-Barbera (11/23/04)
- Re: How to write to the stencil buffer? Philip Taylor (11/23/04)
- How to write to the stencil buffer? Richard_at_nospam.nospam (11/23/04)
- Re: how to access framebuffer in pixelshader ? Jack Hoxley (11/23/04)
- Re: VB directX game performance Jack Hoxley (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- VB directX game performance Evan Meyerriecks (11/23/04)
- Re: Memory leaks and Device Reset Thomas Schulze (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- Re: how to access framebuffer in pixelshader ? Sean Cavanaugh (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- Re: how to access framebuffer in pixelshader ? PKH (11/23/04)
- Re: how to access framebuffer in pixelshader ? Jack Hoxley (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- Re: Problem with dxfile.h Tom (11/23/04)
- Re: how to access framebuffer in pixelshader ? Jack Hoxley (11/23/04)
- Re: how to access framebuffer in pixelshader ? PKH (11/23/04)
- Re: how to access framebuffer in pixelshader ? Hanna-Barbera (11/23/04)
- Create text/font on textures? donotspam (11/23/04)
- Re: how to access framebuffer in pixelshader ? Gabest (11/23/04)
- Re: Memory leaks and Device Reset Sean Cavanaugh (11/23/04)
- Memory leaks and Device Reset Thomas Schulze (11/22/04)
- how to access framebuffer in pixelshader ? PKH (11/22/04)
- How do you add a Matrix Key in AnimationSet ? Etienne2005 (11/22/04)
- How to Create AnimationKey in Matrix form ? Etienne2005 (11/22/04)
- Re: .NET Cel-Shading/NPR Philip Taylor (11/22/04)
- Re: Multiple shapes performance Jeremy Noring (11/22/04)
- .NET Cel-Shading/NPR James (11/22/04)
- Re: Dissolves using the Stencil buffer Richard_at_nospam.nospam (11/22/04)
- Re: DirectDraw and GDI+ Jack Hoxley (11/22/04)
- Re: Tiling large bitmap, what size tile is best? mikegi (11/22/04)
- Re: DirectDraw and GDI+ SteveV (11/22/04)
- Re: DirectDraw and GDI+ Nak (11/22/04)
- Re: Problem with Text donotspam (11/22/04)
- Re: Problem with Text donotspam (11/22/04)
- Re: Problem with Text Jack Hoxley (11/22/04)
- Problem with Text donotspam (11/22/04)
- Re: DirectDraw and GDI+ Jack Hoxley (11/22/04)
- Re: Tiling large bitmap, what size tile is best? Jack Hoxley (11/22/04)
- Re: DirectDraw and GDI+ Nak (11/22/04)
- Re: Tiling large bitmap, what size tile is best? Sean Cavanaugh (11/22/04)
- Re: Tiling large bitmap, what size tile is best? Jack Hoxley (11/22/04)
- Re: Problem with dxfile.h -/\= (11/22/04)
- Re: Tiling large bitmap, what size tile is best? mikegi (11/22/04)
- Re: DirectDraw and GDI+ Jack Hoxley (11/21/04)
- Re: Tiling large bitmap, what size tile is best? Jack Hoxley (11/21/04)
- Re: Mesh and textures Tom (11/21/04)
- Re: Multiple shapes performance Eyal Teler (11/21/04)
- Re: Help displaying and manipulating data. Eyal Teler (11/21/04)
- Re: Multiple shapes performance The March Hare [MVP] (11/21/04)
- Re: Tiling large bitmap, what size tile is best? Eyal Teler (11/21/04)
- Multiple shapes performance Tamir Khason (11/21/04)
- Re: DirectDraw and GDI+ Nak (11/21/04)
- Re: Problem with dxfile.h Philip Taylor (11/21/04)
- Re: Problem with DrawText Philip Taylor (11/21/04)
- Tiling large bitmap, what size tile is best? mikegi (11/21/04)
- Re: Help displaying and manipulating data. Jack Hoxley (11/21/04)
- Re: Problem with dxfile.h Tom (11/21/04)
- Re: Yet another question about Z order - something different Alex (11/21/04)
- RE: Create Pyramid & Use D3DXMatrixRotationYawPitchRoll:Err C4244 & C2 Vas (11/21/04)
- Re: Help displaying and manipulating data. Marc Reinig (11/21/04)
- Re: Help displaying and manipulating data. Marc Reinig (11/21/04)
- Re: Problem with DrawText Bruno Piovan (11/21/04)
- Re: Problem with DrawText Philip Taylor (11/21/04)
- Re: Problem with DrawText Bruno Piovan (11/20/04)
- Re: Help displaying and manipulating data. Jack Hoxley (11/20/04)
- Re: Problem with DrawText Phil Taylor (11/20/04)
- Help displaying and manipulating data. Marc Reinig (11/20/04)
- Re: D3DXMatrixPerspectiveFovLH doc bug? Phil Taylor (11/20/04)
- Re: Create Pyramid & Use D3DXMatrixRotationYawPitchRoll:Err C4244 & C2 Phil Taylor (11/20/04)
- Re: D3DXMatrixPerspectiveFovLH doc bug? Jack Hoxley (11/20/04)
- Create Pyramid & Use D3DXMatrixRotationYawPitchRoll:Err C4244 & C2 SHC (11/20/04)
- D3DXMatrixPerspectiveFovLH doc bug? Jim (11/20/04)
- Re: Problem with DrawText Bruno Piovan (11/20/04)
- Re: Problem with dxfile.h Phil Taylor (11/20/04)
- Re: Problem with DrawText Phil Taylor (11/20/04)
- Re: Mesh and textures Jack Hoxley (11/20/04)
- Mesh and textures Tom (11/20/04)
- Re: Problem with dxfile.h Tom (11/20/04)
- Re: Orthogonal projection and ID3DXSprite Kordeul (11/20/04)
- Problem with DrawText Bruno Piovan (11/20/04)
- Re: XOR and DirectX Sean Cavanaugh (11/20/04)
- Re: Direct X on a Spllitter Window Phil Taylor (11/20/04)
- Re: Problem with dxfile.h Phil Taylor (11/20/04)
- Direct X on a Spllitter Window JackieR (11/19/04)
- Problem with dxfile.h Tom (11/19/04)
- Re: Orthogonal projection and ID3DXSprite Philip Taylor (11/19/04)
- Re: Dissolves using the Stencil buffer Phil Taylor (11/19/04)
- Re: XOR and DirectX Phil Taylor (11/19/04)
- Re: XOR and DirectX Sean Cavanaugh (11/19/04)
- XOR and DirectX oleg (11/19/04)
- Re: Dissolves using the Stencil buffer Phil Taylor (11/19/04)
- Re: DirectDraw and GDI+ SteveV (11/19/04)
- Re: Orthogonal projection and ID3DXSprite Kordeul (11/19/04)
- Re: Dissolves using the Stencil buffer Richard_at_nospam.nospam (11/19/04)
- Re: Dissolves using the Stencil buffer Philip Taylor (11/19/04)
- TextureArgument.Temp Arnaud BALAY (11/19/04)
- Re: Orthogonal projection and ID3DXSprite Philip Taylor (11/19/04)
- Re: 3D Visualizations in Media Player using DirectX Philip Taylor (11/19/04)
- Dissolves using the Stencil buffer Richard_at_nospam.nospam (11/19/04)
- Orthogonal projection and ID3DXSprite kordeul (11/19/04)
- Re: 3D Visualizations in Media Player using DirectX Jack Hoxley (11/19/04)
- RE: ID3DXFont::DrawText() Method Text disappears donotspam (11/19/04)
- Re: X.files plugin donotspam (11/19/04)
- 3D Visualizations in Media Player using DirectX DarkFire (11/19/04)
- Re: Texture blending question (simple) Philip Taylor (11/19/04)
- Texture blending question (simple) Novice3d (11/19/04)
- Re: Yet another question about Z order - something different Jack Hoxley (11/19/04)
- Re: Particles Jack Hoxley (11/19/04)
- Re: Particles Bruno Piovan (11/18/04)
- Re: Particles Philip Taylor (11/18/04)
- Re: Yet another question about Z order - something different Alex (11/18/04)
- Particles Bruno Piovan (11/18/04)
- Re: ID3DXFont::DrawText() Method Text disappears Phil Taylor (11/18/04)
- Re: ID3DXFont::DrawText() Method Text disappears Jack Hoxley (11/18/04)
- ID3DXSprite::Draw Sprites dissapear!! CodeRonin (11/18/04)
- ID3DXFont::DrawText() Method Text disappears CodeRonin (11/18/04)
- Re: two-sided lighting Jack Hoxley (11/18/04)
- Re: Yet another question about Z order - something different Jack Hoxley (11/18/04)
- two-sided lighting RHF (11/18/04)
- Re: Downgrading DirectX, is it possible? Jack Hoxley (11/18/04)
- Export skin from .x file BodwadUK (11/18/04)
- Re: Yet another question about Z order - something different Alex (11/18/04)
- Re: Direct3D Engines Jack Hoxley (11/18/04)
- Re: Downgrading DirectX, is it possible? Robin (11/18/04)
- Re: How to determine lapsed time? Tim Roberts (11/18/04)
- Direct3D Engines Jacky Luk (11/18/04)
- Which messages and which message queue Jacky Luk (11/18/04)
- More like a Direct3D Question Jacky Luk (11/18/04)
- Re: Light positions: view space? Hanna-Barbera (11/18/04)
- Re: Downgrading DirectX, is it possible? Hanna-Barbera (11/18/04)
- Re: Downgrading DirectX, is it possible? Alex KI (11/18/04)
- Re: Downgrading DirectX, is it possible? The March Hare [MVP] (11/17/04)
- Re: Downgrading DirectX, is it possible? Alex KI (11/17/04)
- Re: How to determine lapsed time? Sean Cavanaugh (11/17/04)
- Re: Downgrading DirectX, is it possible? Robin (11/17/04)
- Re: Downgrading DirectX, is it possible? Phil Taylor (11/17/04)
- Re: Downgrading DirectX, is it possible? Phil Taylor (11/17/04)
- Re: Downgrading DirectX, is it possible? The March Hare [MVP] (11/17/04)
- Downgrading DirectX, is it possible? Alex KI (11/17/04)
- Re: Yet another question about Z order - something different Phil Taylor (11/17/04)
- Re: X.files plugin Phil Taylor (11/17/04)
- Help: X.files plugin donotspam (11/17/04)
- Re: Direct3D App failed to connect to DI Jack Hoxley (11/17/04)
- Re: Direct3D App failed to connect to DI Robin (11/17/04)
- Re: Yet another question about Z order - something different Jack Hoxley (11/17/04)
- RE: Displaying Sprite: ID3DXSPRITE::Begin() / ID3DXSPRITE::Draw() chan Vas (11/17/04)
- Re: Displaying Sprite: ID3DXSPRITE::Begin() / ID3DXSPRITE::Draw() chan Pavel Cernohorsky (11/17/04)
- Re: Yet another question about Z order - something different Alex (11/17/04)
- Direct3D App failed to connect to DI Jacky Luk (11/17/04)
- Displaying Sprite: ID3DXSPRITE::Begin() / ID3DXSPRITE::Draw() chan CodeRonin (11/17/04)
- Re: How to determine lapsed time? Hanna-Barbera (11/17/04)
- Re: Light positions: view space? Jack Hoxley (11/17/04)
- Re: Light positions: view space? Hanna-Barbera (11/17/04)
- Re: Light positions: view space? Hanna-Barbera (11/17/04)
- Re: MFCFog Sample Jack Hoxley (11/17/04)
- RE: MView Question (GXU) Vas (11/17/04)
- MView Question (GXU) Jacky Luk (11/17/04)
- MFCFog Sample Jacky Luk (11/17/04)
- Re: Yet another question about Z order - something different Jack Hoxley (11/16/04)
- RE: z value emmanuel (11/16/04)
- Re: Yet another question about Z order - something different Eyal Teler (11/16/04)
- Re: Light positions: view space? Jack Hoxley (11/16/04)
- Re: CheckDeviceType fails, then succeeds? Jack Hoxley (11/16/04)
- Re: Light positions: view space? Hanna-Barbera (11/16/04)
- Yet another question about Z order - something different Alex (11/16/04)
- Re: Light positions: view space? Spudeister (11/16/04)
- Re: Light positions: view space? Spudeister (11/16/04)
- Re: Strange DX/Unicode/WCHAR issue...?! Jack Hoxley (11/16/04)
- Re: ID3DXSprite + Scissor Test or Clipping - SOLVED Pavel Cernohorsky (11/16/04)
- Re: CheckDeviceType fails, then succeeds? Bryan Crotaz (11/16/04)
- Re: Strange DX/Unicode/WCHAR issue...?! Vas (11/16/04)
- Re: Strange DX/Unicode/WCHAR issue...?! Vas (11/16/04)
- Re: Strange DX/Unicode/WCHAR issue...?! Jack Hoxley (11/16/04)
- RE: Strange DX/Unicode/WCHAR issue...?! Vas (11/16/04)
- Re: how to emulate the invisibility effect Gnum (11/16/04)
- Re: COM and DirectX Hanna-Barbera (11/15/04)
- Strange DX/Unicode/WCHAR issue...?! Jack Hoxley (11/15/04)
- Re: Possible to use point sprites with programmable pipeline??? Brian Lawson (11/15/04)
- Re: Possible to use point sprites with programmable pipeline??? A.Cicak (11/15/04)
- Re: Sprite collision detection A.Cicak (11/15/04)
- Re: Texture Problem Phil Taylor (11/15/04)
- Re: Texture Problem Robin (11/15/04)
- Re: Texture Problem Robin (11/15/04)
- Re: Texture Problem Robin (11/15/04)
- Re: Sprite collision detection Robin (11/15/04)
- Possible to use point sprites with programmable pipeline??? Brian Lawson (11/15/04)
- Sprite collision detection axel (11/15/04)
- Re: CheckDeviceType fails, then succeeds? Jack Hoxley (11/15/04)
- Re: CDXUTDialog Jack Hoxley (11/15/04)
- Re: CDXUTDialog donotspam (11/15/04)
- Re: CheckDeviceType fails, then succeeds? Bryan Crotaz (11/15/04)
- Re: CDXUTDialog Jack Hoxley (11/15/04)
- Re: CDXUTDialog donotspam (11/15/04)
- Re: Light positions: view space? Jack Hoxley (11/15/04)
- Re: .NET Game Programming with DirectX 9.0 Jack Hoxley (11/15/04)
- Re: ddraw blt(bltfast) vs lock performance? Fabian Schmied (11/15/04)
- Re: Light positions: view space? Hanna-Barbera (11/15/04)
- ddraw blt(bltfast) vs lock performance? huangtao (11/15/04)
- Re: How to determine lapsed time? Just Me (11/14/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! Robert Fiegender (11/14/04)
- Re: render to texture problem Andy S. (11/14/04)
- .NET Game Programming with DirectX 9.0 Bruno Piovan (11/14/04)
- Re: CheckDeviceType fails, then succeeds? Phil Taylor (11/14/04)
- Re: z value Phil Taylor (11/14/04)
- CheckDeviceType fails, then succeeds? Bryan Crotaz (11/14/04)
- z value nachem rosenberg (11/14/04)
- Re: Texture Problem mikegi (11/14/04)
- Re: UYVY -> YUY2 on an ATI Mobility Radeon 9000 Eyal Teler (11/14/04)
- Re: Texture Problem Jack Hoxley (11/14/04)
- Re: Texture Problem Phil Taylor (11/13/04)
- Re: COM and DirectX Tim Roberts (11/13/04)
- Re: Texture Problem Robin (11/13/04)
- Re: How to determine lapsed time? Phil Taylor (11/13/04)
- Re: Texture Problem Phil Taylor (11/13/04)
- Texture Problem Robin (11/13/04)
- Re: COM and DirectX Gabest (11/13/04)
- Re: COM and DirectX Jack Hoxley (11/13/04)
- Light positions: view space? Hanna-Barbera (11/13/04)
- Re: COM and DirectX Gabest (11/13/04)
- Re: Light positions: view space? Jack Hoxley (11/13/04)
- COM and DirectX Jack Hoxley (11/13/04)
- Re: How to determine lapsed time? Just Me (11/13/04)
- Re: How to determine lapsed time? Just Me (11/13/04)
- Re: How to determine lapsed time? Just Me (11/13/04)
- UYVY -> YUY2 on an ATI Mobility Radeon 9000 Robert Fiegender (11/13/04)
- Re: How to determine lapsed time? randomize user (11/13/04)
- Re: CDXUTDialog protrackNews (11/13/04)
- Re: How to determine lapsed time? Phil Taylor (11/13/04)
- Re: How to determine lapsed time? Jonathan Wilson (11/13/04)
- How to determine lapsed time? Just Me (11/13/04)
- Re: CDXUTDialog A.Cicak (11/13/04)
- Re: Movement in a Wall A.Cicak (11/13/04)
- Re: CDXUTDialog Phil Taylor (11/12/04)
- Re: CDXUTDialog Vas (11/12/04)
- Re: CDXUTDialog kai (11/12/04)
- Re: Movement in a Wall Jack Hoxley (11/12/04)
- Re: CDXUTDialog Phil Taylor (11/12/04)
- Re: D3DSAMP_MIPMAPLODBIAS Murrgon (11/12/04)
- Movement in a Wall barry (11/12/04)
- Help: CDXUTDialog kai (11/12/04)
- Sprite.Draw2D() Gudy (11/11/04)
- Re: D3DSAMP_MIPMAPLODBIAS Sean Cavanaugh (11/11/04)
- D3DSAMP_MIPMAPLODBIAS Murrgon (11/11/04)
- Re: Alpha Blending to Printer DC? Phil Taylor (11/11/04)
- ID3DXSprite + Scissor Test or Clipping Pavel Cernohorsky (11/11/04)
- Re: Problem clarification and additional question. Jack Hoxley (11/11/04)
- Problem clarification and additional question. Joshua Belden (11/11/04)
- Problems rotating a textured object Joshua Belden (11/11/04)
- Re: DirectX sample of 2-D graphs Kent Cedola (11/11/04)
- Alpha Blending to Printer DC? rfmount (11/10/04)
- Re: render to texture problem Eyal Teler (11/10/04)
- Re: Perspective Correction Question Phil Taylor (11/10/04)
- Re: texbem and unsigned texture Phil Taylor (11/10/04)
- Re: Alpha problems... Phil Taylor (11/10/04)
- Re: scratch disk full? Jack Hoxley (11/10/04)
- Re: Newbie question: Left handed vs. right handed coordinate systems. Hanna-Barbera (11/10/04)
- Re: Alpha problems... mrmrcoleman (11/10/04)
- Re: Alpha problems... Sean Cavanaugh (11/10/04)
- Re: Alpha problems... Robin (11/10/04)
- Alpha problems... mrmrcoleman (11/10/04)
- scratch disk full? suren (11/10/04)
- Re: Newbie question: Left handed vs. right handed coordinate systems. Peter Strĝiman (11/10/04)
- Re: render to texture problem Sean Cavanaugh (11/10/04)
- Re: DirectX sample of 2-D graphs Jason (11/10/04)
- DirectX sample of 2-D graphs Mark Foley (11/09/04)
- Re: how D3DUSAGE_POINTS effects to the vertex buffer Robert Dunlop [MS MVP] (11/09/04)
- Re: render to texture problem Robert Dunlop [MS MVP] (11/09/04)
- render to texture problem Andy S. (11/09/04)
- how D3DUSAGE_POINTS effects to the vertex buffer Andy S. (11/09/04)
- Re: scaling surface using nearest neighbor Phil Taylor (11/09/04)
- RE: get depth buffer data lanvin patrick (11/09/04)
- Re: A Puzzling Parameter Spudeister (11/09/04)
- Re: Newbie question: Left handed vs. right handed coordinate systems. Robin (11/09/04)
- Re: scaling surface using nearest neighbor Koby Maman (11/09/04)
- Newbie question: Left handed vs. right handed coordinate systems. Peter Strĝiman (11/09/04)
- Re: scaling surface using nearest neighbor Fabian Schmied (11/09/04)
- texbem and unsigned texture Gino (11/09/04)
- Re: Crazy idea Murrgon (11/08/04)
- Perspective Correction Question uo (11/08/04)
- Re: stencil buffer and z - value Bart Barenbrug (11/08/04)
- stencil buffer and z - value nachem rosenberg (11/08/04)
- get depth buffer data nachem rosenberg (11/08/04)
- Re: scaling surface using nearest neighbor Koby Maman (11/08/04)
- how to convert a *.DDS file into something else Jonathan Wilson (11/08/04)
- Re: Simultaneous multiple render targets Hanna-Barbera (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! WTH (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! Eyal Teler (11/07/04)
- RE: Adding multiple meshes to a frame Vas (11/07/04)
- RE: The latest ATI Catalyst drivers won't run with a debugger active!! Don Jordan (11/07/04)
- Re: Mesh Viewer9 problem Phil Taylor (11/07/04)
- Re: direct3D not directdraw Kent Cedola (11/07/04)
- Re: How to load volume texture from .x file ??? Phil Taylor (11/07/04)
- Re: scaling surface using nearest neighbor Phil Taylor (11/07/04)
- scaling surface using nearest neighbor Koby Maman (11/07/04)
- How to load volume texture from .x file ??? Tom (11/07/04)
- direct3D not directdraw fastouche (11/07/04)
- Re: Frame Hierachy (Managed) Robert Dunlop [MS MVP] (11/07/04)
- Re: RenderColorTarget bug? Robert Dunlop [MS MVP] (11/07/04)
- Re: A mesh and a plane intersection ProtrackNews (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! Eyal Teler (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! WTH (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! WTH (11/07/04)
- Re: The latest ATI Catalyst drivers won't run with a debugger active!! WTH (11/07/04)
- The latest ATI Catalyst drivers won't run with a debugger active!! Don Jordan (11/07/04)
- Re: is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Scoob Droolins (11/06/04)
- Re: how to start using directx with vb.net Vas (11/06/04)
- Re: D3DXCreateCubeTextureFromFileW bug in DX9.0c Phil Taylor (11/06/04)
- Re: Crazy idea xbunny (11/06/04)
- Adding multiple meshes to a frame tom_at_vandeplas.com (11/06/04)
- Re: how to start using directx with vb.net Jack Hoxley (11/06/04)
- Re: Recommendations for graphics pkgs Jack Hoxley (11/06/04)
- Volume texture and .x file Tom (11/05/04)
- Recommendations for graphics pkgs News (11/05/04)
- Crazy idea Murrgon (11/05/04)
- A mesh and a plane intersection pingyingtu (11/05/04)
- Re: D3DRR ASSERT! What is that? Chuck Walbourn [MSFT] (11/05/04)
- D3DRR ASSERT! What is that? RB (11/04/04)
- Cube Mapping problem! loquak (11/04/04)
- RE: how to start using directx with vb.net Vas (11/04/04)
- Re: D3DXCreateCubeTextureFromFileW bug in DX9.0c Chang LI (11/04/04)
- Re: Parsing X file Vas (11/04/04)
- Re: texbem with non-power-of-two texture Phil Taylor (11/04/04)
- Re: texbem with non-power-of-two texture Phil Taylor (11/04/04)
- Re: is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Jonathan Wilson (11/04/04)
- Re: is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Jack Hoxley (11/04/04)
- Re: is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Jonathan Wilson (11/04/04)
- Re: is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Jack Hoxley (11/04/04)
- Re: Parsing X file Angel Marcos (11/04/04)
- is there a Direct3d9 tool that can dump textures from a Direct3D9 app? Jonathan Wilson (11/04/04)
- Re: Parsing X file Marius George (11/04/04)
- Parsing X file Angel Marcos (11/04/04)
- Re: About the timing of data transmission Jack Hoxley (11/04/04)
- Re: BGR rectangle to RGB texture ? Jack Hoxley (11/04/04)
- Re: texbem with non-power-of-two texture Gino (11/04/04)
- Re: Frame Hierachy (Managed) tom_at_vandeplas.com (11/03/04)
- Re: Rotate Text Phil Taylor (11/03/04)
- Re: About the timing of data transmission Tokitoga (11/03/04)
- vertex buffer, index buffer Hanna-Barbera (11/03/04)
- Re: How to use GDI and DirectX together? Martin Cassel (11/03/04)
- Re: Rotate Text Andrew (11/03/04)
- Re: How to use GDI and DirectX together? Phil Taylor (11/03/04)
- Re: texbem with non-power-of-two texture Phil Taylor (11/03/04)
- Re: About the timing of data transmission Phil Taylor (11/03/04)
- Re: Rotate Text Phil Taylor (11/03/04)
- Re: DXT1 texture Phil Taylor (11/03/04)
- Re: how to start using directx with vb.net Phil Taylor (11/03/04)
- Re: vertex buffer, index buffer Phil Taylor (11/03/04)
- Re: DXT1 texture Arnaud B (11/03/04)
- Re: D3DXCreateTextureFromFileInMemory link error xbunny (11/03/04)
- Re: Rotate Text Andrew (11/03/04)
- how to start using directx with vb.net Tiago Marques (11/03/04)
- Re: DXT1 texture Phil Taylor (11/03/04)
- Re: D3DXCreateTextureFromFileInMemory link error Sam (11/03/04)
- Re: TestCooperativeLevel() + Fullscreen torkiru (11/03/04)
- Re: D3DXCreateTextureFromFileInMemory link error xbunny (11/03/04)
- About the timing of data transmission Tokitoga (11/03/04)
- Re: How to use GDI and DirectX together? Martin Cassel (11/03/04)
- texbem with non-power-of-two texture Gino (11/03/04)
- BGR rectangle to RGB texture ? Marco Grubert (11/03/04)
- Re: DXT1 texture Arnaud BALAY (11/03/04)
- Re: D3DXCreateTextureFromFileInMemory link error Sam (11/03/04)
- Re: RenderColorTarget bug? edenxiii (11/03/04)
- Re: D3DXCreateTextureFromFileInMemory link error Phil Taylor (11/02/04)
- Re: D3DXCreateTextureFromFileInMemory link error Sam (11/02/04)
- Re: Rotate Text Hanna-Barbera (11/02/04)
- Re: TestCooperativeLevel() + Fullscreen Voxel Fog (11/02/04)
- Re: Rotate Text Phil Taylor (11/02/04)
- Re: D3DXCreateCubeTextureFromFileW bug in DX9.0c Phil Taylor (11/02/04)
- Re: D3DXCreateTextureFromFileInMemory link error Phil Taylor (11/02/04)
- Re: DXT1 texture Phil Taylor (11/02/04)
- D3DXCreateTextureFromFileInMemory link error Sam (11/02/04)
- DXT1 texture Arnaud BALAY (11/02/04)
- Re: Rotate Text Phil Taylor (11/02/04)
- Rotate Text Andrew (11/02/04)
- Re: Docs for D3DXMatrixOrthoLH Murrgon (11/02/04)
- Docs for D3DXMatrixOrthoLH Murrgon (11/02/04)
- Re: D3DXCreateCubeTextureFromFileW bug in DX9.0c Chang LI (11/02/04)
- Re: RenderColorTarget bug? Robert Dunlop [MS MVP] (11/02/04)
- Re: Frame Hierachy (Managed) Robert Dunlop [MS MVP] (11/02/04)
- Frame Hierachy (Managed) tom_at_vandeplas.com (11/02/04)
- RE: x-file format, can be imported by 3ds max?? tom_at_vandeplas.com (11/02/04)
- Re: How to use GDI and DirectX together? Jack Hoxley (11/02/04)
- Re: Simultaneous multiple render targets Jack Hoxley (11/02/04)
- Re: x-file format, can be imported by 3ds max?? Jack Hoxley (11/02/04)
- x-file format, can be imported by 3ds max?? rookie (11/02/04)
- RE: How do I create a user interface in a 3d game? tom_at_vandeplas.com (11/02/04)
- How do I create a user interface in a 3d game? Alexandre (11/02/04)
- Re: Simultaneous multiple render targets Chang LI (11/02/04)
- Re: Simultaneous multiple render targets coolios (11/02/04)
- Re: How to use GDI and DirectX together? Phil Taylor (11/01/04)
- Re: Blurry 2D objects Martin Cassel (11/01/04)
- Re: How to use GDI and DirectX together? Martin Cassel (11/01/04)
- Re: Simultaneous multiple render targets Hanna-Barbera (11/01/04)
- Re: Newbee question on Frame Hierarchy (Managed) Spudeister (11/01/04)
- Re: Text ain't pure text Bryan Crotaz (11/01/04)
- Re: D3DXCreateCubeTextureFromFileW bug in DX9.0c Jack Hoxley (11/01/04)
- Re: Simultaneous multiple render targets Eyal Teler (11/01/04)
- Re: Text ain't pure text Oenone (11/01/04)
- Re: Newbee question on Frame Hierarchy (Managed) tom_at_vandeplas.com (11/01/04)
- Simultaneous multiple render targets coolios (11/01/04)
- Re: Texture mapping Chang LI (11/01/04)
- D3DXCreateCubeTextureFromFileW bug in DX9.0c Chang LI (11/01/04)
- Re: Alpha Blending Spudeister (11/01/04)
- Alpha Blending Paul (11/01/04)
- A Puzzling Parameter Spudeister (11/01/04)
- Re: Newbee question on Frame Hierarchy Spudeister (11/01/04)
- Newbee question on Frame Hierarchy tom_at_vandeplas.com (11/01/04)
- Text ain't pure text Jack (11/01/04)
- Re: DirectDraw and GDI+ Rhett Gong [MSFT] (11/01/04)
- RE: D3DXLoadMeshFromX and memory Vas (10/31/04)
- Re: D3DXLoadMeshFromX and memory Jack Hoxley (10/31/04)
- D3DXLoadMeshFromX and memory Luke (10/31/04)
- Re: How to use GDI and DirectX together? Shaun Pudwell (10/31/04)
Last message date: 11/30/04
Archived on: 11/30/04 GMT
610 messages sorted by: [ thread ]