microsoft.public.win32.programmer.directx.graphics
By Date
602 messages sorted by: [ thread ]
Starting: 09/30/04
Ending: 10/30/04
- Re: How to use GDI and DirectX together? Phil Taylor (10/30/04)
- How to use GDI and DirectX together? Martin Cassel (10/30/04)
- Re: Transformation problems Nak (10/30/04)
- Re: Transformation problems Nak (10/30/04)
- Re: Transformation problems Nak (10/30/04)
- Lookikng for experienced Direct3D prorgammer jamesshennan_at_hotmail.com (10/30/04)
- AGP Texture Acceleration Problem! ChrisSDavis (10/30/04)
- Re: Modifying compiled vertex shaders Eric Penner (10/30/04)
- Re: TestCooperativeLevel() + Fullscreen Sean Cavanaugh (10/30/04)
- Re: TestCooperativeLevel() + Fullscreen Chuck Walbourn [MSFT] (10/30/04)
- Re: Transformation problems Minh Truong (10/29/04)
- TestCooperativeLevel() + Fullscreen Voxel Fog (10/29/04)
- Re: Pyramid: error C2065: 'g_pd3dDevice' : undeclared identifier xbunny (10/29/04)
- RE: Pyramid: error C2065: 'g_pd3dDevice' : undeclared identifier SHC (10/29/04)
- Transformation problems Nak (10/29/04)
- RE: Pyramid: error C2065: 'g_pd3dDevice' : undeclared identifier edenxiii (10/29/04)
- Pyramid: error C2065: 'g_pd3dDevice' : undeclared identifier SHC (10/29/04)
- Re: Texture coordinates confusion Nak (10/29/04)
- Texture coordinates confusion Nak (10/29/04)
- Re: Question for money Phil Taylor (10/29/04)
- Re: Texture mapping Phil Taylor (10/29/04)
- Re: High details gone Phil Taylor (10/29/04)
- Re: Modifying compiled vertex shaders The March Hare [MVP] (10/29/04)
- Re: Modifying compiled vertex shaders John (10/29/04)
- Re: High details gone Jack (10/29/04)
- Re: High details gone Jack Hoxley (10/29/04)
- High details gone Jack (10/29/04)
- Re: Texture mapping Chang LI (10/29/04)
- Re: GetRenderTargetData is terribly slow, any ideas? Stephan Schaem (10/28/04)
- RenderColorTarget bug? edenxiii (10/28/04)
- Re: how to emulate the invisibility effect Phil Taylor (10/28/04)
- Re: Typo, should read: GetFrontBufferData is terribly slow, any ideas? Sean Cavanaugh (10/28/04)
- Question for money jamesshennan_at_hotmail.com (10/28/04)
- Re: how to emulate the invisibility effect randomize user (10/28/04)
- Re: how to emulate the invisibility effect Phil Taylor (10/28/04)
- Re: Texture mapping Minh Truong (10/28/04)
- Re: DirectDraw and GDI+ Jack Hoxley (10/28/04)
- Re: Bad Rendering result Jack Hoxley (10/28/04)
- Re: Texture.FromBitmap Problems Néviton (10/28/04)
- RE: Using boths outputs of a GeForce Eric Penner (10/28/04)
- Re: how to emulate the invisibility effect randomize user (10/28/04)
- Re: DirectDraw and GDI+ Nak (10/28/04)
- Re: DirectDraw and GDI+ Nak (10/28/04)
- Re: Bad Rendering result Michel (10/28/04)
- Re: Typo, should read: GetFrontBufferData is terribly slow, any ideas? Jack Hoxley (10/28/04)
- Re: Bad Rendering result Jack Hoxley (10/28/04)
- Re: DirectDraw and GDI+ Jack Hoxley (10/28/04)
- RE: Using boths outputs of a GeForce Eric Penner (10/28/04)
- how to emulate the invisibility effect Jack (10/28/04)
- RE: DirectDraw and GDI+ Rhett Gong [MSFT] (10/28/04)
- Re: MaxVolumeExtent minimum Jan Vlietinck (10/28/04)
- Re: MaxVolumeExtent minimum Jan Vlietinck (10/28/04)
- Texture mapping Chang LI (10/28/04)
- Re: Bad Rendering result Michel (10/27/04)
- Typo, should read: GetFrontBufferData is terribly slow, any ideas? mikegi (10/27/04)
- Re: GetRenderTargetData is terribly slow, any ideas? Sean Cavanaugh (10/27/04)
- GetRenderTargetData is terribly slow, any ideas? mikegi (10/27/04)
- Re: DirectDraw and GDI+ Nak (10/27/04)
- Re: DirectDraw and GDI+ Jack Hoxley (10/27/04)
- Re: How to know a texture on a mesh? Jack Hoxley (10/27/04)
- Re: Bad Rendering result Jack Hoxley (10/27/04)
- Bad Rendering result Michel (10/27/04)
- Re: writing to the backbuffer Hanna-Barbera (10/27/04)
- How to know a texture on a mesh? Chang LI (10/27/04)
- Re: D3DPT_TRIANGLESTRIP Sean Cavanaugh (10/27/04)
- Re: MaxVolumeExtent minimum Sean Cavanaugh (10/27/04)
- D3DPT_TRIANGLESTRIP jamesshennan_at_hotmail.com (10/27/04)
- Re: Rendering to a texture Murrgon (10/27/04)
- DirectDraw and GDI+ Nak (10/27/04)
- Re: Rendering to a texture Phil Taylor (10/27/04)
- Re: MaxVolumeExtent minimum Jack Hoxley (10/27/04)
- RE: D3DXLoadMeshFromXof error Vas (10/27/04)
- D3DXLoadMeshFromXof error Angel Marcos (10/27/04)
- Re: D3DXCreateSkinInfoFVF not doing it's job??? Bilbao (10/27/04)
- Re: Career Advices KJD (10/27/04)
- MaxVolumeExtent minimum Jan Vlietinck (10/27/04)
- Re: D3DXCreateSkinInfoFVF not doing it's job??? Spudeister (10/27/04)
- Remove Strange characters Jack (10/27/04)
- Re: Career Advices randomize user (10/27/04)
- Career Advices Kepler (10/27/04)
- Re: Picking and Orthogonal Projection? John Alway (10/27/04)
- Re: How do determine if a given matrix is a projection matrix Eyal Teler (10/27/04)
- Re: Rendering to Multiple GPUs Jack Hoxley (10/26/04)
- D3DXCreateSkinInfoFVF not doing it's job??? Bilbao (10/26/04)
- Re: Learn DirectX needs Advices from Pro Chuck Walbourn [MSFT] (10/26/04)
- Re: Learn DirectX needs Advices from Pro Kepler (10/26/04)
- OT: Re: HALF LIFE 2 SOURCE CODE REVEALED!!! Chuck Walbourn [MSFT] (10/26/04)
- one below Takezo Shinnen (10/26/04)
- Re: DrawPrimitive Phil Taylor (10/26/04)
- HALF LIFE 2 SOURCE CODE REVEALED!!! Takezo Shinnen (10/26/04)
- Re: Pyramid: How to use "D3DXMatrixRotationYawPitchRoll" correctly Phil Taylor (10/26/04)
- Rendering to a texture Murrgon (10/26/04)
- Re: DrawPrimitive jamesshennan_at_hotmail.com (10/26/04)
- Re: Pyramid: How to use "D3DXMatrixRotationYawPitchRoll" correctly SHC (10/26/04)
- RE: Modifying compiled vertex shaders Eric Penner (10/26/04)
- Re: Current 3D Coordinates KJD (10/26/04)
- Modifying compiled vertex shaders Eric Penner (10/26/04)
- How do determine if a given matrix is a projection matrix Eric Penner (10/26/04)
- Re: Cube in 3D Minh Truong (10/26/04)
- Re: why the bug still here!!! Minh Truong (10/26/04)
- Re: Pyramid: How to use "D3DXMatrixRotationYawPitchRoll" correctly? Phil Taylor (10/26/04)
- Re: Mesh Viewer9 problem Jack (10/26/04)
- Re: why the bug still here!!! zghelp (10/26/04)
- Pyramid: How to use "D3DXMatrixRotationYawPitchRoll" correctly? SHC (10/26/04)
- Mesh Viewer9 problem Jack (10/26/04)
- Re: DrawPrimitive Eyal Teler (10/26/04)
- Re: Learn DirectX needs Advices from Pro Eyal Teler (10/26/04)
- Re: Rendering to Multiple GPUs Eric Penner (10/26/04)
- Re: Learn DirectX needs Advices from Pro Eyal Teler (10/26/04)
- Re: writing to the backbuffer topoto (10/26/04)
- Re: Learn DirectX needs Advices from Pro Jack Hoxley (10/26/04)
- Learn DirectX needs Advices from Pro Kepler (10/26/04)
- DrawPrimitive jamesshennan_at_hotmail.com (10/26/04)
- Re: Cube in 3D jamesshennan_at_hotmail.com (10/26/04)
- Re: Cube in 3D Minh Truong (10/26/04)
- Re: Cube in 3D jamesshennan_at_hotmail.com (10/26/04)
- Re: Animationset Spudeister (10/26/04)
- Re: writing to the backbuffer Jack Hoxley (10/26/04)
- Re: Framework october 2004, Unicode Chuck Walbourn [MSFT] (10/25/04)
- writing to the backbuffer topoto (10/25/04)
- Re: Cube in 3D Minh Truong (10/25/04)
- Cube in 3D jamesshennan_at_hotmail.com (10/25/04)
- Re: why the bug still here!!! Jack Hoxley (10/25/04)
- Re: why the bug still here!!! Phil Taylor (10/25/04)
- why the bug still here!!! zghelp (10/25/04)
- Re: 3D Hidden Surface removal in DirectX 9.0 PKH (10/25/04)
- Direct3D: display an image with transparent background translucent with a controllable density wolfgang (10/25/04)
- Re: Alignment problem for Child Object Attachment Per Rasmussen (10/25/04)
- Re: Alignment problem for Child Object Attachment Jack (10/25/04)
- Re: Alignment problem for Child Object Attachment Jack Hoxley (10/25/04)
- Re: Animationset Jack (10/25/04)
- Re: Animationset Jack (10/25/04)
- Re: Animationset Jack (10/25/04)
- Re: Alignment problem for Child Object Attachment Jack (10/25/04)
- Re: Alignment problem for Child Object Attachment Per Rasmussen (10/25/04)
- Alignment problem for Child Object Attachment Jack (10/25/04)
- Re: Animationset Jack (10/24/04)
- Re: Texture.FromBitmap Problems Callum Winter (10/24/04)
- Re: Render texture error Callum Winter (10/24/04)
- Re: CreateVertexDeclaration Eyal Teler (10/24/04)
- Re: Only 3 Texture Stages ? Eyal Teler (10/24/04)
- CreateVertexDeclaration Hanna-Barbera (10/24/04)
- Re: A simple problem to do with View Matrix Sean Cavanaugh (10/24/04)
- A simple problem to do with View Matrix jamesshennan_at_hotmail.com (10/23/04)
- Re: Only 3 Texture Stages ? Sean Cavanaugh (10/23/04)
- Re: Picking and Orthogonal Projection? Sean Cavanaugh (10/23/04)
- Only 3 Texture Stages ? Mike Henry (10/23/04)
- Re: How to use fixed function pipeline in effect file (.fx)?? iloseall (10/23/04)
- RE: How to use fixed function pipeline in effect file (.fx)?? Desinderlase (10/23/04)
- Re: 3D Hidden Surface removal in DirectX 9.0 Per Rasmussen (10/22/04)
- Re: Two-sided transparency on flat 2D meshes in DirectX9 Eddy Philippe (10/22/04)
- 3D Hidden Surface removal in DirectX 9.0 jamesshennan_at_hotmail.com (10/22/04)
- Re: Two-sided transparency on flat 2D meshes in DirectX9 Robin (10/22/04)
- Two-sided transparency on flat 2D meshes in DirectX9 Eddy Philippe (10/22/04)
- Re: Save mesh to file Spudeister (10/22/04)
- Re: Animationset Spudeister (10/22/04)
- Re: Using the GPU as a CoProcessor Hanna-Barbera (10/22/04)
- Re: Picking and Orthogonal Projection? John Alway (10/22/04)
- Re: Picking and Orthogonal Projection? John Alway (10/22/04)
- Re: D3DXVec3Project Problem in case of lens flare inplementation Callum Winter (10/22/04)
- How to use fixed function pipeline in effect file (.fx)?? iloseall (10/22/04)
- Re: Affine and Transposed Matrices Michel Walsh (10/22/04)
- Re: Animationset Peter Racz (10/22/04)
- Re: Save mesh to file Per Rasmussen (10/22/04)
- Save mesh to file pingyingtu (10/22/04)
- Re: Picking and Orthogonal Projection? Robin (10/22/04)
- Re: Using the GPU as a CoProcessor Jack Hoxley (10/21/04)
- Re: Picking and Orthogonal Projection? Jack Hoxley (10/21/04)
- Re: can't blit on overlay Phil Taylor (10/21/04)
- Re: Using the GPU as a CoProcessor Chris P. [MVP] (10/21/04)
- Re: Picking and Orthogonal Projection? John Alway (10/21/04)
- Re: Using the GPU as a CoProcessor Jack Hoxley (10/21/04)
- Re: Using the GPU as a CoProcessor Erik Vermij (10/21/04)
- Texture.FromBitmap Problems Néviton (10/21/04)
- Animationset Jacky Luk (10/21/04)
- can't blit on overlay manero (10/21/04)
- Framework october 2004, Unicode A.Cicak (10/21/04)
- CPU load after a seek in DES timeline fgoudet (10/21/04)
- Re: Speeding it up Nikke (10/21/04)
- Re: Using the GPU as a CoProcessor Jack Hoxley (10/21/04)
- Re: Picking and Orthogonal Projection? Sean Cavanaugh (10/21/04)
- Re: Paletteanimation with DirectX9 Sean Cavanaugh (10/21/04)
- Picking and Orthogonal Projection? John Alway (10/21/04)
- Re: maximum texture size Sean Cavanaugh (10/21/04)
- Re: Using the GPU as a CoProcessor Stephan Schaem (10/21/04)
- Re: Paletteanimation with DirectX9 Chuck Walbourn [MSFT] (10/20/04)
- Re: Stopping ALT-TAB Chuck Walbourn [MSFT] (10/20/04)
- Re: Paletteanimation with DirectX9 Jack Hoxley (10/20/04)
- Re: Stopping ALT-TAB Jack Hoxley (10/20/04)
- Re: Using the GPU as a CoProcessor Jack Hoxley (10/20/04)
- Re: Stopping ALT-TAB Chuck Walbourn [MSFT] (10/20/04)
- Re: DirectX 9.0C -> DirectX 9.0B Chuck Walbourn [MSFT] (10/20/04)
- Re: Direct3D and DDraw Chuck Walbourn [MSFT] (10/20/04)
- Re: Paletteanimation with DirectX9 Chuck Walbourn [MSFT] (10/20/04)
- Render texture error Chang LI (10/20/04)
- Re: Reset display mode on exit RHedglin (10/20/04)
- Re: Reset display mode on exit RHedglin (10/20/04)
- Re: Reset display mode on exit RHedglin (10/20/04)
- Re: urgent:: extract circle out of yuv 4:2:2 video frame Jack Hoxley (10/20/04)
- Re: maximum texture size Jack Hoxley (10/20/04)
- Re: Using the GPU as a CoProcessor Jack Hoxley (10/20/04)
- Re: Reset display mode on exit Phil Taylor (10/20/04)
- Re: Reset display mode on exit Phil Taylor (10/20/04)
- Re: New guy questions about lighting and... Don Totten (10/20/04)
- Using the GPU as a CoProcessor taggi (10/20/04)
- Re: Reset display mode on exit RHedglin (10/20/04)
- urgent:: extract circle out of yuv 4:2:2 video frame Jürg Weber (10/20/04)
- Re: Crash on Ctrl-Alt-Delete. Minh Truong (10/20/04)
- Re: New guy questions about lighting and... Eyal Teler (10/20/04)
- Re: maximum texture size Eyal Teler (10/20/04)
- Re: Reset display mode on exit Eyal Teler (10/20/04)
- Re: Crash on Ctrl-Alt-Delete. Sean Cavanaugh (10/20/04)
- Crash on Ctrl-Alt-Delete. L. Spiro (10/20/04)
- Re: Affine and Transposed Matrices Peter Racz (10/20/04)
- volume texture compression muhkuh (10/20/04)
- Re: Affine and Transposed Matrices Jack Hoxley (10/20/04)
- Re: Affine and Transposed Matrices Jacky Luk (10/20/04)
- Affine and Transposed Matrices Jacky Luk (10/20/04)
- Re: Getting pixels from an picture control Jürg Weber (10/20/04)
- valid window handle on locking desktop -/\= (10/20/04)
- Re: Reset display mode on exit Jim (10/20/04)
- Re: New guy questions about lighting and... Don Totten (10/19/04)
- Re: Current 3D Coordinates Jack (10/19/04)
- Re: New guy questions about lighting and... Jack (10/19/04)
- Re: Current 3D Coordinates Jacky Luk (10/19/04)
- Re: Current 3D Coordinates Jacky Luk (10/19/04)
- New guy questions about lighting and... Don Totten (10/19/04)
- Re: Control drawing with Direct3D Jack (10/19/04)
- Control drawing with Direct3D Dima (10/19/04)
- Re: Reset display mode on exit Phil Taylor (10/19/04)
- Re: Current 3D Coordinates Phil Taylor (10/19/04)
- Re: Current 3D Coordinates Jack (10/19/04)
- Re: D3DXVec3Project Problem in case of lens flare inplementation Anis Refoufi (10/19/04)
- Reset display mode on exit RHedglin (10/19/04)
- Re: maximum texture size mikegi (10/19/04)
- Re: D3DXComputeTangent problems Brian Lawson (10/19/04)
- Current 3D Coordinates Jacky Luk (10/19/04)
- Re: maximum texture size Jack Hoxley (10/19/04)
- Re: maximum texture size Robert Fiegender (10/19/04)
- Re: maximum texture size Jack Hoxley (10/19/04)
- maximum texture size Robert Fiegender (10/19/04)
- Re: DirectX bug? Primary Surface is moving when another window is GuillaumePC (10/19/04)
- Re: Speeding it up Callum Winter (10/19/04)
- Re: lost device Fabian Schmied (10/19/04)
- Re: lost device Jack Hoxley (10/19/04)
- Re: lost device -/\= (10/19/04)
- Re: ppt 2003 viewer changes pc resolution to landscape mode - intel ch Jack Hoxley (10/19/04)
- Re: DirectX bug? Primary Surface is moving when another window is over Jack Hoxley (10/19/04)
- Re: lost device Jack Hoxley (10/19/04)
- Re: D3DXComputeTangent problems Jack Hoxley (10/19/04)
- lost device -/\= (10/19/04)
- Re: Vertex shader/pixel shader version Hanna-Barbera (10/19/04)
- Re: Error execution DxTex in Sample Hanna-Barbera (10/19/04)
- Re: Is there grid .x file available? Minh Truong (10/19/04)
- Re: Is there grid .x file available? Chang LI (10/19/04)
- D3DXComputeTangent problems Brian Lawson (10/19/04)
- Re: Speeding it up randomize user (10/18/04)
- DirectX bug? Primary Surface is moving when another window is over GuillaumePC (10/18/04)
- ppt 2003 viewer changes pc resolution to landscape mode - intel ch vjp75 (10/18/04)
- Re: Vertex shader/pixel shader version Hanna-Barbera (10/18/04)
- Re: Speeding it up Stephan Schaem (10/18/04)
- Re: Is there grid .x file available? Jack (10/18/04)
- Re: Speeding it up Stephan Schaem (10/18/04)
- Is there grid .x file available? Chang LI (10/18/04)
- Re: vertexbuffer lock fail Hanna-Barbera (10/18/04)
- Re: Speeding it up Hanna-Barbera (10/18/04)
- Re: Speeding it up Jack (10/18/04)
- Re: Speeding it up Minh Truong (10/18/04)
- Re: Error execution DxTex in Sample Chang LI (10/18/04)
- Re: Error rendering Chang LI (10/18/04)
- Re: Vertex shader/pixel shader version Daniel Ludwig (10/18/04)
- Re: Speeding it up Arnau Font (10/18/04)
- Re: Speeding it up Arnau Font (10/18/04)
- trouble converting FFP count3+projected to vertex shader philB (10/18/04)
- Re: Vertex shader/pixel shader version Daniel Ludwig (10/18/04)
- Re: Speeding it up Fabian Schmied (10/18/04)
- Re: Vertex shader/pixel shader version Jack Hoxley (10/18/04)
- Re: DirectDraw wide surfaces Fabian Schmied (10/18/04)
- Re: Speeding it up Fabian Schmied (10/18/04)
- Re: Speeding it up randomize user (10/18/04)
- Vertex shader/pixel shader version Hanna-Barbera (10/18/04)
- Re: Speeding it up Minh Truong (10/18/04)
- Re: Error rendering Minh Truong (10/18/04)
- Re: Speeding it up Stephan Schaem (10/18/04)
- Re: Speeding it up randomize user (10/17/04)
- Re: Speeding it up topoto (10/17/04)
- Re: Speeding it up Jack (10/17/04)
- Re: Error execution DxTex in Sample Phil Taylor (10/17/04)
- Speeding it up Arnau (10/17/04)
- Error rendering Chang LI (10/17/04)
- Re: Performance tricks randomize user (10/17/04)
- Error execution DxTex in Sample Chang LI (10/17/04)
- Re: vertexbuffer lock fail Jinsong Li (10/17/04)
- Performance tricks Arnau (10/17/04)
- Re: Object Attachment Phil Taylor (10/17/04)
- Re: Simulating different D3DCAPS? mikegi (10/17/04)
- Re: Object Attachment Jacky Luk (10/17/04)
- Re: Simulating different D3DCAPS? Eyal Teler (10/17/04)
- Re: OT Milkshape Jacky Luk (10/17/04)
- OT Milkshape Jacky Luk (10/17/04)
- Re: Object Attachment Minh Truong (10/17/04)
- Re: Object Attachment Phil Taylor (10/17/04)
- Re: VB.Net speed Jack (10/16/04)
- Re: vertexbuffer lock fail Jack (10/16/04)
- Generating texturing coordinates for d3dxcreatebox Resforjen (10/16/04)
- Re: Blurry 2D objects Hanna-Barbera (10/16/04)
- Re: Strange CPU util from D3D windowed app Hanna-Barbera (10/16/04)
- VB.Net speed CroArmy (10/16/04)
- Re: vertexbuffer lock fail Jinsong Li (10/16/04)
- Re: Object Attachment Jacky Luk (10/16/04)
- Re: vertexbuffer lock fail Jack (10/16/04)
- Re: Blurry 2D objects randomize user (10/16/04)
- vertexbuffer lock fail Jinsong Li (10/16/04)
- Re: Object Attachment Minh Truong (10/16/04)
- DirectDraw wide surfaces Matt C. (10/16/04)
- Re: DirectX9.0c Samples - Hiccups - why ? Jan Vlietinck (10/16/04)
- Object Attachment Jacky Luk (10/16/04)
- Re: Stopping ALT-TAB Eyal Teler (10/15/04)
- D3DUSAGE_AUTOGENMIPMAP and D3DXCreateTextureFromFileEx Hanna-Barbera (10/15/04)
- Re: Strange CPU util from D3D windowed app Hanna-Barbera (10/15/04)
- Re: Texture clamping and projected shadows Peter Venis (10/15/04)
- Re: Strange CPU util from D3D windowed app Minh Truong (10/15/04)
- Clipping of T&L vertices Martin Mayer (10/15/04)
- Re: Stopping ALT-TAB randomize user (10/15/04)
- Re: Stopping ALT-TAB Jack (10/15/04)
- Re: Texture clamping and projected shadows Scoob Droolins (10/15/04)
- Re: Stopping ALT-TAB Adrian Hirst (10/15/04)
- Re: Stopping ALT-TAB Jack Hoxley (10/15/04)
- Re: Stopping ALT-TAB Adrian Hirst (10/15/04)
- Re: D3DXVec3Project Problem in case of lens flare inplementation Callum Winter (10/15/04)
- Re: Stopping ALT-TAB Cameron (10/15/04)
- Re: Stopping ALT-TAB Adrian Hirst (10/15/04)
- Re: Stopping ALT-TAB Cameron (10/15/04)
- Stopping ALT-TAB Adrian Hirst (10/15/04)
- Skinned mesh rendered wrong when using lighting Lucky (10/15/04)
- Texture clamping and projected shadows Peter Venis (10/14/04)
- Re: D3DXVec3Project Problem in case of lens flare inplementation Jason (10/14/04)
- Re: D3DXVec3Project Problem in case of lens flare inplementation Jack (10/14/04)
- Re: No problems on Debug Mode but 16 errors on Release mode! Mathews Floding (10/14/04)
- D3DXVec3Project Problem in case of lens flare inplementation Nini2000 (10/14/04)
- No problems on Debug Mode but 16 errors on Release mode! Mathews Floding (10/14/04)
- Re: No problems on Debug Mode but 16 errors on Release mode! Jim (10/14/04)
- Re: No problems on Debug Mode but 16 errors on Release mode! GAM (10/14/04)
- Re: DirectX 9.0C -> DirectX 9.0B Zodiaq (10/13/04)
- Re: Simulating different D3DCAPS? Robin (10/13/04)
- Re: Strange CPU util from D3D windowed app Minh Truong (10/13/04)
- Re: Strange CPU util from D3D windowed app Stephan Schaem (10/13/04)
- Re: Strange CPU util from D3D windowed app Stephan Schaem (10/13/04)
- Strange CPU util from D3D windowed app Minh Truong (10/13/04)
- Re: DirectX 9.0C - Bug Robin (10/13/04)
- Re: Direct3D and DDraw Phil Taylor (10/13/04)
- Re: Drawing Line Lists Primitives Mathews Floding (10/13/04)
- DirectX 9.0C -> DirectX 9.0B Lior Canetti (10/13/04)
- Re: Drawing Line Lists Primitives xbunny (10/13/04)
- Re: Direct3D and DDraw Julien Meyer (10/13/04)
- Re: camera orthogonal billboards and depthbuffers Joerg Wagner (10/13/04)
- Re: Direct3D and DDraw randomize user (10/13/04)
- Direct3D and DDraw Julien Meyer (10/13/04)
- Any good sites for skinned meshes Jacky Luk (10/13/04)
- RE: Sprite.Draw2D() m(_ _)m (10/13/04)
- Re: Drawing Line Lists Primitives Mathews Floding (10/13/04)
- DDERR_NODIRECTDRAWHW-A grstoy (10/13/04)
- Re: Drawing Line Lists Primitives Mathews Floding (10/12/04)
- Re: camera orthogonal billboards and depthbuffers André Schmidt (10/12/04)
- Re: camera orthogonal billboards and depthbuffers André Schmidt (10/12/04)
- Re: Vertex blending to vertex shader Phil Taylor (10/12/04)
- Re: Drawing Line Lists Primitives Jack (10/12/04)
- Blurry 2D objects Martin Cassel (10/12/04)
- Drawing Line Lists Primitives Mathews Floding (10/12/04)
- Re: Drawing Line Lists Primitives Jack Hoxley (10/12/04)
- Re: camera orthogonal billboards and depthbuffers Zodiaq (10/12/04)
- Re: Rendeing to shadow maps Zodiaq (10/12/04)
- Re: camera orthogonal billboards and depthbuffers André Schmidt (10/12/04)
- Re: Too many textures, again Robin (10/12/04)
- d3danalyzer Jinsong Li (10/12/04)
- Re: camera orthogonal billboards and depthbuffers Eyal Teler (10/12/04)
- Re: Too many textures, again Eyal Teler (10/12/04)
- Re: Too many textures, again Mike Henry (10/11/04)
- camera orthogonal billboards and depthbuffers André Schmidt (10/11/04)
- Re: Rendeing to shadow maps Peter Venis (10/11/04)
- Re: How to draw primitives with sample framework - CustomUI? Jack (10/11/04)
- Re: Details regarding the use of Indexed Mesh buffer, Jack (10/11/04)
- Re: Paletteanimation with DirectX9 Jack (10/11/04)
- Details regarding the use of Indexed Mesh buffer, Phil (10/11/04)
- Paletteanimation with DirectX9 Franz Faul (10/11/04)
- RE: Rendeing to shadow maps Filousov (10/11/04)
- Effect files: query structure for 2d or 3d texture coordinates Adrian Hawkins (10/11/04)
- Re: direct3d documentation... where is it? Eyal Teler (10/11/04)
- Re: DirectX 9.0C - Bug Eyal Teler (10/11/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Eyal Teler (10/11/04)
- Re: How to draw primitives with sample framework - CustomUI? Alvin (10/11/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Filousov (10/11/04)
- Re: Moving objects Derek Baker (10/11/04)
- DirectX 9.0C - Bug Lior Canetti (10/11/04)
- Re: Vertex blending to vertex shader Jack Hoxley (10/11/04)
- Re: Moving objects ProtrackNews (10/11/04)
- Re: How to rewrite shader in HLSL to compile in ps_1_3 Eyal Teler (10/11/04)
- Re: Too many textures, again Jack Hoxley (10/11/04)
- RE: Vertex blending to vertex shader Robert Watkins (10/11/04)
- Re: How to draw primitives with sample framework - CustomUI? Jack Hoxley (10/11/04)
- Re: direct3d documentation... where is it? Fabian Schmied (10/11/04)
- Re: D3DXCreateTextureFromFileInMemoryEx() fails in multi-thread mode. Jim (10/11/04)
- Re: how to display a dialog in full screen mode in dx9? webster (10/11/04)
- How to draw primitives with sample framework - CustomUI? Alvin (10/11/04)
- Re: direct3d documentation... where is it? sophocles (10/11/04)
- RE: Moving objects Mike Henry (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Eyal Teler (10/10/04)
- How to rewrite shader in HLSL to compile in ps_1_3 Filousov (10/10/04)
- Moving objects Derek Baker (10/10/04)
- Simulating different D3DCAPS? Jack (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Filousov (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Filousov (10/10/04)
- Re: Too many textures, again Eyal Teler (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Eyal Teler (10/10/04)
- Re: Too many textures, again Mike Henry (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Filousov (10/10/04)
- Re: D3DTTFF_PROJECTED ignored even on REF_DEVICE Eyal Teler (10/10/04)
- D3DTTFF_PROJECTED ignored even on REF_DEVICE Filousov (10/10/04)
- Re: Too many textures, again Eyal Teler (10/10/04)
- Re: Easy problems to fix, but how? Eyal Teler (10/10/04)
- Re: direct3d documentation... where is it? Eyal Teler (10/10/04)
- Re: EnvBumpMapping + Alpha test causes problems on ATI 7x00 series Eyal Teler (10/10/04)
- Easy problems to fix, but how? L. Spiro (10/10/04)
- Re: D3DXCreateTextureFromFileInMemoryEx() fails in multi-thread mo L. Spiro (10/10/04)
- direct3d documentation... where is it? sophocles (10/10/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Stephan Schaem (10/10/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Stephan Schaem (10/10/04)
- Re: D3DXCreateTextureFromFileInMemoryEx() fails in multi-thread mo L. Spiro (10/10/04)
- Re: lighting problem with d3dx meshes Luke (10/10/04)
- Re: Too many textures, again Mike Henry (10/09/04)
- Re: Too many textures, again Phil Taylor (10/09/04)
- Re: Too many textures, again Phil Taylor (10/09/04)
- Re: Skinning Mode Phil Taylor (10/09/04)
- Re: how to display a dialog in full screen mode in dx9? Phil Taylor (10/09/04)
- Re: Vertex blending to vertex shader Phil Taylor (10/09/04)
- Re: D3DXCreateTextureFromFileInMemoryEx() fails in multi-thread mode. Phil Taylor (10/09/04)
- RE: Too many textures, again Mike Henry (10/09/04)
- Rendeing to shadow maps Peter Venis (10/09/04)
- D3DXCreateTextureFromFileInMemoryEx() fails in multi-thread mode. L. Spiro (10/09/04)
- Re: how to display a dialog in full screen mode in dx9? Jack (10/09/04)
- Vertex blending to vertex shader Robert Watkins (10/09/04)
- Re: lighting problem with d3dx meshes Spudeister (10/09/04)
- how to display a dialog in full screen mode in dx9? webster (10/09/04)
- Re: Too many textures, again Robin (10/09/04)
- Re: lighting problem with d3dx meshes randomize user (10/09/04)
- lighting problem with d3dx meshes Luke (10/09/04)
- Re: EnvBumpMapping + Alpha test causes problems on ATI 7x00 series mikegi (10/08/04)
- Re: Too many textures, again Eyal Teler (10/08/04)
- Re: memory leaks when I resize window Hanna-Barbera (10/08/04)
- Re: Too many textures, again GN (10/08/04)
- Re: Too many textures, again Eyal Teler (10/08/04)
- Re: EnvBumpMapping + Alpha test causes problems on ATI 7x00 series Jack Hoxley (10/08/04)
- Re: Too many textures, again Jack Hoxley (10/08/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Jack Hoxley (10/08/04)
- Skinning Mode Bryce Bangerter (10/08/04)
- Re: EnvBumpMapping + Alpha test causes problems on ATI 7x00 series mikegi (10/08/04)
- EnvBumpMapping + Alpha test causes problems on ATI 7x00 series mikegi (10/08/04)
- Too many textures, again Mike Henry (10/08/04)
- Matrix Palette Size Spudeister (10/08/04)
- Re: Mesh Viewer q Philip Taylor [ATI] (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Christopher Kurtis Koeber (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Christopher Kurtis Koeber (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Christopher Kurtis Koeber (10/07/04)
- Re: managed mesh rendering problem Jason (10/07/04)
- Re: managed mesh rendering problem The March Hare [MVP] (10/07/04)
- Re: managed mesh rendering problem The March Hare [MVP] (10/07/04)
- Re: managed mesh rendering problem Philip Taylor [ATI] (10/07/04)
- managed mesh rendering problem Jason (10/07/04)
- Re: [ANN] New games programming site randomize user (10/07/04)
- Re: [ANN] New games programming site MarlinX (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Stephan Schaem (10/07/04)
- Mesh Viewer q Jacky Luk (10/07/04)
- Re: Direct3D Reference DeviceType runs Slowly Eyal Teler (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Jack Hoxley (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Fabian Schmied (10/07/04)
- Re: New To DirectX - Need High-performance Image-Manipulation Jack Hoxley (10/07/04)
- New To DirectX - Need High-performance Image-Manipulation Christopher Kurtis Koeber (10/07/04)
- Re: a test WTH (10/07/04)
- a test Hongbo (10/07/04)
- Re: Direct3D Reference DeviceType runs Slowly Sean Cavanaugh (10/06/04)
- Re: Direct3D Reference DeviceType runs Slowly mikegi (10/06/04)
- Re: Direct3D Reference DeviceType runs Slowly Hanna-Barbera (10/06/04)
- Re: Rotating TWO objects on their origin Jack (10/06/04)
- Re: Color table texture in D3D? Hanna-Barbera (10/06/04)
- Rotating TWO objects on their origin Pietcio (10/06/04)
- Re: Using Blender with DirectX Just Me (10/06/04)
- Re: Getting Bitmapdata in an array out of picture control? The March Hare [MVP] (10/06/04)
- Re: Getting my device back. L. Spiro (10/06/04)
- Re: 2 minor issues getting started with RenderMonkey Phlip (10/06/04)
- LPD3DXFONT, bad clipping using DrawText Bernard HARMEL (10/06/04)
- Getting Bitmapdata in an array out of picture control? Jürg Weber (10/06/04)
- Re: Getting pixels from an picture control boila (10/06/04)
- Re: Getting pixels from an picture control Jürg Weber (10/06/04)
- Re: 2 minor issues getting started with RenderMonkey Jack Hoxley (10/06/04)
- Re: 2 minor issues getting started with RenderMonkey Phlip (10/06/04)
- Re: Getting my device back. L. Spiro (10/06/04)
- Re: Getting my device back. Eyal Teler (10/06/04)
- Re: Using Blender with DirectX Eyal Teler (10/06/04)
- Re: Using Blender with DirectX Just Me (10/05/04)
- Re: 2 minor issues getting started with RenderMonkey Sean Cavanaugh (10/05/04)
- Re: Getting my device back. Philip Taylor [ATI] (10/05/04)
- Re: Bug in NVidia driver 61.77 Hanna-Barbera (10/05/04)
- 2 minor issues getting started with RenderMonkey Phlip (10/05/04)
- Re: Direct3D Reference DeviceType runs Slowly Hanna-Barbera (10/05/04)
- Getting my device back. L. Spiro (10/05/04)
- Re: How do you blend two textures using bitmap/alpha mask Marshall Belew (10/05/04)
- Re: Direct3D Reference DeviceType runs Slowly Eyal Teler (10/05/04)
- Re: Color table texture in D3D? Eyal Teler (10/05/04)
- Re: Getting pixels from an picture control boila (10/05/04)
- Re: Getting pixels from an picture control boila (10/05/04)
- Re: Using Blender with DirectX Eyal Teler (10/05/04)
- RE: Load .X files as background scenes Mike Henry (10/05/04)
- Re: Getting pixels from an picture control Fabian Schmied (10/05/04)
- Re: GetDC Failure Murrgon (10/05/04)
- Re: Getting pixels from an picture control Jürg Weber (10/05/04)
- Re: Getting pixels from an picture control Jack Hoxley (10/05/04)
- Re: Getting pixels from an picture control Joerg Wagner (10/05/04)
- Getting pixels from an picture control Jürg Weber (10/05/04)
- Re: Color table texture in D3D? Gabest (10/05/04)
- Re: How do you blend two textures using bitmap/alpha mask Robert Dunlop [MS MVP] (10/05/04)
- Re: Question about DX9.0c (summer update) protrackNews (10/05/04)
- Re: Newbie question: FVF For onlining Robin (10/05/04)
- Color table texture in D3D? freka586 (10/05/04)
- Re: Newbie question: FVF For onlining Fahad Ashfaque (10/05/04)
- Re: Load .X files as background scenes Vas (10/05/04)
- Using Blender with DirectX Just Me (10/05/04)
- Re: How do you blend two textures using bitmap/alpha mask Marshall Belew (10/04/04)
- Re: GetDC Failure Philip Taylor [ATI] (10/04/04)
- Re: Direct3D Reference DeviceType runs Slowly Philip Taylor [ATI] (10/04/04)
- Re: GetDC Failure Murrgon (10/04/04)
- Re: Direct3D Reference DeviceType runs Slowly Hanna-Barbera (10/04/04)
- Re: Direct3D Reference DeviceType runs Slowly randomize user (10/04/04)
- Re: GetDC Failure Philip Taylor [ATI] (10/04/04)
- Re: Direct3D Reference DeviceType runs Slowly Robert Dunlop [MS MVP] (10/04/04)
- Re: Direct3D Reference DeviceType runs Slowly Chuck Walbourn (10/04/04)
- Direct3D Reference DeviceType runs Slowly giuSp (10/04/04)
- CreateTexture func default conversion question philB (10/04/04)
- Re: Load .X files as background scenes Jacky Luk (10/04/04)
- Re: Load .X files as background scenes Jacky Luk (10/04/04)
- Re: How much slower? Sean Cavanaugh (10/04/04)
- Re: Surface copying Murrgon (10/04/04)
- Re: GetDC Failure Murrgon (10/04/04)
- GetDC Failure Murrgon (10/04/04)
- Re: Load .X files as background scenes Zodiaq (10/04/04)
- Re: How much slower? reinux (10/04/04)
- Sprite.Draw2D() reinux (10/04/04)
- Load .X files as background scenes Jacky Luk (10/04/04)
- Re: How do you blend two textures using bitmap/alpha mask Robert Dunlop [MS MVP] (10/04/04)
- Re: Getting Pixels from a Region Jürg Weber (10/04/04)
- Re: memory leaks when I resize window Vas (10/04/04)
- RE: How much slower? Vas (10/04/04)
- RE: CreateDevice fails if after ShowWindow Vas (10/04/04)
- RE: How to do this with fixed pipeline Mike Henry (10/03/04)
- Re: memory leaks when I resize window Hanna-Barbera (10/02/04)
- Re: Question about DX9.0c (summer update) Hanna-Barbera (10/02/04)
- Re: memory leaks when I resize window Sean Cavanaugh (10/02/04)
- CreateDevice fails if after ShowWindow Derek Baker (10/02/04)
- Fullscreen's question(Ime) m(_ _)m (10/02/04)
- Fullscreen's question(Ime) m(_ _)m (10/02/04)
- Re: Surface copying Jack (10/01/04)
- Re: dest and souce blend Kryst\(ian\) (10/01/04)
- Surface copying Murrgon (10/01/04)
- Re: Question about DX9.0c (summer update) randomize user (10/01/04)
- Re: Question about DX9.0c (summer update) randomize user (10/01/04)
- Re: Question about DX9.0c (summer update) randomize user (10/01/04)
- memory leaks when I resize window Hanna-Barbera (10/01/04)
- Re: Detecting D3D9c installation Hanna-Barbera (10/01/04)
- Re: How much slower? Hanna-Barbera (10/01/04)
- Re: memory leaks when I resize window Phil Taylor (10/01/04)
- Re: Question about DX9.0c (summer update) Phil Taylor (10/01/04)
- Question about DX9.0c (summer update) randomize user (10/01/04)
- How do you blend two textures using bitmap/alpha mask Marshall Belew (10/01/04)
- Re: Multi-view camera problems Murrgon (10/01/04)
- How much slower? Michel Racicot (10/01/04)
- Re: Limits on index and vertex buffers? Eyal Teler (10/01/04)
- Limits on index and vertex buffers? John Burton (10/01/04)
- Re: How to do this with fixed pipeline John Burton (10/01/04)
- Re: dest and souce blend Oenone (10/01/04)
- Re: How to do this with fixed pipeline Eyal Teler (10/01/04)
- RE: How to do this with fixed pipeline Dege (10/01/04)
- Re: Newbie question... Jack Hoxley (10/01/04)
- Re: Newbie question: FVF For onlining Robin (10/01/04)
- Re: How to do this with fixed pipeline randomize user (10/01/04)
- How to do this with fixed pipeline John Burton (10/01/04)
- Newbie question: FVF For onlining Fahad Ashfaque (10/01/04)
- FVF and struct for outline drawing Fahad Ashfaque (10/01/04)
- FVF and struct for outline drawing Fahad Ashfaque (10/01/04)
- Re: Web Browser in Direct X Phil Taylor (10/01/04)
- Re: Help Microsoft Guys? Animation Compression Info Needed Spudeister (10/01/04)
- Re: Help Microsoft Guys? Animation Compression Info Needed vsgdp (10/01/04)
- Re: Newbie question... Philip Taylor [ATI] (09/30/04)
- Re: Multi-view camera problems Philip Taylor [ATI] (09/30/04)
- Re: Recording Grpahics Card Output Chris P. [MVP] (09/30/04)
- Re: Newbie question... Don Totten (09/30/04)
- Re: Newbie question... Jack (09/30/04)
- Multi-view camera problems Murrgon (09/30/04)
- Newbie question... Don Totten (09/30/04)
- Re: Detecting D3D9c installation Hanna-Barbera (09/30/04)
- Primary surface and color palette Paolo B. (09/30/04)
- Re: Detecting D3D9c installation The March Hare [MVP] (09/30/04)
- Re: dest and souce blend Arnau Font (09/30/04)
- Re: Web Browser in Direct X Steve K (09/30/04)
Last message date: 10/30/04
Archived on: 10/31/04 GMT
602 messages sorted by: [ thread ]