Re: Fade using GammaControl
From: Fabian Schmied (REMOVETHISfabianDOTschmied_at_fhs-hagenbergDOTacDOTat)
Date: 08/27/04
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Date: Fri, 27 Aug 2004 15:32:45 +0200
> Couldn't find the article you mentioned Fabian, the link was probably
> wrong.
> But I found something about fading on gamedev, maybe that's the link you
> meant to post?
>
> http://www.gamedev.net/reference/articles/article1270.asp
Well, it's not much of an article anyway, but the code seems quite
optimized and it appears to have support for all sensible bit depths (16,
24, 32 bpp). The link works, by the way.
The article you found is good nonetheless, better if you want an
introduction to software alpha-blending with DirectDraw.
Fabian
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