Re: Adding a new texture to existing mesh
From: Rich [Microsoft Direct3D MVP] (legalize+jeeves_at_mail.xmission.com)
Date: 06/19/04
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Date: Sat, 19 Jun 2004 09:07:23 -0700
[Please do not mail me a copy of your followup]
This has been discussed here before; use google to read them.
The bottom line is that if you're only creating a box, you might as
well just generate all the vertices in code yourself.
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