Re: Adding a new texture to existing mesh

From: Rich [Microsoft Direct3D MVP] (legalize+jeeves_at_mail.xmission.com)
Date: 06/19/04

  • Next message: Fabian Schmied: "Re: Anyone using Masm32 with Direct3D?"
    Date: Sat, 19 Jun 2004 09:07:23 -0700
    
    

    [Please do not mail me a copy of your followup]

    This has been discussed here before; use google to read them.

    The bottom line is that if you're only creating a box, you might as
    well just generate all the vertices in code yourself.

    -- 
    "The Direct3D Graphics Pipeline"-- code samples, sample chapter, FAQ:
              <http://www.xmission.com/~legalize/book/>
    	    Pilgrimage: Utah's annual demoparty
                   <http://pilgrimage.scene.org>
    

  • Next message: Fabian Schmied: "Re: Anyone using Masm32 with Direct3D?"

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