kernel streaming audio driver and Windows Live Messenger problem
- From: pollo <pollochen@xxxxxxxxx>
- Date: Wed, 16 Jan 2008 22:55:19 -0800 (PST)
I have a video/audio capture driver derived from testcap sample code.
It works fine with graphedit.exe. But when works with Windows Live
Messenger, audio capturing is the problem.
In Windows Live Messenger(MSN), if I use video conference with
somebody first, MSN will set my audio capture driver into PAUSE state
after receiving 3 audio packets(each packet is 4096 bytes long), and
never set my audio capture driver into RUN state.
But if I use audio conference first, then change to video conference,
MSN will set my audio capture driver into RUN state, and everything is
fine.
Is there something i should notice?
.
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