Re: xp ddk 64bit built environment
- From: "Don Burn" <burn@xxxxxxxxxxxxxxxx>
- Date: Tue, 5 Jul 2005 16:36:24 -0400
You can't. If you really need assembler you need to move that code into
seperate functions, and use an assembler to do it.
--
Don Burn (MVP, Windows DDK)
Windows 2k/XP/2k3 Filesystem and Driver Consulting
Remove StopSpam from the email to reply
"robert" <robert@xxxxxxxxxxxxxxxxxxxxxxxxx> wrote in message
news:6BD85A2B-C790-43B7-9D86-4134D6C2E3F5@xxxxxxxxxxxxxxxx
> Hi All,
> My sourcecode contains some sections of assembly code. when I build the
> code under 64bit envronment (build successfully under 32bit build
> environment), I got a lot of compiling errors with undefined identifiers
> for
> such as _asm, pop.
> How can I compile this code succesfully under 64bit build enviromnent?
> thanks
> Robert
> --
> Robert
.
- Follow-Ups:
- Re: xp ddk 64bit built environment
- From: robert
- Re: xp ddk 64bit built environment
- References:
- xp ddk 64bit built environment
- From: robert
- xp ddk 64bit built environment
- Prev by Date: xp ddk 64bit built environment
- Next by Date: Re: xp ddk 64bit built environment
- Previous by thread: xp ddk 64bit built environment
- Next by thread: Re: xp ddk 64bit built environment
- Index(es):
Relevant Pages
|